Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 11500709421702428412 82 blade888 the Conjurer (level 4, 0/33 HPs) Began as a Demonspawn Conjurer on Apr 29, 2025. Incinerated by a bombardier beetle (1 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:02:47 (1976 turns). blade888 the Conjurer (Demonspawn Conjurer) Turns: 1976, Time: 00:02:47 Health: 0/33 AC: 4 Str: 7 XL: 4 Next: 21% Magic: 1/7 EV: 11 Int: 21 God: Gold: 101 SH: 0 Dex: 13 Spells: 5/8 levels left rFire + . . p - +3 dagger of Antique Duty {drain, rF+ Dex+2 Stlth+} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: on fire, glowing A: yellow scales 1, ignite blood 1, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons d - a +0 dagger f - a +2 heavy sling p - the +3 dagger of Antique Duty (weapon) {drain, rF+ Dex+2 Stlth+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Missiles m - 6 poisoned darts Armour a - a +0 robe (worn) Wands n - a wand of charming (15) Scrolls e - a scroll of poison {unknown} g - a scroll of identify {unknown} i - 2 scrolls of acquirement {unknown} k - a scroll of vulnerability {unknown} l - 2 scrolls of noise {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} h - 3 potions of curing {unknown} j - 3 potions of attraction {unknown} o - a potion of lignification {unknown} q - a potion of enlightenment {unknown} Skills: + Level 1.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Anguish Hex/Necr 1% N/A 80% 4 Cause Fear Hex 1% N/A 80% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Your demonic aura sometimes causes spilled blood to erupt in flames. You have a small tail. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (heavily wounded, heavily drained, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The searing ray hits the kobold. The kobold is moderately wounded. (Press . to maintain the ray.) The liquid fire burns you! The bombardier beetle bites you. The searing ray misses the bombardier beetle. The searing ray hits the kobold. The kobold is severely wounded. The liquid fire burns you! The searing ray hits the bombardier beetle! You kill the bombardier beetle! The searing ray hits the kobold! You kill the kobold! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 5! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your blood heats up. You finish channelling your searing ray. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The liquid fire burns you! You die... ####.##.# #.##.# ##.##.###.# ##..#<.....# ##...#..##### ........# ##...##.# ##.# #.# #. #@# # #.# #)# ..# ### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 2 dart slugs (D:1) An orc (D:3) 2 ribbon worms 7 endoplasms 3 hobgoblins (D:1) 4 jackals (D:1) 5 ball pythons 3 bats 4 frilled lizards 7 goblins 4 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 273 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 273 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 553 | D:1 | Learned a level 2 spell: Searing Ray 564 | D:1 | Reached skill level 1 in Fighting 778 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 778 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1820 | D:3 | Identified the +3 dagger of Antique Duty {drain, rF+ Dex+2 | Stlth+} 1971 | D:3 | Reached skill level 5 in Conjurations 1971 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1971 | D:3 | Reached XP level 4. HP: 9/33 MP: 2/7 1975 | D:3 | HP: 1/33 [burnt (1)] 1976 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring D:2: layout_loops_ring, minmay_liquid_box, kennysheep_big_empty_room D:3: layout_loops_ring, mainiacjoe_overflow_boulevard Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 22 | || 22 Tailslap | 3 | || 3 Fire: Sling | 40 | || 40 Cast: Magic Dart | 21 | || 21 Searing Ray | 6 | || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 30 | || 30 Dodge: Dodged | 37 | || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2030 | 1908 | 122 | 0 | 1610 | 3 | 676.7 | Dungeon | 2030 | 1908 | 122 | 0 | 1610 | 3 | 676.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1166 daAuts D:2: 596 daAuts D:3: 268 daAuts