Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 16681238299536903027 667 blade888 the Conjurer (level 7, -7/45 HPs) Began as an Octopode Conjurer on May 9, 2023. Mangled by a vampire mosquito (10 damage) ... on level 5 of the Dungeon. The game lasted 00:07:10 (5027 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 5027, Time: 00:07:11 Health: -7/45 AC: 1 Str: 7 XL: 7 Next: 57% Magic: 3/12 EV: 13 Int: 22 God: Gold: 223 SH: 0 Dex: 10 Spells: 6/12 levels left rFire . . . r - +3 dagger (pain) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 223 gold pieces. Inventory: Hand Weapons r - a +3 dagger of pain (weapon) Armour p - the orb "Afausch" {mayhem, rF+} (You found it on level 5 of the Dungeon) rF: It protects you from fire. Scrolls e - a scroll of poison {unknown} g - a scroll of enchant weapon h - a scroll of identify {unknown} i - a scroll of magic mapping {unknown} l - 3 scrolls of teleportation m - a scroll of blinking {unknown} n - a scroll of fear {unknown} Potions a - 2 potions of magic c - 3 potions of lignification {unknown} d - a potion of degeneration {unknown} f - 3 potions of haste {unknown} j - 2 potions of brilliance {unknown} k - a potion of cancellation {unknown} o - 2 potions of might {unknown} s - a potion of heal wounds {unknown} t - 3 potions of mutation {unknown} Skills: + Level 2.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting * Level 6.1 Conjurations * Level 4.5 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Hex 13% 3d9 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Dazzling Flash Conj/Hex 54% N/A 4% 3 Ensorcelled Hibernation Hex/Ice 26% N/A 7% 2 Hailstorm Conj/Ice 17% 3d6 10% 3 Freeze Ice 12% 1d3 12% 1 Lesser Beckoning Tloc 6% N/A 19% 2 Passwall Tmut/Erth 2% N/A 19% 2 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Frozen Ramparts Ice 6% 1d1 34% 3 Gell's Gravitas Tloc 3% N/A 34% 3 Swiftness Air 3% N/A 34% 3 Teleport Other Tloc 3% N/A 34% 3 Ice Form Ice/Tmut 3% N/A 75% 4 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Kikubaaqudgha Nemelex Xobeh Sif Muna Vehumet Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! A vampire mosquito comes into view. Unknown command. An adder comes into view. A vampire mosquito comes into view. The vampire mosquito closely misses you. There is a stone staircase leading up here. Unknown command. The vampire mosquito buzzes angrily. x2; You hear a shout! The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! You climb upwards. The vampire mosquito enters a dispersal trap! You blink. You stop ascending the stairs. The vampire mosquito blinks! Unknown command. You feel better. Casting: Fulminant Prism (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito (66% to hit) The searing ray hits the vampire mosquito! The vampire mosquito is moderately damaged. (Press . to maintain the ray.) The vampire mosquito barely misses you. The vampire mosquito closely misses you. The searing ray hits the vampire mosquito. The vampire mosquito is heavily damaged. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! The searing ray misses the vampire mosquito. The vampire mosquito bites you but does no damage. The vampire mosquito bites you! You die... ........).....#......#.....'.>... ..............#).....'.....#..... ...###...######......#.....##.... ...###...###.........#.....####'# ...........#.........#........... ...........#.........#........... ...........#.........#........... ...........#...y...>.#........... ...........#....@.^..#........... ...........#.........#........... ...........#.........#........... ############........<############ ########### You could see a vampire mosquito. Vanquished Creatures A water moccasin (D:6) An ogre (D:5) A scorpion (D:5) 2 jellies An orc priest (D:5) 2 sleepcaps 2 iguanas Natasha (thrice) (D:2) 6 adders An ufetubus (D:4) 4 dart slugs 4 orcs (D:5) 5 endoplasms 4 giant cockroaches 12 goblins 9 hobgoblins 3 quokkas (D:1) 7 ball pythons 3 bats 3 frilled lizards 8 kobolds 4 rats 86 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 3 creatures vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 247 | D:1 | Reached XP level 2. HP: 7/17 MP: 1/5 255 | D:1 | Reached skill level 1 in Hexes 316 | D:1 | Learned a level 2 spell: Searing Ray 490 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 643 | D:1 | Found Zerpheh's Weapon Shop. 914 | D:2 | Found a radiant altar of Vehumet. 1082 | D:2 | Noticed Natasha 1088 | D:2 | Killed Natasha 1089 | D:2 | Reached skill level 1 in Fighting 1089 | D:2 | Reached XP level 4. HP: 28/28 MP: 0/7 1936 | D:2 | Noticed Natasha 1942 | D:2 | Killed Natasha 2337 | D:2 | Noticed Natasha 2364 | D:2 | Killed Natasha 2365 | D:2 | Reached XP level 5. HP: 25/33 MP: 1/8 2868 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2934 | D:3 | You fall into a shaft and drop 2 floors! 2934 | D:5 | Entered Level 5 of the Dungeon 2958 | D:5 | Identified the orb "Afausch" {mayhem, rF+} 2977 | D:5 | Noticed an ogre 2984 | D:5 | Learned a level 4 spell: Fulminant Prism 2999 | D:5 | Killed an ogre 3000 | D:5 | Reached skill level 5 in Conjurations 3000 | D:5 | Reached XP level 6. HP: 39/39 MP: 1/10 4205 | D:5 | Reached XP level 7. HP: 19/45 MP: 8/11 4910 | D:5 | Found a sparkling altar of Nemelex Xobeh. 4919 | D:5 | Found a shimmering blue altar of Sif Muna. 5013 | D:6 | Reached skill level 6 in Conjurations 5016 | D:6 | Noticed a vampire mosquito 5019 | D:6 | Noticed a vampire mosquito 5020 | D:6 | Noticed a vampire mosquito 5021 | D:6 | Noticed a vampire mosquito 5027 | D:5 | Mangled by a vampire mosquito Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring, serial_bayou, serial_bayou_crossing, serial_bayou_pond_b, serial_bayou_shore_a, serial_bayou_lagoon_b, serial_shops, shop D:2: layout_loops_ring, basic_altar, uniq_natasha D:3: layout_rooms, mainiacjoe_overflow_brackets D:4: layout_rooms D:5: layout_gridville, mainiacjoe_overflow_swirl, kennysheep_small_square D:6: layout_cave_pools, minmay_temple_entry_proselytizer Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Hexes | 1 2 3 4 | 4.5 Fighting | 1 2 | 2.8 Conjurations | 5 6 | 6.1 Spellcasting | 3 | 3.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 32 | | || 32 Constrict | 17 | 22 | 4 || 43 Tentacles | 18 | 13 | 3 || 34 Dagger | 35 | 22 | 9 || 66 Short sword | | 85 | || 85 Punch | | 4 | || 4 Cast: Magic Dart | 6 | 2 | || 8 Searing Ray | 2 | 15 | 5 || 22 Fulminant Prism | | | 3 || 3 Use: Potion | | 2 | 2 || 4 Scroll | | | 4 || 4 Stab: Sleeping | 7 | 7 | 1 || 15 Armour: Skin | 2 | 6 | 1 || 9 Dodge: Dodged | 45 | 74 | 9 || 128 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5045 | 4184 | 861 | 0 | 3471 | 6 | 840.8 | Dungeon | 5045 | 4184 | 861 | 0 | 3471 | 6 | 840.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1564 daAuts D:5: 1122 daAuts D:1: 880 daAuts D:4: 799 daAuts D:3: 656 daAuts D:6: 21 daAuts