Dungeon Crawl Stone Soup version 0.31-a0-667-g39726597b9 (webtiles) character file. Game seed: 9109037038059664816 63 blacky4 the Magician (level 4, -8/31 HPs) Began as a Djinni Conjurer on Sept 4, 2023. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (1469 turns). blacky4 the Magician (Djinni Conjurer) Turns: 1469, Time: 00:02:16 Health: -8/31 AC: 2 Str: 6 XL: 4 Next: 31% Gold: 77 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-9 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes Level 0.0 Charms * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Transmutations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level d - Dazzling Flash Conj/Hex 46% N/A 5% 3 f - Fulminant Prism Conj/Hex 11% 3d9 19% 4 m - Magic Dart Conj 92% 1d7 1% 1 s - Searing Ray Conj 46% 2d6 2% 2 z - Sting Tmut/Pois 92% 1d7 1% 1 X - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 Your spell library was empty. Inventory: Armour a - a +0 robe (worn) Jewellery F - a ring of protection from fire R - a ring of resist corrosion Scrolls b - a scroll of vulnerability {unknown} c - a scroll of revelation {unknown} d - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} k - a scroll of silence {unknown} Potions e - a potion of enlightenment {unknown} h - a potion of degeneration {unknown} i - a potion of lignification {unknown} j - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund ..#.### #.# # ...... #.# .# ....#.# #.# #######.# .(..#.. #.########.......# ##..#######................# ##.........................# ....#######................# ......## #...*............# ...##..# #...{.@........†.### ...###.# #......†...........### ...# #.# #....................# ...# #.# #..................#.# ...# #.#####.....#.............# #### #...###.....#.............## ###.........#..............# ####>.....#...~....~...#.# ### #.#######..........#..# You could see a friendly fulminant prism (unaware). Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 15/31 hp. MASSIVE DAMAGE!! Your fulminant prism crackles loudly. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your fulminant prism explodes! The blast of energy engulfs something! Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. A wave of violent energy washes through your body. * * * LOW HITPOINT WARNING * * * x2 You take 9 damage, and have 6/31 hp. MASSIVE DAMAGE!! Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. Something hits you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Transmutations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Poison Magic | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 12 || 87 Fulminant Prism | | 3 || 3 Armour: Robe | 25 | 4 || 29 Dodge: Dodged | 30 | 5 || 35 Levels and vault maps discovered: D:1: co_arrival_hexagon_in_a_hexagon, layout_basic, minmay_pentomino_v2 D:2: layout_basic, skrybe_limestone_x, uniq_sigmund, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blacky4 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | blacky4 set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 218 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 962 | D:1 | Reached XP level 3. HP: 8/25 MP: 0/0 962 | D:1 | Learned a level 1 spell: Sting 1041 | D:2 | Reached skill level 4 in Spellcasting 1041 | D:2 | Reached skill level 4 in Conjurations 1041 | D:2 | Reached skill level 4 in Hexes 1041 | D:2 | Reached skill level 4 in Summonings 1041 | D:2 | Reached skill level 4 in Necromancy 1041 | D:2 | Reached skill level 4 in Translocations 1041 | D:2 | Reached skill level 4 in Transmutations 1041 | D:2 | Reached skill level 4 in Fire Magic 1041 | D:2 | Reached skill level 4 in Ice Magic 1041 | D:2 | Reached skill level 4 in Air Magic 1041 | D:2 | Reached skill level 4 in Earth Magic 1041 | D:2 | Reached skill level 4 in Poison Magic 1265 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1285 | D:2 | Found a runed translucent door. 1286 | D:2 | Noticed Crazy Yiuf 1455 | D:2 | Noticed Sigmund 1469 | D:2 | Mangled by Sigmund Vanquished Creatures 2 adders A worm (D:2) 7 endoplasms A giant cockroach (D:1) 10 jackals A quokka (D:2) A ball python (D:1) 7 bats 3 goblins 3 kobolds (D:1) A rat (D:2) 37 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:2) 2 creatures vanquished. Grand Total: 39 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1470 | 1427 | 43 | 173 | 1069 | 2 | 735.0 | Dungeon | 1470 | 1427 | 43 | 173 | 1069 | 2 | 735.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1132 daAuts D:2: 338 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 90 | 1 | 1.1 | 36 | 1 | 2.7 +---------+---------+-------+---------+---------+------- D:1 | 40 | 1 | 2.4 | 16 | 1 | 5.9 D:2 | 50 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------