Dungeon Crawl Stone Soup version 0.31-a0-446-g07c4bd200f (webtiles) character file. Game seed: 18215128267457389683 59 blacky4 the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on Aug 3, 2023. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (1300 turns). blacky4 the Magician (Djinni Conjurer) Turns: 1300, Time: 00:01:08 Health: -4/31 AC: 2 Str: 6 XL: 4 Next: 22% Gold: 118 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 cloak Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of silence {unknown} f - a scroll of blinking {unknown} g - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions d - a potion of haste {unknown} e - a potion of invisibility {unknown} i - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} l - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes Level 0.0 Charms * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Transmutations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 5% 3 d - Fulminant Prism Conj/Hex 12% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 f - Freeze Ice 96% 1d10 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Terence but does no damage. Terence is lightly wounded. You finish channelling your searing ray. Terence hits you with a +0 short sword. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +4 chain mail of poison resistance (lightly wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +0 short sword. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * Terence barely misses you. The searing ray hits Terence! Terence is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Terence misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +4 chain mail of poison resistance (severely wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +0 short sword. You die... #.# ..# #. #. #. ######### #. #........ #. #.####### ..####. #.# ......@#########.# .......@.........# .################# You could see Terence. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 7 jackals (D:2) 3 kobolds 3 quokkas 5 ball pythons (D:1) 2 frilled lizards 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blacky4 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | blacky4 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 84 | D:1 | Found Ohixt's Book Emporium. 142 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 343 | D:1 | Found a faded altar of an unknown god. 388 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 388 | D:1 | Learned a level 1 spell: Freeze 856 | D:2 | Identified the +1 short sword of Pestilence {flame, Fragile | Fly rElec SInv Stlth+} 922 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1289 | D:2 | Noticed Terence 1299 | D:2 | HP: 1/31 [Terence/+0 short sword (4)] 1300 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, serial_shops, shop D:2: layout_loops_ring, chequers_garden, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Transmutations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Poison Magic | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 7 || 76 Searing Ray | | 3 || 3 Armour: Robe | 1 | || 1 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1299 | 1285 | 14 | 0 | 1143 | 2 | 649.5 | Dungeon | 1299 | 1285 | 14 | 0 | 1143 | 2 | 649.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 808 daAuts D:2: 491 daAuts