Dungeon Crawl Stone Soup version 0.34-a0-16-ga46f707188 (webtiles) character file. Game seed: 10532777656332858268 2 blade888 the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on May 1, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (139 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 139, Time: 00:00:14 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 3/3 EV: 12 Int: 20 God: Gold: 9 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Potions a - a potion of magic Skills: + Level 0.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, constricted by you, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A kobold comes into view. It is wielding a +0 short sword. Unknown command. The kobold shouts! You hear a shout! There is a stone staircase leading down here. A hobgoblin comes into view. You see here a +0 dagger. b - a +0 dagger (weapon) No target in view! Magic restored. A hobgoblin is nearby! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Hit: b) +0 dagger Press: ? - help, Dir - move target Aim: a hobgoblin (61% to hit and 50% to hit with your grab and squeeze) You hit the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin misses you. Hit: b) +0 dagger Press: ? - help, Dir - move target Aim: a hobgoblin (61% to hit and 50% to hit with your grab and squeeze) You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin barely misses you. Hit: b) +0 dagger Press: ? - help, Dir - move target Aim: a hobgoblin (heavily wounded, constricted by you, 98% to hit and 100% to hit with your grab and squeeze) You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin hits you. You die... #..# # #..#g#.## #..#.#... .. #.>..#..# #0# ##.###..# #.# #.# #..# #.# #K# #..# #.# #.###g###..# #.# #.....@....######.##### #.###.###............). #...........#..#### ........[.......# #####...#######.# #.#.# #.#### #.#.# #[.... ....# ###### .....# You could see a hobgoblin and a kobold. Vanquished Creatures 2 hobgoblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 6 | D:1 | Noticed a hog 6 | D:1 | Noticed a swamp drake 6 | D:1 | Noticed a crocodile 7 | D:1 | Noticed a polar bear 7 | D:1 | Noticed a mana viper 139 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 3 Constrict || 3 Tentacles || 2 Cast: Magic Dart || 1 Stab: Sleeping || 1 Armour: Skin || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 138 | 0 | 0 | 107 | 1 | 138.0 | Dungeon | 138 | 138 | 0 | 0 | 107 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts