blacky4 Level 1 of the Dungeon (6, -22, D:1) a +0 dagger (14, -21, D:1) a +0 club 2 stones (16, -19, D:1) a +0 club 3 stones (18, -29, D:1) a +0 spear (21, -5, D:1) a +0 dagger (26, 13, D:1) a +0 dagger of electrocution (29, -28, D:1) a +0 spear (37, -7, D:1) a +0 mace (39, 6, D:1) a +0 dagger (41, 13, D:1) a +0 club Level 2 of the Dungeon (2, 23, D:2) a +0 whip (3, 32, D:2) a stone (8, 28, D:2) a +0 dagger a +0 whip (22, 17, D:2) 4 stones (29, -2, D:2) 7 stones (32, 23, D:2) a +0 mace (37, 34, D:2) a +0 short sword 3 stones (39, 24, D:2) a +0 leather armour (41, 18, D:2) a +0 dagger 2 stones (44, -1, D:2) a +0 dagger (44, 17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 2, D:3) a +0 club (17, 24, D:3) a +0 dagger (25, 16, D:3) a +0 club (25, 27, D:3) a +0 dagger (26, 31, D:3) a +0 rapier (31, 27, D:3) a +0 leather armour (38, 38, D:3) a +0 sling (46, 38, D:3) 13 gold pieces (47, 38, D:3) a scroll of blinking (47, 39, D:3) a +0 ring mail (48, 40, D:3) 7 gold pieces (59, 1, D:3) a +0 club (61, 1, D:3) a +0 trident a +0 mace a boomerang (61, 2, D:3) a +0 dagger a +0 robe a +0 flail Level 4 of the Dungeon [Shop] Xompijau's Antique Weapon Shoppe a +0 glaive (162 gold) a +3 scimitar of electrocution (675 gold) a +0 longbow (162 gold) a +0 short sword (75 gold) a +0 falchion (75 gold) a +0 executioner's axe (250 gold) a +0 rapier (100 gold) a +0 falchion (75 gold) a +0 broad axe (100 gold) (0, 0, D:4) a +0 chain mail (4, 22, D:4) a +0 short sword 5 poisoned darts (32, 3, D:4) a +0 spear (41, 15, D:4) a +0 flail a +0 ring mail (44, -20, D:4) a +0 giant club (53, -2, D:4) a +0 dagger 12 stones (54, -12, D:4) 6 poisoned darts (56, -6, D:4) 8 stones Level 5 of the Dungeon [Shop] Bemeyfur's Antique Armour Boutique a +0 buckler (99 gold) a +0 ring mail (88 gold) a +0 scale mail (88 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) the +0 plate armour of Agnosticism {-Cast Harm rPois Slay+3} (875 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. a +0 robe (15 gold) a +0 robe (15 gold) the orb of the Manifold Allies {mayhem, rN+ Stlth+} (550 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (0, 0, D:5) a +0 robe (3, -28, D:5) a +0 whip (14, 1, D:5) a +0 giant club (27, 10, D:5) 8 stones (40, -5, D:5) a +0 mace (44, -7, D:5) a +0 club (51, -3, D:5) a +0 dagger a +0 robe (53, -3, D:5) a +2 dagger of draining a +0 robe a +0 hand axe (60, 0, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Doiv's Assorted Antiques a wand of iceblast (5) (300 gold) a potion of haste (250 gold) a potion of heal wounds (125 gold) a +1 flail of protection (280 gold) a staff of poison (625 gold) a +0 long sword (87 gold) a +0 dagger (50 gold) 2 potions of ambrosia (400 gold) (0, 0, D:6) 6 poisoned darts (2, 4, D:6) a +0 whip (7, -3, D:6) a +0 quick blade (13, -4, D:6) a +0 robe (19, -16, D:6) a +0 long sword (20, 26, D:6) a +1 dagger of speed (23, 22, D:6) a +0 flail (29, 13, D:6) a +0 giant spiked club (32, 20, D:6) a +0 sling (48, 13, D:6) 7 stones (52, -2, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 leather armour (4, -22, D:7) 3 stones (8, 10, D:7) a +0 club (10, -28, D:7) a +0 dagger (13, -45, D:7) a +0 orcbow (19, -21, D:7) a +0 robe a +0 dagger a +0 flail a +0 robe a +0 dagger (42, 14, D:7) 7 stones (43, -19, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (4, -30, D:8) a +2 orcbow of freezing (4, -14, D:8) +0 steam dragon scales (5, -39, D:8) a +0 scale mail (6, -35, D:8) a +0 mace (6, -33, D:8) a +0 rapier a +0 ring mail (7, -31, D:8) a +0 orcbow (8, -37, D:8) a +0 hand axe 5 stones (8, -28, D:8) a +0 dagger a +0 robe a +0 falchion a +0 ring mail a +0 great sword 17 stones a +2 scale mail of cold resistance (9, -30, D:8) a +0 shortbow (10, -35, D:8) a +0 ring mail (16, -43, D:8) a +0 robe a +0 battleaxe a +0 chain mail 3 boomerangs a +0 war axe (16, -42, D:8) a +0 dire flail a +0 giant club (16, -38, D:8) +0 acid dragon scales (16, -37, D:8) 6 large rocks {=f} (17, -41, D:8) a +2 whip of freezing a +0 ring mail (18, -23, D:8) the +0 dagger of Purpose {spect, rPois rN++ Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). rPois: It protects you from poison rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (29, -48, D:8) a +0 whip 2 stones (29, -46, D:8) 5 poisoned darts a +0 dagger (29, -45, D:8) 5 stones a +0 whip (45, -32, D:8) a +0 orcbow (45, -31, D:8) a +0 club a +0 shortbow (57, -12, D:8) a +0 shortbow (58, -15, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, -1, D:9) a +1 dagger of holy wrath a +0 robe (1, 0, D:9) a +0 heavy hand axe (1, 1, D:9) a +0 flail (2, 0, D:9) a +0 trident a +0 leather armour (10, -11, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 chain mail (10, -6, D:9) a stone (11, -12, D:9) a +2 mace of protection (11, -4, D:9) a +0 trident a +0 leather armour (11, 2, D:9) a +0 falchion (12, -30, D:9) a +0 dagger (12, -8, D:9) a +0 dagger a +0 leather armour (12, -7, D:9) a +0 trident a +0 leather armour a beast talisman (12, -4, D:9) a +0 short sword (12, -3, D:9) a +0 hand axe a +0 leather armour a +0 battleaxe a +0 chain mail (12, -2, D:9) a +0 mace (12, 2, D:9) a +0 short sword a +0 war axe (13, -11, D:9) a +0 flail (13, -10, D:9) a +0 dagger a +0 leather armour (13, -9, D:9) a +0 club (13, 2, D:9) a +0 club (15, -29, D:9) a +0 robe (16, -31, D:9) a +0 short sword a +0 falchion (17, -31, D:9) a +0 short sword (17, -30, D:9) a +0 halberd a +0 plate armour (18, -30, D:9) a +0 club 3 boomerangs a +0 dagger a +0 leather armour a +0 short sword a +0 chain mail (18, 3, D:9) a +0 lajatang (28, -19, D:9) a +0 orcbow (29, 16, D:9) a +0 long sword a +0 scale mail (31, 15, D:9) a +0 sling (36, -26, D:9) a +0 flail a +0 leather armour (36, -25, D:9) a +0 war axe a +0 chain mail a +3 flail a +0 ring mail (36, -20, D:9) a +0 rapier (37, -27, D:9) a +0 hand axe a +0 short sword (38, 14, D:9) a +0 mace (43, -6, D:9) +0 acid dragon scales (50, -14, D:9) a +0 quarterstaff a +0 sling a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a serpent talisman (2, -4, D:10) a +0 robe (7, -18, D:10) 6 poisoned darts (7, 16, D:10) a +0 dagger (14, -17, D:10) a +0 dagger (16, -28, D:10) 6 javelins (19, -11, D:10) a +0 dagger a +0 chain mail (20, -11, D:10) a +0 club a +0 chain mail (21, -11, D:10) a +0 dire flail a +0 orcbow a +0 chain mail (24, -17, D:10) 6 javelins (26, 0, D:10) a +0 giant club a +0 giant spiked club (28, -13, D:10) a +0 ring mail (33, 16, D:10) a +0 giant club a +0 giant club (46, -14, D:10) a +0 arbalest (52, -22, D:10) a +0 leather armour (54, 20, D:10) a maw talisman the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (1, 29, Lair:1) a +0 scale mail (5, 41, Lair:1) 6 stones (8, 43, Lair:1) a +0 dagger (30, 21, Lair:1) a +1 longbow of freezing (30, 37, Lair:1) a +0 plate armour (32, -1, Lair:1) the +9 plate armour "Domavvec" {rC- Will++ Str+2} Str+2: It affects your strength (+2). rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. (39, 29, Lair:1) the +11 long sword of the Inferno {drain, rElec rF- Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (46, 31, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a staff of cold (still there?) a +1 robe of cold resistance (still there?) the elf corpse of Fannar (still there?) (2, -1, Lair:2) a scroll of identify {@r1} (4, 9, Lair:2) a +0 ring mail (5, 6, Lair:2) a +1 vampiric trident (unseen) (9, 16, Lair:2) a scroll of identify (9, 19, Lair:2) 13 gold pieces (10, 11, Lair:2) a +0 flail (14, 12, Lair:2) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a bullfrog corpse (skeletalised by now)