Dungeon Crawl Stone Soup version 0.34-a0-28-gcc4a5a2413 (webtiles) character file. Game seed: 10587029254013384720 1 blade888 the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on May 2, 2025. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (49 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 49, Time: 00:00:04 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 1/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 0.1 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History An endoplasm comes into view. A goblin comes into view. It is wielding a +0 club. The hobgoblin hits you. You completely miss the hobgoblin. The endoplasm quivers. Your grab misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin misses you. You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. The hobgoblin is lightly wounded. You constrict the hobgoblin. The hobgoblin hits you. You tentacle-slap the hobgoblin but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. You kill the hobgoblin! The goblin hits you with a +0 club. You closely miss the goblin. Your grab misses the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You die... ### ### #.. ..# #.# #.# #.# #.# #####.#####.### #.............##### #.###.#####.g.....# #.# #......@J...# #.# ########....... #.# ....#.# #.# .#.## #.# ..... #.# ## ### #.# #.######## #........# You could see an endoplasm and a goblin. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 49 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_corners, nicolae_concentric_dashed_squares_wild Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 1 Cast: Magic Dart || 2 Armour: Skin || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 40 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 40 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts