Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 11719507118973964825 44 blade888 the Conjurer (level 3, -4/23 HPs) Began as an Octopode Conjurer on May 9, 2023. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (904 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 904, Time: 00:01:18 Health: -4/23 AC: 1 Str: 12 XL: 3 Next: 62% Magic: 4/6 EV: 13 Int: 22 God: Gold: 51 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . h - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Jewellery h - a +6 ring of strength (left tentacle) Scrolls b - a scroll of noise {unknown} e - a scroll of fog {unknown} Potions a - a potion of magic c - a potion of curing {unknown} d - a potion of mutation {unknown} g - a potion of might {unknown} i - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 4.4 Conjurations * Level 1.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll misses you. The rat barely misses you. You hit the gnoll. You grab the gnoll. You squeeze the gnoll! The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 club! The rat closely misses you. You hit the gnoll. You squeeze the gnoll. You kill the gnoll! The rat misses you. You closely miss the gnoll. You grab the gnoll. You squeeze the gnoll, but do no damage. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club. The rat barely misses you. You hit the gnoll but do no damage. You constrict the gnoll. The gnoll hits you but does no damage. The rat barely misses you. The gnoll closely misses you. You hit the gnoll but do no damage. You squeeze the gnoll! The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 club! The rat closely misses you. The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, constricted by you, 100% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! You die... .. #.. ######.. ....#... ## ...#....###.. =#......... ......r#.# .....g)@.### ......##...### ....# ###.<.# ... ##..# . #..# #### You could see a gnoll and a rat. Vanquished Creatures 3 gnolls 2 ball pythons (D:1) 2 endoplasms (D:1) 5 goblins (D:1) 4 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) A bat (D:1) 3 frilled lizards (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 157 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 178 | D:1 | Learned a level 2 spell: Searing Ray 316 | D:1 | Reached skill level 1 in Hexes 587 | D:1 | Reached XP level 3. HP: 22/22 MP: 1/6 728 | D:1 | Reached skill level 1 in Fighting 904 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_i, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 | 1.6 Fighting | 1 | 1.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 14 Constrict || 14 Tentacles || 13 Mace || 6 Dagger || 29 Cast: Magic Dart || 4 Searing Ray || 3 Stab: Sleeping || 4 Armour: Skin || 3 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 904 | 891 | 13 | 0 | 725 | 2 | 452.0 | Dungeon | 904 | 891 | 13 | 0 | 725 | 2 | 452.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 893 daAuts D:2: 10 daAuts