Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 18413555278431547273 153 blade888 the Conjurer (level 5, 38/38 HPs) Began as a Demonspawn Conjurer on Apr 29, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:03:09 (2753 turns). blade888 the Conjurer (Demonspawn Conjurer) Turns: 2753, Time: 00:03:10 Health: 38/38 AC: 2 Str: 7 XL: 5 Next: 12% Magic: 3/9 EV: 11 Int: 21 God: Gold: 142 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . k - +3 rapier of Suedacy {distort, rC+} rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: repel missiles, acrobat @: no status effects A: antennae 2, demonic guardian 1, demonic magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons c - a +0 flail k - the +3 rapier of Suedacy (weapon) {distort, rC+} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Missiles g - 3 atropa-tipped darts Armour a - a +0 robe (worn) j - a scarf of repulsion (worn) Jewellery h - an amulet of the acrobat (worn) Wands r - a wand of digging (5) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of summoning {unknown} p - a scroll of teleportation {unknown} q - 2 scrolls of blinking {unknown} s - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of cancellation {unknown} i - a potion of lignification {unknown} l - a potion of haste {unknown} m - a potion of heal wounds {unknown} n - a potion of enlightenment {unknown} o - a potion of moonshine {unknown} Skills: + Level 2.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 14% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Jinxbite Hex 6% N/A 21% 2 Confusing Touch Hex 3% N/A 38% 3 Fugue of the Fallen Necr 3% N/A 38% 3 Inner Flame Hex/Fire 3% N/A 38% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Irradiate Conj/Alch 7% 3d14 77% 5 Anguish Hex/Necr 1% N/A 80% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 80% 4 Detonation Catalyst Fire/Alch 3% 2d2 98% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 98% 5 Enfeeble Hex 1% N/A 100% 7 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. A weak demonic guardian rushes to your aid. Spells you cast may paralyse adjacent enemies. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (82% to hit) You focus your ray upon the iguana. The searing ray misses the iguana. (Press . to maintain the ray.) Malevolent energies surge around you. The iguana suddenly stops moving! The searing ray hits the iguana! The iguana is moderately wounded. The searing ray hits the iguana! The iguana is severely wounded. The iguana is no longer paralysed. The iguana completely misses you. The searing ray hits the iguana. The iguana is almost dead. You finish channelling your searing ray. The iguana completely misses you. You puncture the iguana! You kill the iguana! An iguana comes into view. You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..........<.......# .................# ................## ............#..# #..........#..# . #..........#### ....#...........#.# ..................# #....###@.........# #.. #†$...##....# # ............#..# ....#.....##....# .....#.....# ....# #.#l #............ . ## ...#..... ... ..###..... You could see an iguana (wandering). Vanquished Creatures An orc priest (D:4) An iguana (D:4) 3 adders (D:2) 2 dart slugs 8 orcs 4 endoplasms 3 giant cockroaches 4 hobgoblins 3 jackals (D:2) 3 quokkas 4 ball pythons 4 bats 4 frilled lizards 5 goblins 4 kobolds 6 rats 59 creatures vanquished. Vanquished Creatures (others) An adder (D:3) An orc (D:3) 2 creatures vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 182 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 182 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/5 739 | D:1 | Learned a level 2 spell: Searing Ray 796 | D:2 | Reached skill level 1 in Fighting 1084 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1084 | D:2 | Reached XP level 3. HP: 12/26 MP: 0/6 1084 | D:2 | Identified the +3 rapier of Suedacy {distort, rC+} 1852 | D:3 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 1852 | D:3 | Reached XP level 4. HP: 32/32 MP: 7/7 2466 | D:3 | Reached skill level 5 in Conjurations 2753 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2753 | D:4 | Reached XP level 5. HP: 38/38 MP: 3/9 2753 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, minmay_hexomino_f4 D:2: layout_loops_corners D:3: layout_loops_corners D:4: layout_cave_pools, vehumet_crystals, minmay_temple_entry_antechambers, grunt_ministairs_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 45 | || 45 Rapier | 38 | 33 || 71 Cast: Magic Dart | 11 | || 11 Searing Ray | 1 | 2 || 3 Stab: Sleeping | 3 | 2 || 5 Armour: Robe | 59 | 12 || 71 Dodge: Dodged | 65 | 27 || 92 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2781 | 2621 | 160 | 0 | 2215 | 4 | 695.2 | Dungeon | 2781 | 2621 | 160 | 0 | 2215 | 4 | 695.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1055 daAuts D:3: 824 daAuts D:1: 798 daAuts D:4: 102 daAuts