Dungeon Crawl Stone Soup version 0.34-a0-28-gcc4a5a2413 (webtiles) character file. Game seed: 3557612179753557344 88 blade888 the Conjurer (level 4, -1/29 HPs) Began as an Octopode Conjurer on May 2, 2025. Slain by an orc ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:55 (1215 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 1215, Time: 00:01:55 Health: -1/29 AC: 1 Str: 6 XL: 4 Next: 53% Magic: 3/8 EV: 12 Int: 22 God: Gold: 93 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . b - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: weak-willed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles f - 5 darts of disjunction Jewellery d - a ring of fire Scrolls e - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 1.7 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 13% 1 Confusing Touch Hex 2% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) The orc shouts! The phantom hits you. The orc misses you. The searing ray hits the orc. You kill the orc! The phantom barely misses you. The hobgoblin barely misses you. Unknown command. You aren't carrying any items that you can evoke. As you read the scroll labelled XAYLEV NILOI, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. You stop channelling your searing ray. The phantom completely misses you. The hobgoblin barely misses you. You completely miss the orc. You grab the orc. You constrict the orc. The phantom hits you. The orc closely misses you. x2 The hobgoblin closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (weak-willed, 100% to hit) Okay, then. You hit the hobgoblin but do no damage. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. You constrict the orc. You kill the orc! The orc hits you with a +0 club. The phantom misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (weak-willed, 79% to hit) You focus your ray upon the hobgoblin. The searing ray misses the hobgoblin. (Press . to maintain the ray.) The phantom hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. You die... #. #.# #.. # # #..###.# #.#...<#.#### ..#............. #......g)....... ##?.>.@o....... #...W.)....... #............. .$.......####### ..#....... . #.....### #.....# #.....# You could see a phantom (weak-willed), an orc (weak-willed) and a hobgoblin (weak-willed). Vanquished Creatures A wight (D:3) An adder (D:2) 2 orcs (D:3) A giant cockroach (D:2) 4 hobgoblins 7 jackals (D:1) 2 ball pythons A bat (D:1) An endoplasm (D:2) 2 goblins 3 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 216 | D:1 | Found Babituy's Jewellery Shoppe. 220 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 223 | D:1 | Learned a level 2 spell: Searing Ray 965 | D:2 | Reached skill level 1 in Fighting 965 | D:2 | Reached XP level 3. HP: 19/23 MP: 1/6 1025 | D:3 | Noticed a wight 1025 | D:3 | Noticed a wight 1033 | D:3 | Killed a wight 1034 | D:3 | Reached XP level 4. HP: 9/29 MP: 0/8 1034 | D:3 | HP: 1/29 [wight/+0 trident (8)] 1204 | D:2 | Reached skill level 5 in Conjurations 1208 | D:3 | Noticed a phantom 1215 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring, serial_shops, shop, minmay_pentomino_r4 D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_terence, uniq_robin D:3: layout_basic, ebering_ecumenical_altar_box, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.7 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 8 | 2 || 10 Short sword | 26 | 9 || 35 Tentacles | 7 | 3 || 10 Cast: Magic Dart | 5 | || 5 Searing Ray | 3 | 2 || 5 Use: Scroll | | 1 || 1 Stab: Sleeping | 4 | || 4 Armour: Skin | 21 | 10 || 31 Dodge: Dodged | 29 | 14 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1214 | 1130 | 84 | 0 | 976 | 3 | 404.7 | Dungeon | 1214 | 1130 | 84 | 0 | 976 | 3 | 404.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts D:2: 247 daAuts D:3: 19 daAuts