Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 119002106361850090 37 blade888 the Conjurer (level 3, -1/23 HPs) Began as an Octopode Conjurer on May 9, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:19 (1128 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 1128, Time: 00:01:19 Health: -1/23 AC: 1 Str: 6 XL: 3 Next: 39% Magic: 3/6 EV: 13 Int: 22 God: Gold: 15 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . h - +3 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -15) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons h - a +3 dagger (weapon) Magical Staves b - a staff of earth Scrolls e - a scroll of amnesia {unknown} i - a scroll of torment {unknown} j - 2 scrolls of identify {unknown} Potions a - a potion of magic c - a potion of ambrosia {unknown} d - a potion of mutation {unknown} f - a potion of berserk rage {unknown} g - a potion of invisibility {unknown} k - a potion of might {unknown} Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.4 Conjurations * Level 1.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Sublimation of Blood Necr 2% N/A 21% 2 Wereblood Tmut 2% N/A 21% 2 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel very sick. The adder completely misses you. You miss the adder. Your grab misses the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, 63% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Unknown command. The searing ray hits the adder! You kill the adder! You die... #..........# ###### #..........# #..... ..........# #.#### .......!.# #.# ........# #.# .......# #.# #......# #.# #@# #.# #.# #.# #############.# #.# #...........#.# #.# #.#######...#.# #.# #.#### ##...#.# #.#### #....###....#.# #..... #..#.....#..#.######## #####. #..##[#.##†..†.......# #. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 2 ball pythons (D:2) An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:2) A quokka (D:1) 6 bats 2 frilled lizards (D:1) 3 kobolds (D:1) 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 175 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 178 | D:1 | Learned a level 2 spell: Searing Ray 240 | D:1 | Reached skill level 1 in Hexes 991 | D:2 | Reached XP level 3. HP: 17/22 MP: 6/6 1002 | D:2 | Reached skill level 1 in Fighting 1128 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, serial_bayou_ford_a D:2: layout_basic, minmay_tall_x Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 | 1.5 Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Staff || 22 Constrict || 9 Tentacles || 7 Dagger || 24 Cast: Searing Ray || 3 Use: Potion || 1 Stab: Sleeping || 5 Armour: Skin || 5 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1131 | 1019 | 112 | 0 | 833 | 2 | 565.5 | Dungeon | 1131 | 1019 | 112 | 0 | 833 | 2 | 565.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 928 daAuts D:2: 202 daAuts