blacky4 Level 1 of the Dungeon (3, 11, D:1) a +0 club (12, -8, D:1) a +0 sling (19, -5, D:1) a +0 robe (21, 12, D:1) a +0 chain mail (26, -14, D:1) 5 stones (26, -6, D:1) a +0 club 2 stones (42, -12, D:1) a +0 dagger (55, 1, D:1) a +0 sling (59, 5, D:1) 8 stones (60, -11, D:1) 7 stones (62, -15, D:1) a +0 dagger (62, -13, D:1) a +0 club (63, 11, D:1) a ring of poison resistance (66, -4, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) a +0 flail (14, 1, D:2) a +0 whip (15, 41, D:2) a ring of see invisible (27, 4, D:2) a +0 ring mail (46, 7, D:2) 3 stones (53, 14, D:2) 5 boomerangs (56, 20, D:2) a +0 club Level 3 of the Dungeon [Shop] Fyesko's Antique Armour Emporium a +0 chain mail (108 gold) a +0 helmet (108 gold) a +0 leather armour (48 gold) the +0 robe "Sethrauz" {Str+4 Int+4} (588 gold) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 pair of gloves (108 gold) a +0 robe (16 gold) (8, 30, D:3) a +0 club a +0 leather armour (17, 26, D:3) a +0 club a +0 scale mail (20, 26, D:3) a +0 club a +0 leather armour (23, 26, D:3) a +3 dagger of draining a +0 robe a +2 flail of protection Level 4 of the Dungeon (0, 0, D:4) a +0 club a stone (4, 0, D:4) a +0 chain mail (8, 6, D:4) a +0 mace (11, 8, D:4) a +0 dagger a +0 robe (11, 9, D:4) a +2 spectral quarterstaff (13, -1, D:4) a +0 dagger a +0 shortbow (14, -2, D:4) a +0 short sword a +0 leather armour (16, 11, D:4) 6 poisoned darts (26, -4, D:4) the +8 spear of Infection {flame, Contam rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison Contam: It causes magical contamination when unequipped. (30, 21, D:4) a +0 quarterstaff (30, 22, D:4) a +0 scythe a +2 robe of positive energy Level 5 of the Dungeon (1, 1, D:5) a +0 shortbow (3, 11, D:5) 6 poisoned darts (10, 10, D:5) a +0 whip a +0 robe (12, 7, D:5) a +0 flail a +0 ring mail (13, 7, D:5) a +0 short sword (15, 10, D:5) a +0 club a +0 ring mail (18, -14, D:5) a +0 giant club (22, -5, D:5) a blade talisman (23, -9, D:5) a +0 whip (23, -8, D:5) a +0 club a +0 flail (26, 3, D:5) a +0 leather armour (26, 7, D:5) a +0 leather armour (28, 5, D:5) a +0 leather armour (30, -8, D:5) a +0 leather armour (33, 27, D:5) a +0 giant spiked club (34, 23, D:5) a +0 ring mail (35, 5, D:5) a +0 leather armour (39, 13, D:5) 5 stones (41, 13, D:5) 3 stones (42, 17, D:5) a +0 mace (51, -15, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, 6, D:6) a +0 falchion (5, 11, D:6) a +0 whip (8, 9, D:6) a +0 flail (8, 10, D:6) a +0 antimagic flail a +0 scale mail a +0 dagger a +0 robe (16, -39, D:6) a +0 short sword (25, -10, D:6) a +0 whip a +0 ring mail (26, -10, D:6) a +0 falchion (29, -31, D:6) a +0 ring mail (34, -7, D:6) a +0 leather armour (40, -31, D:6) a +0 rapier (43, -39, D:6) 6 stones (45, -22, D:6) a +0 scale mail Level 7 of the Dungeon (7, 6, D:7) a +0 trident (7, 7, D:7) a +0 trident a +0 chain mail (8, -18, D:7) a +0 short sword a +0 chain mail (8, -17, D:7) a +0 dagger a +0 robe (8, -13, D:7) a +0 dagger (8, 10, D:7) a +0 trident (11, -13, D:7) a +0 club a +0 ring mail (13, -13, D:7) a +0 short sword a +0 scale mail (17, 32, D:7) a +0 short sword 6 poisoned darts (18, 27, D:7) a +0 dagger a stone (18, 30, D:7) a +0 short sword 5 poisoned darts a +0 club (19, 28, D:7) a +0 whip a stone (44, -12, D:7) 3 stones (49, 21, D:7) a +0 leather armour (52, 31, D:7) the +3 leather armour of the Skies Above {rC+ rN+ MP-9 Dex+6} Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. rN+: It protects you from negative energy. MP-9: It affects your magic capacity (-9). (53, -4, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (53, 24, D:7) a +1 whip of freezing a +0 robe Level 8 of the Dungeon (5, 6, D:8) a +0 spear a +0 ring mail a +0 buckler a +0 spear a +0 robe (5, 7, D:8) a +0 flail 4 stones a +0 whip (6, 4, D:8) a +2 dagger of chaos a +1 robe (6, 7, D:8) a +0 whip (18, 28, D:8) a +0 ring mail (25, 37, D:8) a +0 dagger a +0 robe (27, 32, D:8) a +0 dagger (27, 38, D:8) a +3 trident of draining a +0 robe an orb of energy (28, 41, D:8) a +2 dagger of holy wrath a +0 robe (28, 42, D:8) a +0 orcbow (29, 31, D:8) a +0 whip 4 stones a +0 short sword (29, 33, D:8) a +0 dagger of electrocution 6 poisoned darts (29, 40, D:8) a -1 demon whip of venom (30, 27, D:8) a +0 short sword (30, 29, D:8) a +2 whip of venom (31, 29, D:8) a +0 long sword (32, 42, D:8) a +0 buckler (42, 19, D:8) a +0 club (44, 7, D:8) a +0 flail (45, 7, D:8) a +0 mace a +0 dire flail a +0 chain mail (46, 7, D:8) a +0 dagger a +0 robe (48, 7, D:8) a +0 whip (63, -3, D:8) a +0 ring mail Level 9 of the Dungeon (3, 2, D:9) a +0 dagger (10, -51, D:9) the +5 quarterstaff "Arbiter" {chaos, rCorr Str-3 Int+4} Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. (14, -27, D:9) a scroll of identify (14, -24, D:9) a stone (16, -25, D:9) a stone (17, -28, D:9) a stone (18, -48, D:9) 5 stones (18, -26, D:9) 6 large rocks (18, -10, D:9) a +0 ring mail (19, -24, D:9) a stone (20, -48, D:9) a serpent talisman (20, -25, D:9) a +0 robe (22, -53, D:9) a +0 whip (22, -41, D:9) a +0 dagger (22, -3, D:9) a +4 mace a +0 robe (23, -54, D:9) a +0 dagger 3 stones (24, -54, D:9) a +0 dagger 2 stones (24, -53, D:9) a +0 whip a curare-tipped dart {=f} (24, -42, D:9) 6 stones (25, -53, D:9) a +0 shortbow (25, -43, D:9) a +0 whip (25, -42, D:9) a +0 flail a +2 leather armour of cold resistance (25, -3, D:9) a +2 flail of protection a +0 robe (25, 0, D:9) a +0 quarterstaff (26, -53, D:9) a +0 dagger a +0 robe a +0 heavy hand axe (26, -52, D:9) a +0 spear a +0 dagger (26, -48, D:9) a +0 trident (27, -53, D:9) a +0 club 5 stones (27, -3, D:9) a +1 hand axe a +0 robe (28, -42, D:9) a +0 club (28, -3, D:9) a +0 trident a +0 robe (29, -53, D:9) a +0 halberd (29, -3, D:9) a +2 dagger a +0 robe (31, -54, D:9) a +0 halberd a +0 spear a +0 dagger 7 poisoned darts (31, -53, D:9) a +0 spear a +0 scale mail a +0 kite shield (31, -45, D:9) a +0 dagger 5 stones (31, -42, D:9) a +0 scimitar 3 boomerangs a +0 plate armour a +0 whip (32, -53, D:9) a +0 dagger (32, -44, D:9) a +0 short sword 2 poisoned darts (33, -54, D:9) a +0 club 2 stones a +0 whip a +0 robe (33, -44, D:9) a +0 dagger (33, -43, D:9) a +0 dagger (35, -54, D:9) a +0 dagger (36, -53, D:9) a +0 mace a +0 orcbow a +0 plate armour (37, -53, D:9) a +0 halberd a +0 dagger a +0 robe (40, -51, D:9) 4 stones (43, 9, D:9) a +0 robe (44, 10, D:9) a +0 short sword a +0 robe a +0 war axe a +0 robe a +4 war axe of freezing a +0 chain mail (45, -16, D:9) a +0 giant spiked club a +0 giant spiked club (47, -39, D:9) a +0 mace (49, -37, D:9) a +0 whip a +0 leather armour (50, -38, D:9) a +0 dagger a +1 robe of willpower (50, 11, D:9) a +2 dagger a +0 robe (51, 11, D:9) a +0 flail a +0 robe (52, 11, D:9) a +0 antimagic spear a +0 mace (57, 6, D:9) a +0 short sword (58, 4, D:9) a +0 short sword 2 poisoned darts (58, 5, D:9) a +0 short sword a +0 short sword 5 stones (58, 6, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) 14 gold pieces (1, 5, D:10) a +0 hand axe (3, 4, D:10) a +0 dagger an orc corpse (4, 2, D:10) a +0 club the Ecumenical Temple