Dungeon Crawl Stone Soup version 0.31-a0-115-g4708a659fe (webtiles) character file. Game seed: 13188858041067626640 74 blade888 the Conjurer (level 4, -8/32 HPs) Began as a Demonspawn Conjurer on May 29, 2023. Mangled by an ogre ... wielding a +0 giant club (32 damage) ... on level 6 of the Dungeon. The game lasted 00:02:37 (1915 turns). blade888 the Conjurer (Demonspawn Conjurer) Turns: 1915, Time: 00:02:37 Health: -8/32 AC: 4 Str: 8 XL: 4 Next: 10% Magic: 3/7 EV: 12 Int: 21 God: Gold: 132 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . e - +0 rapier rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons e - a +0 rapier (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) d - a +0 pair of gloves (worn) Scrolls f - a scroll of fear {unknown} g - a scroll of blinking {unknown} j - a scroll of fog {unknown} m - 2 scrolls of identify {unknown} n - a scroll of butterflies {unknown} Potions b - a potion of magic h - 2 potions of brilliance {unknown} i - a potion of might {unknown} k - a potion of ambrosia {unknown} l - a potion of cancellation {unknown} o - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.6 Conjurations * Level 2.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Call Imp Summ 4% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 22% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Swiftness Air 2% N/A 38% 3 Vhi's Electric Charge Tloc/Air 4% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Airstrike Air 1% 2d(1-17) 80% 4 Arcjolt Conj/Air 6% 1d16 83% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (lightly wounded, 78% to hit) The searing ray hits the white imp. The white imp is heavily wounded. (Press . to maintain the ray.) The white imp closely misses you. The searing ray hits the white imp. You kill the white imp! Magic restored. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! An ogre is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 89% to hit) The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #..# #..# #..# #..# #..# #..# #..# #.@#######.# #O.........# .......######### .#...... ####### You could see an ogre. Vanquished Creatures An adder (D:3) A white imp (D:6) A dart slug (D:1) 4 ball pythons 5 endoplasms 4 giant cockroaches 9 goblins 6 hobgoblins 4 jackals (D:3) 3 kobolds 2 quokkas 2 bats 2 frilled lizards 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 142 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 142 | D:1 | Reached XP level 2. HP: 12/20 MP: 5/5 424 | D:1 | Reached skill level 1 in Hexes 870 | D:2 | Learned a level 2 spell: Searing Ray 1186 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/6 1457 | D:3 | Reached skill level 1 in Fighting 1816 | D:3 | Reached XP level 4. HP: 32/32 MP: 3/7 1856 | D:3 | You fall into a shaft and drop 3 floors! 1912 | D:6 | Noticed an ogre 1915 | D:6 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring D:2: layout_rooms D:3: layout_loops_ring, hellmonk_ecumenical_altar_run_dry, minmay_crystal_room, solitary_fountain D:6: layout_basic, minmay_temple_entry_glass, uniq_blork_the_orc Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 2 | 2.0 Fighting | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 127 | 3 || 130 Punch | 1 | || 1 Cast: Magic Dart | 9 | || 9 Searing Ray | 2 | 2 || 4 Stab: Sleeping | 6 | || 6 Armour: Robe | 46 | 1 || 47 Dodge: Dodged | 92 | 1 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1939 | 1921 | 18 | 0 | 1544 | 4 | 484.8 | Dungeon | 1939 | 1921 | 18 | 0 | 1544 | 4 | 484.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 873 daAuts D:2: 582 daAuts D:3: 423 daAuts D:6: 59 daAuts