blade888 Level 1 of the Dungeon (0, 0, D:1) 14 stones (8, -33, D:1) a +0 robe (21, -34, D:1) a +0 club a stone (25, -16, D:1) a +0 trident (25, 17, D:1) a +0 dagger (30, -10, D:1) a +0 club (34, 1, D:1) a stone (41, 10, D:1) a +0 scale mail (42, 12, D:1) 20 stones (43, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, 3, D:2) a +0 hunting sling (19, 7, D:2) a +0 mace (20, -21, D:2) a +0 club (30, -19, D:2) a +0 hunting sling (34, -24, D:2) a +0 dagger (35, 4, D:2) a +0 dagger (36, 11, D:2) a +0 dagger (50, -1, D:2) a +0 whip 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -11, D:3) 15 stones (1, 31, D:3) 3 atropa-tipped darts (4, 21, D:3) a +4 quarterstaff of chaos (5, 18, D:3) a +0 mace (14, -4, D:3) a +0 leather armour (14, -2, D:3) a +0 scythe a +0 robe (17, 9, D:3) 23 stones (17, 19, D:3) a +0 club (28, -3, D:3) a +0 ring mail (28, 19, D:3) a +0 short sword (31, 24, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +1 mace of protection (2, -2, D:4) a +0 mace (2, 0, D:4) a +0 short sword a +0 chain mail a +0 war axe (14, 22, D:4) a +0 dagger (29, -24, D:4) 18 stones (33, 24, D:4) a +0 club a +0 leather armour (36, 35, D:4) a +0 morningstar a +0 leather armour (37, 35, D:4) a +0 club (38, 35, D:4) a +0 club (39, -20, D:4) a +0 cloak (41, 35, D:4) a +0 hand axe (43, -20, D:4) the -2 pair of boots "Bidilim" {Dex+6} Dex: It affects your dexterity (+6). (45, 2, D:4) a +0 dagger a +0 chain mail (48, 22, D:4) a +0 leather armour (56, -14, D:4) a scarf of harm Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (2, 1, D:5) a +0 robe (4, 6, D:5) 17 stones (7, 56, D:5) a +0 shortbow (16, 9, D:5) 20 stones (44, 41, D:5) a +0 morningstar (48, 14, D:5) a +0 shortbow (49, 23, D:5) 13 stones (61, 52, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Asmiyh's Armour Shoppe a +0 scale mail (52 gold) an orb of wrath (169 gold) the +0 plate armour of Defence {rC- Regen+ Int+6 Dex+3} (544 gold) Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. the +1 ring mail of the Turtle {Harm *Corrode rC+} (226 gold) rC: It protects you from cold. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. a +0 scale mail (52 gold) a +0 pair of boots (58 gold) a +0 ring mail of poison resistance (104 gold) a +0 ring mail (52 gold) (0, 0, D:6) 18 stones (0, 25, D:6) a +0 short sword a +0 plate armour a +0 dagger a +0 robe (0, 26, D:6) a +0 dagger a +0 robe a +2 dagger of electrocution (1, -5, D:6) 17 stones (7, 4, D:6) a +0 war axe (13, 16, D:6) a +0 shortbow (18, 44, D:6) a book of Frost (22, 2, D:6) a +2 vorpal flail (25, 0, D:6) a +0 ring mail (32, -1, D:6) a +0 pair of boots (36, 2, D:6) 13 stones (45, 31, D:6) a +0 leather armour (52, -5, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 leather armour (1, -6, D:7) a +0 hand axe a +0 robe (3, -5, D:7) a +0 morningstar a +0 robe (10, 11, D:7) a +2 great sword a +0 robe (11, -23, D:7) a +0 dire flail a +0 plate armour (11, -21, D:7) a +0 flail (11, 11, D:7) a +4 mace a +0 robe (12, -21, D:7) a +0 club (20, -35, D:7) a +0 ring mail (23, -21, D:7) a +2 ring mail of cold resistance (24, -2, D:7) a +0 club (25, -12, D:7) a +0 dagger (31, -35, D:7) 31 stones (38, -8, D:7) a +1 dagger of draining (38, -4, D:7) a +0 falchion a +0 robe a +0 hand axe (39, -4, D:7) a +0 scimitar a +0 chain mail (40, -22, D:7) 17 stones (43, -16, D:7) a +0 ring mail (46, -6, D:7) 27 stones Level 8 of the Dungeon (2, 1, D:8) a +0 whip of electrocution a +0 robe (8, 7, D:8) a +0 leather armour (10, -1, D:8) a +0 ring mail (16, 30, D:8) 21 stones (20, 7, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (21, -5, D:8) a +0 robe a +0 dire flail (21, 7, D:8) a +0 leather armour a +0 club a +0 dagger a +0 robe a +0 dagger (23, 7, D:8) a +0 dagger a +0 leather armour a +0 whip a +0 scale mail a +0 flail a +0 robe a +0 dagger (24, 3, D:8) a +0 robe a +0 flail (24, 4, D:8) a +0 robe a +0 hand axe (24, 7, D:8) a +0 whip a +0 robe a +2 dagger of draining (24, 21, D:8) a +0 dagger 23 stones (25, 5, D:8) a +0 robe a +4 scimitar (26, 6, D:8) a +0 ring mail a +0 dagger of draining (26, 9, D:8) a +0 dagger a +0 robe (26, 10, D:8) a +0 dagger a +0 leather armour (27, 11, D:8) a +0 hand axe a +0 leather armour (28, 7, D:8) a +0 robe a +0 spear (29, 15, D:8) a +0 hand axe 4 atropa-tipped darts a +0 club a +0 scale mail a +2 dagger of draining a +0 robe (31, 14, D:8) a +0 club a +0 chain mail (35, -8, D:8) 30 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 leather armour (1, 0, D:9) a +0 hand axe a +0 flail a +0 chain mail (5, -2, D:9) a +0 dagger (19, -5, D:9) 14 stones (29, 11, D:9) a +0 leather armour (30, -34, D:9) 17 stones (30, -26, D:9) a +0 leather armour (30, -19, D:9) a potion of degeneration (30, 9, D:9) a +0 club (31, 8, D:9) a +0 scale mail (31, 9, D:9) a +0 short sword a +0 leather armour a +0 hand axe (32, 10, D:9) a +0 whip (33, 9, D:9) a +2 short sword of draining a +0 war axe a +0 chain mail (34, 9, D:9) a +0 whip of venom (39, -13, D:9) a piece from Xom's chessboard (15/15) Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (20, 9, D:10) a +0 dagger (27, -8, D:10) a +0 leather armour (38, 24, D:10) a +0 long sword (40, 31, D:10) a book of Cantrips (41, 13, D:10) a +0 ring mail a +0 dagger (41, 14, D:10) a +0 chain mail a +0 short sword (41, 42, D:10) a +0 battleaxe (42, 14, D:10) a +0 whip a +0 scale mail (43, 14, D:10) a +0 hand axe a boomerang a +2 chain mail of cold resistance (46, 49, D:10) a +0 dagger (59, 20, D:10) a +0 rapier (60, -2, D:10) a +4 ring of slaying a +6 ring of strength (60, 4, D:10) a +0 dagger (60, 9, D:10) a +0 giant spiked club a +0 giant spiked club (61, 4, D:10) a +0 dagger 6 poisoned darts (62, 4, D:10) a +0 club 3 stones (64, -4, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (0, 4, D:11) a scroll of vulnerability (16, -7, D:11) a +0 plate armour a +0 dagger (18, -10, D:11) a +0 robe a +0 dagger (19, -17, D:11) a +0 giant club a +0 giant spiked club (20, -12, D:11) a +0 leather armour a +0 short sword (20, -9, D:11) a +0 short sword 2 stones (21, -14, D:11) a +0 flail a +0 scale mail a +0 mace (21, -8, D:11) a +0 short sword 7 stones (22, -6, D:11) a +2 great mace of holy wrath 6 javelins a +0 scale mail (23, -9, D:11) a +0 short sword a +0 chain mail 5 large rocks (24, -12, D:11) a +3 scimitar of flaming (24, 5, D:11) 15 stones (25, -15, D:11) a +0 scale mail a +0 trident (26, -12, D:11) a +0 hand axe a +0 leather armour (26, -8, D:11) a +0 trident (27, -15, D:11) a +0 glaive (28, -9, D:11) 4 large rocks (28, -5, D:11) 26 stones (29, -14, D:11) a +2 halberd of protection (29, -7, D:11) a +0 robe (32, -11, D:11) a +0 short sword a curare-tipped dart (34, -9, D:11) a +0 ring mail (38, -14, D:11) a +0 mace (42, -8, D:11) a +0 club (44, -6, D:11) a +0 club (44, -3, D:11) a +0 dagger (44, -1, D:11) +0 acid dragon scales Level 12 of the Dungeon (0, 0, D:12) 9 stones (10, -45, D:12) a +0 ring mail (15, -45, D:12) a +0 club (16, -44, D:12) a +0 long sword a +0 chain mail (17, -44, D:12) a +0 trident (19, -35, D:12) 25 stones (29, -44, D:12) +0 acid dragon scales (47, -37, D:12) a +0 hunting sling (47, -34, D:12) a +0 falchion (48, -35, D:12) a +0 mace a +0 chain mail (49, -35, D:12) a +0 club (50, -33, D:12) a +0 dagger a +0 robe (50, -30, D:12) a +0 whip Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (1, -30, D:13) a +0 troll leather armour (6, 3, D:13) a book of Frost (16, -27, D:13) a +0 shortbow (16, -26, D:13) a +0 shortbow (17, -28, D:13) a +0 shortbow (17, -27, D:13) a +3 scimitar of flaming (17, -14, D:13) 16 stones (18, -27, D:13) a +2 vorpal longbow (19, -26, D:13) 3 large rocks (21, -26, D:13) a +0 shortbow (21, -9, D:13) +0 acid dragon scales (26, -41, D:13) a +0 club (28, 6, D:13) a potion of degeneration (30, -38, D:13) a scroll of vulnerability (32, -17, D:13) a +0 scale mail of cold resistance (33, -41, D:13) a +0 troll leather armour (36, -21, D:13) a +0 giant club a +0 great mace (36, -18, D:13) a +0 short sword (39, -21, D:13) a +0 giant spiked club a +0 giant spiked club (43, -7, D:13) 6 large rocks a +0 pair of boots (43, -6, D:13) a +0 rapier a +0 leather armour (43, 5, D:13) a +0 dagger a +0 robe (44, 4, D:13) 5 boomerangs (45, 3, D:13) a +2 dagger of freezing a +0 robe (46, 3, D:13) a +0 dagger a +0 robe a +0 morningstar a +0 scale mail (47, 5, D:13) a +0 dagger a +0 ring mail (49, -21, D:13) a +0 long sword Level 14 of the Dungeon (0, 0, D:14) a +5 long sword (0, 4, D:14) the ring "Zimn" {rF- MP+9 Str+5 Int+2} [ring of magical power] Str: It affects your strength (+5). Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). the Ecumenical Temple