Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 11643888174331547277 109 blade888 the Magician (level 5, -14/24 HPs) Began as a Djinni Fire Elementalist on May 18, 2022. Demolished by a great orb of eyes (15 damage) ... created by the all-consuming vengeance of Jiyva ... on level 1 of the Dungeon. The game lasted 00:09:09 (3060 turns). blade888 the Magician (Djinni Fire Elementalist) Turns: 3060, Time: 00:09:09 Health: -14/24 AC: 1 Str: 10 (11) XL: 5 Next: 13% Gold: 27 EV: 13 Int: 11 (15) God: SH: 0 Dex: 17 rFire + . . SeeInvis . i - +10 hand axe of Termination {holy, rPois rF- Dex+4 Stlth+} rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++++...... h - amulet of Darkness {Fragile Regen+ rCorr Slay+3 Stlth+} HPRegen 0.00/turn b - +6 ring of strength MPRegen 0.00/turn (no ring) @: flying, inhibited regen, unable to read A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, deformed body, dopey 2, frail 3, screaming 2, inhibited regeneration, weak 1, no potion heal 1, subdued magic 1, inability to read while threatened a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons i - the +10 hand axe of Termination (weapon) {holy, rPois rF- Dex+4 Stlth+} (You found it on level 2 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Stlth: It makes you more stealthy. Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (left hand) h - the amulet of Darkness (around neck) {Fragile Regen+ rCorr Slay+3 Stlth+} (You found it on level 2 of the Dungeon) [amulet of regeneration] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. Scrolls e - 2 scrolls of teleportation g - a scroll of fog Potions f - a potion of lignification {unknown} Skills: + Level 0.1 Fighting + Level 2.7 Dodging + Level 2.1 Stealth + Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 3% 1 b - Scorch Fire 16% 2d5 6% 2 c - Conjure Flame Conj/Fire 8% 6-21 12% 3 d - Inner Flame Hex/Fire 8% N/A 12% 3 e - Flame Wave Conj/Fire 8% 2d5 38% 4 f - Apportation Tloc 16% N/A 3% 1 g - Static Discharge Conj/Air 8% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Jiyva Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Armour fits poorly on your strangely shaped body. You are very dopey. (Int -4) You are extremely frail. (-30% HP) You frequently scream uncontrollably at your foes. You do not regenerate when monsters are visible. You are weak. (Str -2) Potions are less effective at restoring your health. Your spells are a little easier to cast, but a little less powerful. You sometimes lose the ability to read scrolls when taking damage. Message History The divine experience drains your vigour! You feel yourself slow down. You scream at the great orb of eyes! A great orb of eyes and a slime creature come into view. You scream at the great orb of eyes! Casting: Inner Flame (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? Aiming: Inner Flame (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target, f - great orb of eyes Aim: a great orb of eyes (durably summoned, chance to affect: 0%) The great orb of eyes resists with almost no effort. Casting: Inner Flame (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the great orb of eyes. The great orb of eyes is lightly wounded. The great orb of eyes's fire resistance burns away. The great orb of eyes closely misses you. You hit the great orb of eyes. The great orb of eyes is lightly wounded. The great orb of eyes gazes at you. The great orb of eyes bites you! You feel threatened and lose the ability to read scrolls! Your body deteriorates! You feel dopey. The great orb of eyes is no longer more vulnerable to fire. The great orb of eyes barely misses you. You can read scrolls again. The great orb of eyes barely misses you. The great orb of eyes gazes at you. You struggle to resist. You feel yourself speed up. The great orb of eyes bites you! You feel threatened and lose the ability to read scrolls! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel weakened. It was a potion of mutation. You feel extremely strange. You feel a little healthier. You feel healthier. You feel a little more calm. The great orb of eyes bites you! Ouch! That really hurt! You die... ### #################### #.# ................@G.# #.# ##################J# #.# #.# #.# #.# #.# #.# ###.# ###########.# #.#.# ########...........# ###.#.# ..........>##.####.####...#.### ##......................#.#...# You could see a great orb of eyes and a slime creature. Vanquished Creatures 6 adders (D:2) A worm (D:2) 2 dart slugs 4 orcs (D:2) An endoplasm (D:1) 6 giant cockroaches 3 goblins 6 hobgoblins 3 quokkas 4 ball pythons 3 kobolds 4 rats 43 creatures vanquished. Vanquished Creatures (others) 154 foxfires 154 creatures vanquished. Grand Total: 197 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 386 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 1197 | D:1 | Found a faded altar of an unknown god. 1206 | D:1 | Prayed at the altar of an unknown god. 1206 | D:1 | Became a worshipper of Jiyva Jiolalab the Shapeless 1206 | D:1 | Reached * piety under Jiyva 1208 | D:1 | Fell from the grace of Jiyva 1486 | D:1 | Reached skill level 3 in Spellcasting 1486 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 1486 | D:1 | Learned a level 1 spell: Apportation 2039 | D:2 | Gained mutation: You occasionally shout uncontrollably at | your foes. [the all-consuming vengeance of Jiyva] 2039 | D:2 | Gained mutation: You frequently scream uncontrollably at | your foes. [the all-consuming vengeance of Jiyva] 2181 | D:2 | Identified the amulet of Darkness {Fragile Regen+ rCorr | Slay+3 Stlth+} 2401 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 2530 | D:2 | Reached XP level 5. HP: 34/35 MP: 0/0 2530 | D:2 | Learned a level 2 spell: Static Discharge 2537 | D:2 | Identified the +10 hand axe of Termination {holy, rPois rF- | Dex+4 Stlth+} 2555 | D:2 | Gained mutation: You are frail. (-10% HP) [the | all-consuming vengeance of Jiyva] 2555 | D:2 | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [the all-consuming vengeance of | Jiyva] 2752 | D:2 | Noticed a glowing orange brain 2752 | D:2 | Noticed a shining eye 2768 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [a shining eye] 2769 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [a shining eye] 2773 | D:2 | Gained mutation: Your body often deteriorates upon taking | damage. [a shining eye] 2774 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [a shining eye] 2777 | D:2 | Gained mutation: You are dopey. (Int -2) [a shining eye] 2779 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [a shining eye] 2783 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [a shining eye] 2785 | D:2 | Gained mutation: You tend to lose your temper in combat. [a | shining eye] 2786 | D:2 | Gained mutation: You are very dopey. (Int -4) [a shining | eye] 2790 | D:2 | Gained mutation: You are very frail. (-20% HP) [a shining | eye] 2796 | D:2 | Gained mutation: You are weak. (Str -2) [a shining eye] 2797 | D:2 | Gained mutation: You are extremely frail. (-30% HP) [a | shining eye] 3047 | D:1 | Noticed a great orb of eyes 3047 | D:1 | Noticed a slime creature 3058 | D:1 | HP: 1/24 [great orb of eyes[the all-consuming vengeance of | Jiyva] (10)] 3060 | D:1 | Lost mutation: Your body often deteriorates upon taking | damage. [potion of mutation] 3060 | D:1 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 3060 | D:1 | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 3060 | D:1 | Demolished by a great orb of eyes Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, hellmonk_ecumenical_altar_zigzags D:2: layout_rooms, grunt_ministairs_13, wad_orctagon Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.8 Stealth | 2 | 2.1 Fighting | | 0.1 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | | 8 || 8 Cast: Foxfire | 77 | 21 || 98 Scorch | 11 | 15 || 26 Inner Flame | | 4 || 4 Invok: Renounce Religion | 1 | || 1 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Armor: Robe | | 1 || 1 Dodge: Dodged | 4 | 7 || 11