Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (webtiles) character file. Game seed: 9855440515780593703 113 blade888 the Conjurer (level 4, -1/28 HPs) Began as an Octopode Conjurer on Apr 30, 2025. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:03:33 (2161 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 2161, Time: 00:03:33 Health: -1/28 AC: 1 Str: 6 XL: 4 Next: 96% Magic: 7/7 EV: 12 Int: 22 God: Gold: 128 SH: 0 Dex: 10 Spells: 2/8 levels left rFire . . . d - +0 short sword (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: brilliant, lethally poisoned (-1 -> -8), enlightened, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons d - a +0 short sword of venom (weapon) Jewellery h - a ring of protection from cold l - a ring of resist corrosion Scrolls e - a scroll of fog {unknown} f - 3 scrolls of immolation {unknown} g - a scroll of revelation {unknown} i - a scroll of enchant armour {unknown} k - a scroll of brand weapon {unknown} m - a scroll of fear {unknown} Talismans b - an inkwell talisman Skills: + Level 1.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting * Level 4.8 Conjurations * Level 2.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 2% 2 c - Hailstorm Conj/Ice 19% 3d7 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 13% 1 Soul Splinter Necr 16% N/A 13% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 21% 2 Grave Claw Necr 8% 2d7 21% 2 Fulminant Prism Conj/Alch 14% 3d8 28% 4 Frozen Ramparts Ice 8% 1d2 36% 3 Passwall Erth 4% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Vampiric Draining Necr 4% 2d6 36% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You finish channelling your searing ray. The adder bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 63% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. The adder closely misses you. You struggle against the net. The adder bites you. x2 You struggle against the net. The adder bites you. You struggle against the net. The adder bites you. You are poisoned. The adder poisons you! You struggle against the net. You feel sick. The adder bites you. x2 You struggle against the net. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You shred the net and break free! * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. Your magical contamination has completely faded away. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder misses you. Okay, then. Magic courses through your body. You die... ##.......PP ##### #.......... ....## ##........P♣ .....## #........._. ......# #.# ......# #.# o