blade888 Level 1 of the Dungeon (12, -12, D:1) a +0 club (23, -11, D:1) a +0 helmet (24, 26, D:1) a +0 chain mail (25, 20, D:1) a +0 club (31, 9, D:1) a +0 short sword (32, 8, D:1) 6 boomerangs (48, -16, D:1) a +0 short sword 4 stones (50, 3, D:1) a +0 hand axe (55, -11, D:1) 2 boomerangs Level 2 of the Dungeon (8, 17, D:2) a +0 demon blade (21, -8, D:2) a +0 dagger of flaming (24, -18, D:2) a +0 dagger 2 stones (25, 31, D:2) a +0 leather armour (29, 33, D:2) a +0 hand axe (31, 2, D:2) a +0 hand axe (31, 11, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -7, D:3) a +0 whip (5, 14, D:3) a +0 club (5, 25, D:3) 7 stones (6, 21, D:3) a potion of degeneration (9, 0, D:3) a +0 short sword (14, -1, D:3) a +0 club 3 boomerangs (15, -1, D:3) a +0 club (27, 19, D:3) 3 boomerangs (38, 4, D:3) a +0 shortbow (44, 47, D:3) a +0 club a +0 club 3 stones (48, -1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 5 poisoned darts (11, -6, D:4) 4 stones (12, -18, D:4) 6 stones (12, -15, D:4) 3 stones (20, 14, D:4) a +0 club 3 stones (24, 15, D:4) a +0 club (27, -5, D:4) a +0 club (46, -26, D:4) 3 large rocks (50, -24, D:4) the +7 chain mail "Zelorgh" {rN+ Dex+4} Dex: It affects your dexterity (+4). rN: It protects you from negative energy. (50, 19, D:4) a +0 club (54, 17, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (2, 0, D:5) a +0 club (6, -33, D:5) a +0 robe (9, -33, D:5) 8 stones (11, 0, D:5) a +0 ring mail a +0 club (16, 1, D:5) a +0 shortbow (18, -25, D:5) a +0 dagger (24, 3, D:5) 5 poisoned darts (35, -14, D:5) a +0 ring mail (36, -17, D:5) a +0 dagger (47, 1, D:5) a +0 halberd (48, 0, D:5) a +0 halberd (50, -7, D:5) a +0 halberd (57, -3, D:5) 6 curare-tipped darts Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (5, 8, D:6) 4 stones (5, 41, D:6) a +6 flail of holy wrath a +4 ring mail of fire resistance (8, 28, D:6) a +0 trident a +0 leather armour (8, 43, D:6) a +0 shortbow (8, 49, D:6) a +0 robe (14, 52, D:6) 4 poisoned darts (15, 18, D:6) a +0 hand axe (17, 12, D:6) a +0 robe (18, 41, D:6) the +12 quarterstaff of Extinguishment {flame, rPois rC+ rCorr} It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (28, 36, D:6) a +0 chain mail (30, 29, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 sling (2, -37, D:7) the +1 robe of Modesty {Int+3 Dex+2} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). (13, -15, D:7) a +0 hand axe a +0 dagger of venom a +0 chain mail a +0 dagger a +0 robe (13, -12, D:7) a +0 short sword (13, -11, D:7) a +0 dagger a +0 leather armour (18, -9, D:7) a +0 dagger (28, -46, D:7) a +0 whip of flaming a +0 robe (28, -20, D:7) a +0 shortbow (28, -19, D:7) a +0 sling a +0 quarterstaff a +0 ring mail (45, -38, D:7) 5 stones Level 8 of the Dungeon [Shop] Faenopto's Antique Armour Shoppe a +0 cloak (130 gold) a +0 chain mail (130 gold) a +1 chain mail of cold resistance (478 gold) a +0 plate armour (667 gold) a +0 scale mail (116 gold) a +0 barding (667 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +1 pair of boots (333 gold) a +2 ring mail of cold resistance (609 gold) a +0 chain mail (130 gold) (0, 0, D:8) a +0 ring mail (2, -9, D:8) a +0 club (3, -1, D:8) a +0 leather armour (12, -11, D:8) a +0 spear (13, -13, D:8) a +0 chain mail (22, -18, D:8) 9 stones (27, -13, D:8) a +0 whip a gnoll corpse (29, -13, D:8) a +0 club (30, -10, D:8) a +0 shortbow a centaur corpse (31, -12, D:8) a +0 whip the +6 morningstar of Melee {pain, Drain Int+3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+3). Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +0 dagger 4 poisoned darts a +0 leather armour a +0 spear a kobold corpse a gnoll corpse (32, -24, D:8) a +0 ring mail (41, -17, D:8) a +0 sling the Ecumenical Temple