Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 17672882074851871141 74 blade888 the Conjurer (level 4, -6/28 HPs) Began as an Octopode Conjurer on May 9, 2023. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:02:45 (2370 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 2370, Time: 00:02:46 Health: -6/28 AC: 1 Str: 6 XL: 4 Next: 30% Magic: 4/7 EV: 13 Int: 22 God: Gold: 151 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . k - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons k - a +1 dagger of venom (weapon) Wands m - a wand of mindburst (19) Scrolls b - 2 scrolls of blinking {unknown} e - 2 scrolls of immolation {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of acquirement {unknown} j - a scroll of magic mapping {unknown} n - 3 scrolls of torment {unknown} o - a scroll of poison {unknown} r - a scroll of teleportation {unknown} Potions a - a potion of magic c - a potion of haste {unknown} d - 2 potions of brilliance {unknown} f - 2 potions of berserk rage {unknown} h - 2 potions of curing {unknown} l - 2 potions of resistance {unknown} p - a potion of heal wounds {unknown} q - a potion of invisibility {unknown} Skills: + Level 1.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations * Level 2.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Freeze Ice 8% 1d3 13% 1 Hailstorm Conj/Ice 12% 3d5 16% 3 Fulminant Prism Conj/Hex 8% 3d6 34% 4 Frozen Ramparts Ice 4% 1d1 36% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! An orc comes into view. It is wielding a +0 trident. Found a scroll labelled OHIWNA JICUS. An orc is nearby! An orc is nearby! An orc is nearby! An orc comes into view. It is wielding a +0 mace. Found 9 gold pieces and a scroll labelled UNIPRA INNAFFA. Found a stone staircase leading down. An orc comes into view. It is wielding a +3 flail. The orc shouts! x2; You hear a shout! An orc priest comes into view. It is wielding a +0 club. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc hits you with a +0 trident. The orc shouts! You barely miss the orc. You grab the orc. Your squeeze misses the orc. You constrict the orc, but do no damage. The orc closely misses you. You completely miss the orc. Your grab misses the orc. You constrict the orc, but do no damage. The orc hits you with a +0 trident. The orc closely misses you. You release your grip on the orc. The orc attacks as you move away! The orc hits you with a +0 mace. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (78% to hit) The searing ray misses the orc. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ### ..# #.# #### #.# #... ###.#############.## . ##................... ..###..#.#############.## ......##@# #.## ........o# #... ..>$..oo## #... .?#.#..o..# #... # #......# #... #........ #... #.....###.. #... ......# . #.#. .......# # #.. #).. You could see an orc priest and 3 orcs. Vanquished Creatures 3 adders (D:3) 2 worms (D:2) A dart slug (D:2) 3 ball pythons 3 endoplasms (D:2) 3 giant cockroaches 9 hobgoblins 3 quokkas 4 bats 2 frilled lizards (D:2) 3 kobolds 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 261 | D:1 | Found Onotupp's Weapon Shop. 280 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 283 | D:1 | Learned a level 2 spell: Searing Ray 844 | D:1 | Reached skill level 1 in Hexes 1393 | D:2 | Reached skill level 1 in Fighting 1393 | D:2 | Reached XP level 3. HP: 23/23 MP: 6/6 2193 | D:3 | Reached XP level 4. HP: 28/28 MP: 7/7 2370 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, serial_shops, nicolae_shop_rolling_square D:2: layout_loops_corners D:3: layout_basic, minmay_liquid_box, chequers_serial_rivers_large_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 1 2 | 2.0 Fighting | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 32 | || 32 Tentacles | 20 | 1 || 21 Constrict | 16 | 3 || 19 Dagger | 44 | 14 || 58 Cast: Magic Dart | 5 | || 5 Searing Ray | | 1 || 1 Stab: Sleeping | 13 | 2 || 15 Armour: Skin | 7 | 1 || 8 Dodge: Dodged | 45 | 12 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2368 | 2212 | 156 | 0 | 1866 | 3 | 789.3 | Dungeon | 2368 | 2212 | 156 | 0 | 1866 | 3 | 789.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1183 daAuts D:2: 827 daAuts D:3: 357 daAuts