Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (webtiles) character file. Game seed: 368102242222260640 359 blade888 the Conjurer (level 6, 0/40 HPs) Began as an Octopode Conjurer on Apr 30, 2025. Slain by a hound zombie (2 damage) ... in an ossuary. The game lasted 00:07:14 (4051 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 4051, Time: 00:07:15 Health: 0/40 AC: 0 Str: 7 XL: 6 Next: 65% Magic: 14/14 EV: 17 Int: 25 God: Gold: 181 SH: 0 Dex: 10 Spells: 4/11 levels left rFire . . . e - melded +0 dagger rCold + . . (offhand unavailable) rNeg . . . (helmet unavailable) rPois ∞ (no amulet) rElec . b - ring of protection from cold rCorr . p - ring of protection from fire SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Begin Untransformation You were in an ossuary. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 181 gold pieces. Inventory: Hand Weapons e - a +0 dagger (melded) h - a +1 dagger of speed Missiles s - 6 poisoned darts Magical Staves f - a staff of alchemy r - a staff of conjuration Jewellery b - a ring of protection from cold (worn) p - a ring of protection from fire (worn) Scrolls c - 2 scrolls of teleportation i - a scroll of noise {unknown} l - a scroll of torment {unknown} m - 4 scrolls of fog {unknown} n - 2 scrolls of vulnerability o - a scroll of summoning q - a scroll of immolation Potions d - 2 potions of curing g - 2 potions of lignification {unknown} k - 2 potions of heal wounds {unknown} t - 2 potions of moonshine {unknown} Talismans j - the inkwell talisman of the Original Sin (active) {Int+3} (You found it on level 1 of the Dungeon) [inkwell talisman] Int+3: It affects your intelligence (+3). Skills: + Level 2.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting * Level 5.7(6.2) Conjurations * Level 3.3(3.8) Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 9% 1 Jinxbite Hex 12% N/A 12% 2 Teleport Other Tloc 6% N/A 24% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Alistair's Intoxication Alch 15% N/A 50% 5 Dispersal Tloc 3% N/A 100% 6 Gell's Gavotte Tloc 3% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:1 [ D:3 : Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History The hound zombie bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (almost destroyed, 100% to hit) You focus your ray upon the centaur zombie. The searing ray hits the centaur zombie. You destroy the centaur zombie! The searing ray hits the centaur zombie. The centaur zombie is almost destroyed. The searing ray hits the gnoll zombie! You destroy the gnoll zombie! (Press . to maintain the ray.) The hound zombie misses you. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie completely misses you. The searing ray hits the centaur zombie. You destroy the centaur zombie! The searing ray misses the hound zombie. The hound zombie barely misses you. The hound zombie misses you. The searing ray hits the orc zombie. The orc zombie is moderately damaged. The searing ray misses the hound zombie. The hound zombie bites you. * * * LOW HITPOINT WARNING * * * The orc zombie hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc zombie! You destroy the orc zombie! The searing ray hits the hound zombie! The hound zombie is moderately damaged. You finish channelling your searing ray. The hound zombie bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The hound zombie barely misses you. The hound zombie bites you. * * * LOW HITPOINT WARNING * * * The hound zombie bites you. You die... #...#++#..#++# ..#...#..#..#..#.. . .................. .. ....⌠............. #.. .#####.....####.. ...ß #..ß...+ . ..... #+++#......+ #.....#...#.....### ..........Z;....... .#####...$Z#####... +...ß.Z.+ ⌠.. ##.$...## .. ......... ....#...#... ....#+++#.... .ß.. ..ß. .. ..... You could see 2 hound zombies and a gnoll zombie. Vanquished Creatures A phantom (D:4) A hound (D:4) An iguana (D:4) 2 orc wizards (D:3) 3 centaur zombies (Ossuary) 4 adders A hound zombie (Ossuary) 2 dart slugs (D:2) A gnoll zombie (Ossuary) An orc (D:3) 2 ribbon worms 5 endoplasms 4 giant cockroaches 4 hobgoblins 12 jackals A quokka (D:1) 3 ball pythons 10 bats 7 frilled lizards 4 goblins 6 kobolds 3 orc zombies (Ossuary) 11 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 199 | D:1 | Reached XP level 2. HP: 13/18 MP: 5/5 204 | D:1 | Learned a level 2 spell: Searing Ray 463 | D:1 | Reached skill level 1 in Fighting 465 | D:1 | Reached XP level 3. HP: 21/23 MP: 1/6 600 | D:1 | Found Seogab's Antique Armour Emporium. 791 | D:1 | Identified the inkwell talisman of the Original Sin {Int+3} 1838 | D:2 | Reached XP level 4. HP: 28/28 MP: 6/11 2145 | D:2 | Reached skill level 1 in Alchemy 2719 | D:3 | Found Kular's Book Boutique. 2755 | D:3 | Reached skill level 5 in Conjurations 2758 | D:3 | Reached XP level 5. HP: 32/33 MP: 2/13 2972 | D:3 | Found a faded altar of an unknown god. 3678 | D:4 | Noticed a phantom 3686 | D:4 | Killed a phantom 3687 | D:4 | Reached XP level 6. HP: 29/39 MP: 4/14 3902 | D:4 | Found a sand-covered staircase. 3915 | D:4 | Learned a level 4 spell: Fulminant Prism 3917 | Ossuary | Entered an ossuary 4051 | Ossuary | HP: 2/40 [hound zombie (4)] 4051 | Ossuary | Slain by a hound zombie Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, serial_shops, nicolae_shop_well_armoured, minivault_14, kennysheep_nondescript, minivault_26, hangedman_decor_points, st_stairs_9, minmay_pentomino_r4 D:2: layout_rooms, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_shore_a, serial_bayou_crossing, grunt_decor_cap D:3: layout_loops_ring, hellmonk_ecumenical_altar_blasted, serial_shops, shop, hangedman_glass_teeth D:4: layout_basic, mainiacjoe_overflow_alcove_4, minmay_temple_entry_junction, nicolae_ossuary_entry_ruins Ossuary: ossuary_kennysheep_city_of_the_dead Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.3 Alchemy | 1 2 3 | 3.3 Conjurations | 5 | 5.7 Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | 11 || 21 Dagger | 31 | || 31 Constrict | 11 | || 11 Tentacles | 9 | || 9 Club | 2 | || 2 Cast: Magic Dart | 33 | 1 || 34 Searing Ray | 12 | 37 || 49 Use: Scroll | 1 | 4 || 5 Potion | | 1 || 1 Stab: Sleeping | 7 | || 7 Armour: Skin | 29 | 33 || 62 Dodge: Dodged | 29 | 65 || 94 Form: Scroll | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4090 | 3814 | 276 | 0 | 3193 | 5 | 818.0 | Dungeon | 3956 | 3680 | 276 | 0 | 3095 | 4 | 989.0 | Ossuary | 133 | 133 | 0 | 0 | 98 | 1 | 133.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1467 daAuts D:3: 1172 daAuts D:2: 1049 daAuts D:4: 266 daAuts Ossuary: 133 daAuts