Dungeon Crawl Stone Soup version 0.31-a0-152-g6aa68a64a1 (webtiles) character file.

Game seed: 9332018937156513099

31 blade888 the Conjurer (level 3, 26/26 HPs)
             Began as a Demonspawn Conjurer on June 10, 2023.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:01:06 (834 turns).

blade888 the Conjurer (Demonspawn Conjurer)          Turns: 834, Time: 00:01:07

Health: 26/26      AC:  4    Str:  7    XL:     3   Next: 7%
Magic:  6/6        EV: 12    Int: 21    God:    
Gold:   55         SH:  0    Dex: 11    Spells: 5/6 levels left

rFire   . . .        c - +5 short sword
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            e - +1 pair of gloves
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.24/turn    (no ring)
MPRegen 0.10/turn

%: no passive effects
@: no status effects
A: foul stench 2
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 55 gold pieces.

Inventory:

Hand Weapons
 c - a +5 short sword (weapon)
Armour
 a - a +0 robe (worn)
 e - a +1 pair of gloves (worn)
Jewellery
 g - an amulet of reflection
Scrolls
 d - a scroll of fear {unknown}
Potions
 b - a potion of magic
 f - a potion of curing {unknown}


   Skills:
 + Level 1.1 Fighting
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 2.3 Spellcasting
 * Level 4.5 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           84%        1d7       2%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           42%        2d6       3%          2
 Dazzling Flash           Conj/Hex       24%        N/A       17%         3
 Ignite Poison            Fire/Tmut/Pois 2%         N/A       38%         3
 Fulminant Prism          Conj/Hex       6%         3d6       50%         4
 Iskenderun's Mystic Bla  Conj/Tloc      12%        2d5       50%         4
 Sticky Flame             Conj/Fire      12%        2d4       50%         4
 Ignition                 Fire           1%         3d3       100%        8


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You sometimes emit foul miasma when damaged in melee.

Message History

You feel clever. x2; Your demonic ancestry asserts itself...
Your foul stench grows more powerful.
You hit the jackal.
The jackal is severely wounded.
The jackal closely misses you.
You hit the jackal.
You kill the jackal!
The jackal bites you but does no damage.
You barely miss the jackal.
The jackal bites you but does no damage.
You closely miss the jackal. The jackal bites you.
The jackal barely misses you.
You completely miss the jackal. The jackal bites you.
You emit a cloud of foul miasma!
You puncture the jackal!
You kill the jackal!
No target in view!
No target in view!
No target in view!
No target in view!
No target in view!
No target in view!
Things that are here:
a jackal corpse; a jackal corpse; a jackal corpse
Found a stone staircase leading down.
Found a long sword.
Things that are here:
a jackal corpse; a jackal corpse; a jackal corpse
You see here 5 stones.
Done exploring.
Done exploring.
Done exploring.
Done exploring.
Done exploring.
Done exploring.
No target in view!
No target in view!
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 
Okay, then.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

              #...#
           ####...#####         #
           #..........###      ##
           #............#     ##.
      ######...########.# #####.#
      #.......##.....#..###...###
#######.#######........##.......#
......#.#     ##.###.###.........
#####.#.#      #@#.(..##....⌠....
##  #.#.##     ##...##...........
)## #....##     #########.......#
..###.....########...######...###
...#..........##.......## ###.###
............###.(.......#  ###...
.#............#....<....####.....
##..........#.#..........##......
##.........##.##.......##......⌠.


There were no monsters in sight!

Vanquished Creatures
  A ball python (D:1)
  4 endoplasms (D:1)
  A giant cockroach (D:1)
  3 goblins (D:1)
  8 jackals (D:1)
  2 bats (D:1)
  3 frilled lizards (D:1)
  4 kobolds (D:1)
26 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | blade888 the Demonspawn Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   247 | D:1      | Gained mutation: You may rarely emit foul miasma when
                  | damaged in melee. [demonic ancestry]
   247 | D:1      | Reached XP level 2. HP: 19/20 MP: 5/5
   463 | D:1      | Reached skill level 1 in Fighting
   646 | D:1      | Gained mutation: You sometimes emit foul miasma when
                  | damaged in melee. [demonic ancestry]
   646 | D:1      | Reached XP level 3. HP: 26/26 MP: 6/6
   834 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_three_same_balls, layout_loops_ring

Skill      XL: |  1  2 |
---------------+-------+-----
Fighting       |     1 |  1.1
Dodging        |       |  1.7
Stealth        |       |  1.7
Spellcasting   |       |  2.3
Conjurations   |       |  4.5

Action                     || total
---------------------------++-------
  Melee: Club              ||    16
         Short sword       ||    53
         Dagger            ||     3
   Cast: Magic Dart        ||     4
   Stab: Sleeping          ||     1
 Armour: Robe              ||    17
  Dodge: Dodged            ||    47

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    837 |    837 |      0 |      0 |    662 |   1 |  837.0 |
       Dungeon |    837 |    837 |      0 |      0 |    662 |   1 |  837.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 837 daAuts