Dungeon Crawl Stone Soup version 0.34-a0-16-ga46f707188 (webtiles) character file. Game seed: 2481688828505294870 49 blade888 the Conjurer (level 3, 0/23 HPs) Began as an Octopode Conjurer on May 1, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1281 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 1281, Time: 00:01:36 Health: 0/23 AC: 1 Str: 6 XL: 3 Next: 77% Magic: 3/6 EV: 12 Int: 22 God: Gold: 114 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . h - +2 hammer (drain) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons h - a +2 hammer of draining (weapon) Jewellery d - a ring of fire Scrolls f - 2 scrolls of teleportation Potions a - 2 potions of magic b - 3 potions of enlightenment {unknown} c - 2 potions of attraction {unknown} e - a potion of mutation {unknown} g - 3 potions of invisibility {unknown} Skills: + Level 1.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ball python is heavily wounded. You constrict the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 114 gold pieces (gained 9). Found a hammer. You see here a +0 hammer. Found three hammers. Found a runed translucent door. Found a hammer. You see here a +2 hammer of draining. You sense an unholy aura. h - a +2 hammer of draining (weapon) Found a hammer. You see here a +0 hammer. You open the door. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) Crazy Yiuf cries, "Candle sallow alas!" The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You convulse! You die... #.......#### #.## ....##### ### ....# ....# ##### ....# #).รท# ....# #.).# ....# ).) ....# #j# ....## #@## .....# ##.# ####.# #.## #.# ##.# #.# ##)## #.# ##.P.# #.### #.P.P# #...##### #....# ###.....####....# You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 5 endoplasms A giant cockroach (D:1) 3 hobgoblins 2 quokkas (D:1) 3 ball pythons A bat (D:1) 3 frilled lizards 5 goblins A kobold (D:1) 10 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 8/18 MP: 3/5 210 | D:1 | Learned a level 2 spell: Searing Ray 458 | D:1 | Reached skill level 1 in Fighting 475 | D:1 | Reached XP level 3. HP: 21/23 MP: 6/6 1275 | D:2 | Noticed Crazy Yiuf 1281 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic D:2: layout_rooms, hex_medium, kennysheep_boxes, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 80 Constrict || 25 Tentacles || 15 Cast: Magic Dart || 9 Searing Ray || 2 Use: Scroll || 4 Stab: Distracted || 1 Sleeping || 9 Armour: Skin || 39 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1280 | 1259 | 21 | 0 | 1002 | 2 | 640.0 | Dungeon | 1280 | 1259 | 21 | 0 | 1002 | 2 | 640.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 896 daAuts D:2: 384 daAuts