Dungeon Crawl Stone Soup version 0.30-a0-474-g5673dd7ce6 (webtiles) character file. Game seed: 3568420317321714798 218 blade888 the Conjurer (level 5, -5/34 HPs) Began as an Octopode Conjurer on Dec 20, 2022. Slain by an ice beast (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:53 (1746 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 1746, Time: 00:03:54 Health: -5/34 AC: 1 Str: 6 XL: 5 Next: 95% Magic: 3/9 EV: 13 Int: 22 God: Gold: 42 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . l - +0 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons d - a +0 whip l - a +0 short sword of speed (weapon) Scrolls b - 3 scrolls of identify e - 2 scrolls of noise g - a scroll of enchant weapon {unknown} i - a scroll of torment {unknown} Potions a - a potion of magic c - a potion of attraction {unknown} j - a potion of curing {unknown} Skills: + Level 2.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting * Level 5.2 Conjurations * Level 3.0 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Sandblast Erth 6% 2d5 13% 1 Stone Arrow Conj/Erth 28% 3d8 13% 3 Passwall Tmut/Erth 2% N/A 19% 2 Fulminant Prism Conj/Hex 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ice beast. The ice beast is lightly wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - ice beast Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 79% to hit) The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast! The ice beast is severely wounded. Unknown command. The searing ray misses the ice beast. The searing ray hits the ice beast but does no damage. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Unknown command. Hit: l) +0 short sword (speed) Press: ? - help, Dir - move target, f/p - ice beast Aim: an ice beast (heavily wounded, about 41% to evade your +0 short sword of speed) You hit the ice beast but do no damage. You squeeze the ice beast. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... .#.≈.. ≈.# ....≈.≈ §.≈.# ..#.≈... §.≈.# ....≈≈≈≈ ≈≈≈.# ........ ....# #....#.###.#.. ..S........#.# +#+#####.#....##.####.# .........#.@Y.........# .........#.#.#...#######. ........##.#.#........... .........)...#....########## ##########)###.............. ###)######.....###### #..)....######.# ##).†....# #.## #........# #..# You could see an ice beast. Vanquished Creatures A gnoll bouda (D:3) 2 iguanas 2 orc wizards (D:3) An adder (D:2) 3 gnolls (D:3) A worm (D:2) 3 dart slugs (D:1) 2 orcs 4 endoplasms A giant cockroach (D:1) 4 goblins 3 jackals (D:1) A quokka (D:3) 5 ball pythons 7 frilled lizards 3 kobolds 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 243 | D:1 | Reached XP level 2. HP: 13/18 MP: 0/5 247 | D:1 | Learned a level 2 spell: Searing Ray 336 | D:1 | Reached skill level 1 in Hexes 533 | D:1 | Reached XP level 3. HP: 18/22 MP: 6/6 843 | D:2 | Found a sacrificial altar of Ru. 923 | D:2 | Reached skill level 1 in Fighting 1006 | D:2 | Found a faded altar of an unknown god. 1047 | D:2 | You fall into a shaft and drop 2 floors! 1106 | D:4 | Reached XP level 4. HP: 20/28 MP: 0/7 1228 | D:4 | Noticed a lemure 1276 | D:3 | Noticed an ice beast 1277 | D:3 | Reached XP level 5. HP: 12/33 MP: 0/8 1289 | D:3 | HP: 1/33 [ice beast (12)] 1462 | D:3 | Reached skill level 5 in Conjurations 1746 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_grove, basic_altar D:3: layout_basic, mainiacjoe_overflow_concentric_impassable D:4: layout_basic, nicolae_ashenzari_skybound, uniq_menkaure, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Hexes | 1 2 3 | 3.0 Fighting | 1 2 | 2.0 Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 50 | 5 || 55 Constrict | 15 | 5 || 20 Tentacles | 10 | 6 || 16 Short sword | | 14 || 14 Cast: Magic Dart | 22 | 5 || 27 Searing Ray | 4 | 5 || 9 Use: Scroll | | 4 || 4 Stab: Sleeping | 7 | 3 || 10 Armor: Skin | 2 | 3 || 5 Dodge: Dodged | 30 | 14 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1745 | 1733 | 12 | 0 | 1341 | 4 | 436.2 | Dungeon | 1745 | 1733 | 12 | 0 | 1341 | 4 | 436.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 707 daAuts D:3: 488 daAuts D:2: 344 daAuts D:4: 205 daAuts