blade888 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (8, 1, D:1) a +0 short sword (12, 0, D:1) a +0 whip (16, 13, D:1) a +0 short sword (40, -13, D:1) a +0 leather armour (41, -32, D:1) a +0 ring mail (47, -25, D:1) 4 poisoned darts (55, -3, D:1) a +0 dagger (58, -15, D:1) 4 poisoned darts (61, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, -28, D:2) a +0 club a +0 club (8, -28, D:2) a +0 club (9, -29, D:2) a +0 halberd (14, -9, D:2) a +0 dagger 3 stones (19, -10, D:2) a +0 short sword (22, -2, D:2) 5 stones (28, -9, D:2) a +0 rapier (32, -14, D:2) 4 stones (36, -25, D:2) 6 stones (38, -26, D:2) a +0 robe (42, -16, D:2) a +0 leather armour (44, -5, D:2) a +0 club (47, -11, D:2) 7 stones (50, -10, D:2) a +0 club 2 stones Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) a +0 club (2, -7, D:3) a +0 robe (4, -4, D:3) a +0 giant club (13, -17, D:3) 7 stones (16, 1, D:3) 2 stones (19, -16, D:3) a +0 dagger (19, -11, D:3) a +0 chain mail (22, -24, D:3) a +0 robe (22, -20, D:3) a +0 club a +0 sling (22, -19, D:3) a +0 club a +0 flail a +0 leather armour (23, -19, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (24, -19, D:3) a +0 short sword a +0 flail a +0 whip a +0 hand axe a +0 whip (28, 4, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Vukher's Jewellery Boutique the ring of Boalub {Fly rPois rC- Str-5 Dex+7} (310 gold) [ring of flight] Str: It affects your strength (-5). Dex: It affects your dexterity (+7). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Fly: It grants you flight. a ring of see invisible (180 gold) a ring of positive energy (240 gold) an amulet of reflection (360 gold) an amulet of the acrobat (360 gold) a ring of poison resistance (240 gold) (8, -9, D:4) a +0 quarterstaff (11, -19, D:4) a +0 leather armour (15, -16, D:4) a +0 club (17, -30, D:4) a +0 club (17, -25, D:4) a +0 falchion (19, 2, D:4) 8 stones (20, -28, D:4) a +0 club a +0 buckler (26, -18, D:4) 4 stones (31, -31, D:4) a +0 whip (36, -1, D:4) a +0 ring mail (40, -20, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, 22, D:5) 2 silver javelins (8, 5, D:5) a +0 dagger a +0 robe (10, 6, D:5) a +1 dagger of venom a +0 leather armour (10, 7, D:5) a +0 hand axe a +0 chain mail (10, 15, D:5) a water moccasin corpse (12, -4, D:5) the +4 great mace "Arubaz" {drain, *Noise rPois rN+++} (still there?) rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. an ogre corpse (still there?) (12, -1, D:5) a book of Spatial Translocations (13, -1, D:5) 15 gold pieces (15, 7, D:5) a +0 ring mail (16, 10, D:5) a +0 scale mail (17, -4, D:5) a potion of curing (25, 2, D:5) a +0 club an orc skeleton (36, 22, D:5) a +0 mace (37, 25, D:5) the +7 staff of the Meek {protect, meekguard} (41, -7, D:5) a +0 club (43, -4, D:5) 2 boomerangs (43, -3, D:5) 6 stones (44, -4, D:5) 2 stones