Dungeon Crawl Stone Soup version 0.34-a0-28-gcc4a5a2413 (webtiles) character file. Game seed: 17326182196496063679 32 blade888 the Conjurer (level 3, -2/23 HPs) Began as an Octopode Conjurer on May 2, 2025. Slain by an adder (4 damage) ... in a sewer. The game lasted 00:01:37 (578 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 578, Time: 00:01:38 Health: -2/23 AC: 1 Str: 6 XL: 3 Next: 27% Magic: 1/6 EV: 12 Int: 22 God: Gold: 15 SH: 0 Dex: 10 Spells: 3/6 levels left rFire + . . c - +3 dagger rCold + . . (no offhand) rNeg . . . (no helmet) rPois + (no amulet) rElec + (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -6), resistant, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 15 gold pieces. Inventory: Hand Weapons c - a +3 dagger (weapon) Scrolls b - 3 scrolls of vulnerability {unknown} f - a scroll of fog {unknown} Potions a - a potion of magic d - a potion of ambrosia {unknown} e - a potion of resistance g - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python closely misses you. The ball python completely misses you. The adder attacks as it pursues you! The adder bites you but does no damage. The ball python attacks as it pursues you! The ball python barely misses you. The ball python grabs you. The ball python constricts you. The adder bites you. You escape the ball python's grasp. The adder attacks as it pursues you! The adder barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (81% to hit) You focus your ray upon the ball python. The searing ray hits the adder. The adder is moderately wounded. The searing ray misses the ball python. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The ball python bites you. The ball python grabs you. The ball python constricts you. The adder bites you. The searing ray hits the ball python. You kill the ball python! The searing ray hits the plant! The plant begins to die. The plant is lightly damaged. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ####### ##....†...........P### #.....####....................# ..............................## ...................P...P....P..# ....P.......~.~.......~~P...~~.+ ~~.........~~~P~..P~~~~~~.P..~~+ P~........~~~P~~P..P~P~~P~~.~~~# ############~#~#######~######### ~~~~~~ ~~~~~~~@~~~~~~~~~~~~~ ≈~≈≈≈≈ ≈≈≈≈~≈≈≈S≈~≈≈≈≈≈~≈≈≈≈ ~~~~~~ ~~~~~~~~~~~~~~~~~~~~~ ###~~~ #######~~~~########## ~P P~~~P~~~~P~P... . .~~P~~~~~P~~~... .P...P~~~....... ..............J. ............##.. You could see an adder. Vanquished Creatures An adder (D:2) 3 ribbon worms (D:3) An endoplasm (Sewer) 2 giant cockroaches (D:1) 3 ball pythons 2 bats A frilled lizard (D:1) 2 goblins (D:1) 5 kobolds 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 251 | D:1 | Reached XP level 2. HP: 15/18 MP: 5/5 296 | D:3 | Learned a level 2 spell: Searing Ray 316 | D:3 | Found a basalt altar of Yredelemnul. 368 | D:3 | Reached skill level 1 in Fighting 424 | D:3 | Reached XP level 3. HP: 18/23 MP: 6/6 447 | D:3 | Found a glowing drain. 456 | Sewer | Entered a sewer 578 | Sewer | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic D:2: layout_loops_corners D:3: layout_basic, yredelemnul_altar_generic, mainiacjoe_overflow_chevrons, lightli_sewer_entry_pipes, hellmonk_ecumenical_altar_slurped_away, chequers_serial_rivers_micro_c, roderic_serpentine_path, minmay_hedge_maze Sewer: kennysheep_pipe_town Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 18 Tentacles || 12 Constrict || 7 Dagger || 20 Cast: Magic Dart || 7 Searing Ray || 3 Use: Potion || 1 Stab: Sleeping || 6 Armour: Skin || 28 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 576 | 576 | 0 | 0 | 376 | 4 | 144.0 | Dungeon | 455 | 455 | 0 | 0 | 290 | 3 | 151.7 | Sewer | 121 | 121 | 0 | 0 | 86 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 263 daAuts D:3: 163 daAuts Sewer: 121 daAuts D:2: 27 daAuts