Dungeon Crawl Stone Soup version 0.34-a0-28-gcc4a5a2413 (webtiles) character file. Game seed: 3146188173829085237 95 blade888 the Conjurer (level 4, -5/29 HPs) Began as an Octopode Conjurer on May 2, 2025. Slain by a sleepcap (9 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:01:29 (1003 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 1003, Time: 00:01:30 Health: -5/29 AC: 1 Str: 6 XL: 4 Next: 66% Magic: 1/8 EV: 2 Int: 22 God: Gold: 35 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: sleeping A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Jewellery c - a ring of positive energy f - a ring of positive energy Scrolls e - a scroll of fog {unknown} Potions a - a potion of magic b - a potion of haste {unknown} Skills: + Level 1.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 6% 2d7 19% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Animate Dead Necr 3% N/A 77% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Ouch! That really hurt! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The searing ray hits the sleepcap! The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap barely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You die... ..#.## #.# #.#.#.......#.....## # .##..# #.# #.###.......##...## # .###.# #.# #..#...$.....#..## # .# #.# #.# ####.........#+## # .###.###.# #.......#### # .........# #....#### # ####.##### #....# #### ## #.# #...## #... .###.# #..@# #.## .....# #...f# #.## ###### #...## #... #... ####..# #... #.....# #... ####.## #... #... #..) #### You could see a sleepcap. Vanquished Creatures A hound (D:4) An orc wizard (D:3) 2 adders (D:4) 2 ribbon worms (D:2) 3 orcs (D:3) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards 5 goblins A kobold (D:4) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 136 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 142 | D:1 | Learned a level 2 spell: Searing Ray 482 | D:3 | Reached skill level 1 in Fighting 482 | D:3 | Reached XP level 3. HP: 13/23 MP: 2/6 678 | D:4 | Reached XP level 4. HP: 28/28 MP: 3/7 713 | D:4 | Found an iron altar of Okawaru. 811 | D:4 | Reached skill level 5 in Conjurations 1003 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, chequers_serial_rivers_room_b, uniq_terence D:3: layout_basic, nicolae_gozag_seed_capital D:4: kennysheep_spiral_hall, layout_loops_corners, kennysheep_little_box Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Constrict | 10 | 2 || 12 Tentacles | 6 | 1 || 7 Dagger | 22 | 6 || 28 Cast: Magic Dart | 7 | || 7 Searing Ray | 3 | 4 || 7 Stab: Sleeping | 7 | 2 || 9 Armour: Skin | 16 | 11 || 27 Dodge: Dodged | 13 | 8 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1001 | 982 | 19 | 0 | 776 | 4 | 250.2 | Dungeon | 1001 | 982 | 19 | 0 | 776 | 4 | 250.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 461 daAuts D:2: 234 daAuts D:1: 201 daAuts D:3: 103 daAuts