Dungeon Crawl Stone Soup version 0.34-a0-16-ga46f707188 (webtiles) character file. Game seed: 18121086388186577040 83 blade888 the Conjurer (level 4, 0/28 HPs) Began as an Octopode Conjurer on May 1, 2025. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:34 (1818 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 1818, Time: 00:03:35 Health: 0/28 AC: 1 Str: 6 XL: 4 Next: 44% Magic: 5/7 EV: 12 Int: 22 God: Gold: 150 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . i - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons i - a +1 dagger of venom (weapon) Scrolls b - a scroll of fog f - 2 scrolls of amnesia {unknown} h - a scroll of fear j - a scroll of teleportation k - a scroll of summoning l - 2 scrolls of enchant weapon {unknown} Potions c - 2 potions of resistance {unknown} d - a potion of enlightenment {unknown} e - 2 potions of curing {unknown} g - 2 potions of attraction {unknown} Skills: + Level 1.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting * Level 4.8 Conjurations * Level 1.6 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 24% 1d1 10% 1 Mercury Arrow Conj/Alch 34% 2d7 5% 2 Call Canine Familiar Summ 2% N/A 36% 3 Sigil of Binding Hex 2% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Olgreb's Toxic Radiance Alch 9% N/A 56% 4 Dimensional Bullseye Hex/Tloc 1% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 77% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Magic courses through your body. Sigmund gestures at you while chanting. You are confused. Okay, then. You bump into the rock wall. Sigmund closely misses you. Sigmund barely misses you. There is a stone staircase leading down here. You feel less confused. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) The searing ray hits something. Something hits you. You stop channelling your searing ray. You hear some strange, mumbled words. Something tries to affect you, but you resist. You are confused. A magic dart appears from out of thin air! The magic dart hits you! Something completely misses you. You're too confused to move! Something hits you! * * * LOW HITPOINT WARNING * * * You feel less confused. A puff of flame appears from out of thin air! The puff of flame hits you! You die... ................>.#...# #####..#####.#....#...## ........................ .#####..####.##...#...#.# ######..####.##{..#...#.# ..................#...#.# ######÷.####.##..##..##.# .................##..##.# ...###..####†##.@##..##.# ##.###...........##.†##.#### ...............>...........# .#.#.##.####.##..##..##.#### .#.#.##.####.##..##..##.#### .#.........................# .#.#.##.####.#...##..##.#### .....................##.# .................##..##.#### There were no monsters in sight! Vanquished Creatures Robin (D:2) 2 adders (D:2) 3 ribbon worms (D:2) 5 endoplasms (D:1) 3 giant cockroaches 10 hobgoblins 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards 14 goblins 3 kobolds (D:1) 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 268 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 271 | D:1 | Learned a level 2 spell: Searing Ray 713 | D:1 | Reached XP level 3. HP: 14/22 MP: 6/6 760 | D:1 | Reached skill level 1 in Fighting 1033 | D:2 | Reached skill level 1 in Alchemy 1044 | D:2 | Noticed Sigmund 1119 | D:2 | Noticed Robin 1205 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/7 1344 | D:2 | Killed Robin 1427 | D:2 | Learned a level 4 spell: Fulminant Prism 1588 | D:2 | Noticed Crazy Yiuf 1818 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, minmay_quantized D:2: layout_basic, minmay_pentomino_s4, uniq_sigmund, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Alchemy | 1 | 1.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 55 | 12 || 67 Constrict | 12 | 6 || 18 Unarmed | 4 | || 4 Tentacles | 11 | 3 || 14 Cast: Magic Dart | 2 | || 2 Searing Ray | 3 | 6 || 9 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Stab: Sleeping | 13 | 2 || 15 Armour: Skin | 21 | 17 || 38 Dodge: Dodged | 27 | 22 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1820 | 1783 | 37 | 0 | 1351 | 2 | 910.0 | Dungeon | 1820 | 1783 | 37 | 0 | 1351 | 2 | 910.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1101 daAuts D:2: 719 daAuts