Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (webtiles) character file. Game seed: 9753904608465989416 81 blade888 the Conjurer (level 4, -6/28 HPs) Began as an Octopode Conjurer on Apr 30, 2025. Mangled by a gnoll ... wielding a +0 spear (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:04 (2044 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 2044, Time: 00:03:04 Health: -6/28 AC: 1 Str: 12 XL: 4 Next: 42% Magic: 7/7 EV: 12 Int: 22 God: Gold: 124 SH: 5 Dex: 10 Spells: 0/7 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . n - amulet of reflection rElec . g - +6 ring of strength rCorr . q - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: reflection, wizardry (x1) @: lethally poisoned (-6 -> -15), invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles s - 6 poisoned darts Jewellery g - a +6 ring of strength (worn) n - an amulet of reflection (worn) q - a ring of wizardry (worn) Wands l - a wand of flame (8) Scrolls d - a scroll of identify {unknown} e - a scroll of blinking {unknown} i - a scroll of immolation {unknown} j - a scroll of silence {unknown} o - a scroll of teleportation {unknown} Potions a - 2 potions of magic c - a potion of mutation {unknown} f - a potion of brilliance {unknown} h - a potion of invisibility k - 2 potions of curing {unknown} m - a potion of heal wounds {unknown} p - a potion of lignification {unknown} r - 2 potions of haste {unknown} Skills: + Level 1.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting * Level 4.8 Conjurations * Level 1.9 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d6 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 19% 4 Petrify Alch/Erth 6% N/A 32% 4 Irradiate Conj/Alch 8% 3d14 32% 5 Fulsome Fusillade Conj/Alch 8% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! You see here 3 flux baubles. A gnoll comes into view. It is wielding a +0 whip of venom. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 spear. You see here 16 gold pieces. The gnoll closely misses you. The gnoll shouts! You hit the gnoll. Your grab misses the gnoll. You squeeze the gnoll, but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 spear! You hit the gnoll. Your grab misses the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear! The gnoll hits you with a +0 whip of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Okay, then. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll closely misses you. You block the gnoll's attack. The gnoll hits you with a +0 spear! You die... #.#.#.#.####......# #.....#.[........## ###.########.##.###. #.# #........ #0# ####.#### #.# ##'## #.# ##...## #$# ##.....## #@# ##.......# #jj..# #.>..†.... .j......+......... ###...####..>...... #..# ##.......# ... ##.....## #.#. ##...## .#.# ##'## #.# You could see 3 gnolls. Vanquished Creatures Jessica (D:2) 3 dart slugs An orc (D:3) 5 endoplasms 9 hobgoblins 6 jackals 3 quokkas 4 ball pythons 3 bats 3 frilled lizards 4 goblins 2 kobolds (D:1) 4 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 250 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 253 | D:1 | Learned a level 2 spell: Searing Ray 960 | D:1 | Reached skill level 1 in Alchemy 998 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 1003 | D:1 | Reached skill level 1 in Fighting 1376 | D:2 | Noticed Jessica 1379 | D:2 | Killed Jessica 1380 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/7 1529 | D:2 | Learned a level 4 spell: Fulminant Prism 2044 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_corners, wad_floor_pattern_2 D:2: layout_rooms, uniq_jessica D:3: layout_loops_corners, nicolae_overflow_hidden_temple, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 | 1.9 Fighting | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 47 | 29 || 76 Constrict | 14 | 6 || 20 Tentacles | 13 | 6 || 19 Cast: Magic Dart | 8 | 7 || 15 Searing Ray | 2 | || 2 Use: Potion | | 1 || 1 Stab: Sleeping | 8 | 3 || 11 Armour: Skin | 19 | 15 || 34 Dodge: Dodged | 19 | 13 || 32 Block: Other | | 7 || 7 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2041 | 1788 | 253 | 0 | 1477 | 3 | 680.3 | Dungeon | 2041 | 1788 | 253 | 0 | 1477 | 3 | 680.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1254 daAuts D:2: 671 daAuts D:3: 115 daAuts