Dungeon Crawl Stone Soup version 0.31-a0-117-g42d8f58691 (webtiles) character file. Game seed: 14599834409872785647 66 blade888 the Conjurer (level 3, -1/26 HPs) Began as a Demonspawn Conjurer on May 30, 2023. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (1367 turns). blade888 the Conjurer (Demonspawn Conjurer) Turns: 1367, Time: 00:01:28 Health: -1/26 AC: 3 Str: 7 XL: 3 Next: 96% Magic: 4/6 EV: 12 Int: 21 God: Gold: 91 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . h - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: foul stench 1, hooves 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons h - a +0 whip (weapon) Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Scrolls e - a scroll of fog {unknown} g - a scroll of amnesia i - a scroll of noise l - a scroll of summoning Potions b - a potion of magic Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.6 Conjurations * Level 1.9 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You have large cloven feet. You expend magic power (3 MP) to strengthen your wands. Message History The gnoll closely misses you. The gnoll misses you. x2 The gnoll hits you from afar with a +0 spear. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The gnoll attacks as you move away! The gnoll barely misses you. The quokka bites you. The quokka attacks as you move away! The quokka barely misses you. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll closely misses you. Things that are here: a +0 falchion; a +0 ring mail The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the quokka. The quokka is lightly wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. You die... ......# ..... ..... #...# ### #...# #.# #...# #.# #...# ###. #@# #.g.##.... ######g# #...#..... #....#g###......... #.##.#r#.##..#..##. ####.##.#.g..gg.#..# ...............## ... ... ...#.#................ ###.#####.#.#....#.##.##..... #......##.#.#....#.##... ... You could see 2 gnolls, a quokka and a goblin. Vanquished Creatures Terence (D:2) 2 adders (D:2) A dart slug (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A kobold (D:1) 3 ball pythons (D:1) A bat (D:1) 7 frilled lizards (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 301 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 301 | D:1 | Reached XP level 2. HP: 8/20 MP: 3/5 429 | D:1 | Reached skill level 1 in Hexes 432 | D:1 | Learned a level 2 spell: Searing Ray 1037 | D:2 | Reached XP level 3. HP: 9/25 MP: 3/6 1158 | D:2 | Noticed Terence 1171 | D:2 | HP: 1/37 [Terence/+0 falchion (5)] 1172 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1172 | D:2 | Gained mutation: You have large cloven feet. [potion of | mutation] 1175 | D:2 | Killed Terence 1176 | D:2 | Reached skill level 1 in Fighting 1366 | D:2 | HP: 1/26 [gnoll/+0 club (5)] 1367 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring, minmay_lizard_pond D:2: layout_basic, serial_shops, shop, minmay_cut_off, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 | 1.9 Fighting | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 24 Whip || 72 Kick || 4 Cast: Magic Dart || 8 Searing Ray || 4 Use: Scroll || 3 Potion || 4 Stab: Sleeping || 3 Armour: Robe || 21 Skin || 2 Dodge: Dodged || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1373 | 1337 | 36 | 0 | 1100 | 2 | 686.5 | Dungeon | 1373 | 1337 | 36 | 0 | 1100 | 2 | 686.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1023 daAuts D:2: 349 daAuts