Dungeon Crawl Stone Soup version 0.34-a0-34-g459acda4a3 (webtiles) character file. Game seed: 14104829655276675267 94 blade888 the Conjurer (level 4, -9/28 HPs) Began as an Octopode Conjurer on May 3, 2025. Mangled by an ogre ... wielding a +0 giant club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:03:50 (1698 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 1698, Time: 00:03:50 Health: -9/28 AC: 1 Str: 6 XL: 4 Next: 63% Magic: 1/8 EV: 12 Int: 22 God: Gold: 122 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . m - staff of conjuration rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Magical Staves m - a staff of conjuration (weapon) Scrolls b - 2 scrolls of noise {unknown} d - 2 scrolls of enchant armour {unknown} e - a scroll of blinking {unknown} g - a scroll of immolation {unknown} i - a scroll of fear {unknown} k - a scroll of fog {unknown} l - a scroll of teleportation {unknown} Potions a - a potion of magic c - a potion of enlightenment {unknown} h - a potion of attraction {unknown} j - a potion of heal wounds {unknown} Skills: + Level 1.6 Fighting - Level 2.0 Dodging * Level 3.0 Stealth + Level 2.7 Spellcasting * Level 5.0 Conjurations * Level 0.3 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 4% 2d7 19% 2 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 41% 4 Animate Dead Necr 2% N/A 77% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel a surge of power! You focus your ray upon the ball python. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) You stop channelling your searing ray. An ogre is nearby! The ogre shouts! You see here a ball python corpse. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (100% to hit) You feel a surge of power! The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit) You feel a surge of power! You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The searing ray misses the ogre. The searing ray hits the ogre. The ogre is almost dead. You hit the ogre but do no damage. The ogre is almost dead. You stop channelling your searing ray. The ogre barely misses you. You closely miss the ogre. The ogre is almost dead. The ogre misses you. Unknown command. You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .#.# .... ##.#.#.## ....... ##.#O#.## #.......#### # ##.#.#.#...#########...# #...<....†...†.O@....# ##.#.#.#)....#####...... #............# ##.#. ##.#.#.#.)...# .........†..## .#.#.#.#)..## .#.......### ..##....# ### #....# You could see an ogre. Vanquished Creatures Terence (D:2) An adder (D:3) 2 dart slugs 3 orcs (D:4) 2 ribbon worms (D:2) 8 endoplasms A giant cockroach (D:2) 4 hobgoblins 3 jackals (D:2) 4 quokkas 5 ball pythons 4 bats A frilled lizard (D:1) 6 goblins 2 kobolds 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 283 | D:1 | Learned a level 2 spell: Searing Ray 770 | D:2 | Reached skill level 1 in Fighting 770 | D:2 | Reached XP level 3. HP: 22/23 MP: 6/6 1426 | D:2 | Noticed Terence 1433 | D:2 | Killed Terence 1434 | D:2 | Reached XP level 4. HP: 28/28 MP: 1/7 1529 | D:2 | Learned a level 4 spell: Fulminant Prism 1663 | D:4 | Noticed an ogre 1676 | D:4 | Reached skill level 5 in Conjurations 1698 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, kennysheep_nondescript D:2: layout_basic, minmay_pentomino_u4, uniq_terence D:3: minmay_evil_eye, layout_basic, mainiacjoe_overflow_tiny_flanked D:4: layout_loops_cross, nicolae_sif_muna_little_library, ashenzari_conservatory_becter, serial_shops, shop, st_stairs_12, kennysheep_generic_room_6 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.6 Conjurations | 5 | 5.0 Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.7 Alchemy | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Constrict | 17 | 4 || 21 Short sword | 55 | 4 || 59 Tentacles | 12 | 3 || 15 Staff | | 10 || 10 Cast: Magic Dart | 4 | 1 || 5 Searing Ray | 4 | 4 || 8 Stab: Sleeping | 8 | 2 || 10 Armour: Skin | 35 | 11 || 46 Dodge: Dodged | 43 | 11 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1698 | 1615 | 83 | 0 | 1209 | 4 | 424.5 | Dungeon | 1698 | 1615 | 83 | 0 | 1209 | 4 | 424.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 936 daAuts D:1: 662 daAuts D:3: 53 daAuts D:4: 45 daAuts