Dungeon Crawl Stone Soup version 0.34-a0-16-ga46f707188 (webtiles) character file. Game seed: 670793020365522765 4 blade888 the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on May 1, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (16 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 16, Time: 00:00:10 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 3/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 0.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A hobgoblin and a frilled lizard come into view. The frilled lizard hisses angrily. The dart slug launches a dart at you. The slug dart misses you. You enter the deep water. The dart slug launches a dart at you. The slug dart hits you. 2 endoplasms come into view. Found 4 gold pieces. Found a stone staircase leading down. The dart slug launches a dart at you. The slug dart hits you. You tentacle-slap the dart slug. You grab the dart slug. The dart slug is lightly wounded. You constrict the dart slug. The frilled lizard closely misses you. You barely miss the frilled lizard. Your grab misses the frilled lizard. You constrict the dart slug. The endoplasm quivers. The dart slug bites you but does no damage. The frilled lizard misses you. You closely miss the frilled lizard. You grab the frilled lizard. You squeeze the frilled lizard. You kill the frilled lizard! You constrict the dart slug. You kill the dart slug! The hobgoblin hits you but does no damage. You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin hits you. You tentacle-slap the hobgoblin but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. You kill the hobgoblin! You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ..>.# ....# ....# ....### ....... ....### #####†...... ########...@J...# #.....##...#......$ #.....##.≈.#....##. #.....##.≈.#.#..... #.....'..≈.#....... #.....##.≈.#.. .J.. #.....##...#... ... #..<..##...##.# ... #.....##.ß.# You could see 2 endoplasms. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 16 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, minmay_door_square Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 3 Tentacles || 2 Armour: Skin || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 5 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 5 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts