blade888 Level 1 of the Dungeon [Shop] Gees's Book Shoppe a book of Changes (216 gold) Great Wizards, Vol. VII (360 gold) a book of Sloth (432 gold) a book of Weapons (336 gold) a book of Beasts (456 gold) an Everburning Encyclopedia (312 gold) [Shop] Beubejeet's Armour Shop a +0 robe (8 gold) a +0 plate armour (276 gold) +1 fire dragon scales (804 gold) the +1 chain mail "Qucw" {rC+ Str+4} (382 gold) Str: It affects your strength (+4). rC: It protects you from cold. a +0 scale mail (48 gold) a +0 pair of boots (54 gold) a +0 plate armour (276 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) [Shop] Piemm's Magic Scroll Shop a scroll of fog (22 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of immolation (38 gold) a scroll of fear (38 gold) a scroll of identify (22 gold) a scroll of immolation (38 gold) [Shop] Dueq's Book Boutique Zex Jach's Introduction to Magic (132 gold) Spells Type Level a - Sandblast Earth 1 b - Slow Hexes 1 c - Beastly Appendage Transmutation 1 a book of Air (242 gold) a book of Geomancy (198 gold) a book of Burglary (220 gold) a book of Weapons (308 gold) a book of Armaments (396 gold) a Grand Grimoire (374 gold) (1, -49, D:1) a +0 dagger (6, -41, D:1) a +0 quarterstaff (6, -23, D:1) a +0 ring mail (6, -22, D:1) a +0 dagger (7, -41, D:1) a +0 dagger (7, -21, D:1) 4 stones a +0 short sword (13, -12, D:1) a +0 dagger (16, -12, D:1) a +0 scale mail (21, -23, D:1) a +0 club (26, -46, D:1) a +0 dagger (30, -47, D:1) a +0 leather armour (37, -46, D:1) 25 stones (38, 2, D:1) a +0 robe Level 2 of the Dungeon [Shop] Unnen's Armour Shop a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +2 ring mail of fire resistance (294 gold) the +0 fire dragon scales "Gablaf" {Contam rF++ rC- Dex+5} (1006 gold) Dex: It affects your dexterity (+5). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. Contam: It causes magical contamination when unequipped. the +1 cloak of Yredelemnul's Whim {rElec rPois Dex-2} (329 gold) Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 leather armour (28 gold) a +2 leather armour of willpower (266 gold) an orb of mayhem (182 gold) the +0 chain mail of Lesser Demons {Str+2 Int-4 Dex+4} (219 gold) Str: It affects your strength (+2). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). a +0 ring mail (56 gold) (0, 0, D:2) a +0 short sword (16, 31, D:2) a +0 dagger 2 stones (20, 38, D:2) a +0 club (22, 33, D:2) a +0 scale mail (24, 20, D:2) a +0 short sword 3 stones (28, 27, D:2) a +0 leather armour (29, -4, D:2) a +0 hunting sling (36, 5, D:2) 5 large rocks (38, -1, D:2) a +0 mace (38, 37, D:2) a +0 short sword 4 stones (39, 4, D:2) a +0 trident (40, -10, D:2) 2 potions of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, 12, D:3) a +0 leather armour (28, 5, D:3) a +0 robe (33, -6, D:3) a +0 hunting sling 16 stones (35, -13, D:3) a +0 dagger (38, 4, D:3) a +0 club (41, -5, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -39, D:4) a +0 flail of holy wrath a +0 ring mail (16, -39, D:4) a scroll of noise (22, 6, D:4) a +0 club (25, -29, D:4) a +0 robe (28, -38, D:4) a +0 dagger (44, -1, D:4) a +0 short sword 2 stones (45, -41, D:4) a +0 flail a +0 scale mail (46, -43, D:4) a +0 club a +0 leather armour (46, -42, D:4) a +0 whip a +0 leather armour (46, -41, D:4) a +0 dagger (46, -1, D:4) a +0 dagger of venom (47, -42, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, 0, D:5) a +0 flail (7, 0, D:5) a +0 spear (8, 29, D:5) a +1 flail of holy wrath (9, -2, D:5) a +0 dire flail a +0 robe (10, -16, D:5) a scroll of identify (10, -2, D:5) a +0 club a +0 leather armour (11, -3, D:5) a +0 short sword a +0 chain mail a +1 vorpal flail a +0 spear (11, -2, D:5) 3 boomerangs (11, -1, D:5) a +0 dagger (12, 4, D:5) a +0 quarterstaff (12, 17, D:5) a +0 robe (12, 22, D:5) a +0 leather armour a +0 club (13, -6, D:5) a +0 vampiric dagger (14, -9, D:5) a +0 club (14, -8, D:5) a +0 dagger 11 stones (14, 1, D:5) a +0 club 10 stones (14, 2, D:5) a +0 spear a +0 ring mail (14, 17, D:5) a +0 rapier (15, -8, D:5) a +0 club (15, -2, D:5) a +0 plate armour a +0 club (15, -1, D:5) a +0 club (17, -7, D:5) a +0 scale mail a +0 spear (17, -3, D:5) a +0 flail (17, 7, D:5) 10 stones (19, -7, D:5) 10 stones (20, -8, D:5) 10 stones (24, 24, D:5) a +0 spear (26, -27, D:5) a +0 leather armour (37, 2, D:5) a +0 leather armour (37, 8, D:5) a +0 trident (37, 23, D:5) a +0 flail (44, -16, D:5) a +0 dagger (44, -13, D:5) a +0 flail (46, 2, D:5) a +0 trident (50, -19, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Xauvom's General Store a +0 rapier (48 gold) a scroll of blinking (90 gold) 2 potions of curing (72 gold) 3 poisoned darts (14 gold) 2 scrolls of summoning (228 gold) 5 poisoned darts (24 gold) a potion of brilliance (48 gold) a +0 hand axe (36 gold) (2, -1, D:6) 20 stones (5, -3, D:6) a +0 trident (17, -28, D:6) a +0 short sword (18, -28, D:6) 5 stones a +0 club (19, -28, D:6) a +0 club a +0 dagger (19, -27, D:6) a +2 vampiric dagger (20, -28, D:6) a +0 robe a +0 short sword (25, -19, D:6) the +0 leather armour of Woizeen {-Cast rN+ Str+5} Str: It affects your strength (+5). rN: It protects you from negative energy. -Cast: It prevents spellcasting. (32, 1, D:6) a +0 short sword 3 stones a +0 chain mail (33, -31, D:6) a +0 whip (38, 3, D:6) 22 stones (50, -14, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 trident (0, 1, D:7) a +0 club a +0 trident (1, -1, D:7) a +0 dagger (18, 9, D:7) a +0 hand axe (19, 4, D:7) a +0 hand axe a +0 ring mail (21, 3, D:7) a +0 dagger a +0 robe (24, -4, D:7) a +0 dagger a +0 robe (25, -3, D:7) a +0 dagger a +0 robe (26, -2, D:7) a +0 club (27, 2, D:7) a +0 war axe (28, 6, D:7) a +0 spear (30, 5, D:7) a +0 falchion a +0 ring mail (30, 6, D:7) a +0 whip (30, 7, D:7) a +0 whip a +0 ring mail a +0 club (31, 5, D:7) a +1 short sword of venom a +0 trident a +0 plate armour (31, 8, D:7) a +0 club a +0 robe (31, 10, D:7) a +0 dagger (32, 7, D:7) a +0 halberd (38, 15, D:7) a +0 dire flail a +0 giant club (41, 1, D:7) a +0 hand crossbow of freezing (43, 28, D:7) a +0 trident (44, 28, D:7) a +0 scale mail (44, 30, D:7) a +0 robe (48, 33, D:7) 19 stones (50, 4, D:7) a +0 mace (52, 1, D:7) a +0 mace (53, 30, D:7) 13 stones (60, 3, D:7) a +4 quarterstaff of chaos a +0 cloak (63, 4, D:7) a +0 mace (63, 31, D:7) the +3 ring mail "Malae" {Contam rN+ Int+2} Int: It affects your intelligence (+2). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (3, 25, D:8) a +0 morningstar (8, 29, D:8) a +0 ring mail (26, 44, D:8) a +0 hand axe (33, 5, D:8) a +0 shortbow (34, 4, D:8) a +0 robe a +0 hand axe (36, 2, D:8) a +0 dagger (36, 3, D:8) a +0 robe a +4 mace (36, 6, D:8) a +0 shortbow (37, 7, D:8) a +0 robe a +2 spear (38, 8, D:8) a +0 robe a +0 battleaxe Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (5, 5, D:9) a +0 dagger (still there?) 7 poisoned darts (still there?) (5, 6, D:9) a +0 dagger (still there?) 6 poisoned darts (still there?) a +0 short sword (still there?) a +0 short sword (still there?) a +0 hand crossbow (still there?) (5, 8, D:9) a +0 whip (unseen) (6, -10, D:9) 2 potions of lignification Level 11 of the Dungeon (0, 0, D:11) a potion of curing (1, 12, D:11) a scroll of identify (2, 11, D:11) 13 stones (5, -2, D:11) a +0 plate armour (32, -8, D:11) a scroll of identify (38, -29, D:11) a +0 scale mail the Ecumenical Temple a Gauntlet (2, -9, Gauntlet) a potion of cancellation (2, 5, Gauntlet) a phial of floods (3, 5, Gauntlet) an amulet of guardian spirit (5, -15, Gauntlet) a +0 hand axe (still there?) a +0 leather armour (still there?) a meliai corpse (still there?) (5, -9, Gauntlet) the +7 great mace "Undeadhunter" {disrupt, rN+} It inflicts significantly more damage against the undead. rN: It protects you from negative energy. (5, 5, Gauntlet) a scroll of magic mapping (6, -9, Gauntlet) the amulet "Naemetat" {Spirit rElec Int+3 Slay+3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. (16, -9, Gauntlet) a scroll of magic mapping (17, 5, Gauntlet) the ring of Dawn {*Corrode +Blink Dex+2 SInv} [ring of see invisible] Dex: It affects your dexterity (+2). SInv: It lets you see invisible. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (20, -9, Gauntlet) a wand of acid (1) (22, 5, Gauntlet) 19 gold pieces (31, 5, Gauntlet) a potion of might (34, 5, Gauntlet) a scarf of invisibility (36, -14, Gauntlet) an amulet of the acrobat (36, -12, Gauntlet) a +0 chain mail