Dungeon Crawl Stone Soup version 0.34-a0-34-g459acda4a3 (webtiles) character file. Game seed: 15118326477442063860 869 blade888 the Conjurer (level 8, 0/52 HPs) Began as an Octopode Conjurer on May 3, 2025. Was an Initiate of Gozag. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (10 damage) ... on level 6 of the Dungeon. The game lasted 00:10:18 (5413 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 5413, Time: 00:10:19 Health: 0/52 AC: 1 Str: 12 XL: 8 Next: 3% Magic: 0/13 EV: 12 Int: 22 God: Gozag Gold: 196 SH: 0 Dex: 15 Spells: 3/14 levels left rFire . . . x - +6 long sword of the Orcish Mines {drain, rN+ Dex+4} rCold . . . (no offhand) rNeg + . . (no helmet) rPois . (no amulet) rElec . w - +6 ring of strength rCorr . o - ring of flight SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: gold aura, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 649 gold pieces. You spent 410 gold pieces at shops. You paid 43 gold pieces to Gozag. Inventory: Hand Weapons x - the +6 long sword of the Orcish Mines (weapon) {drain, rN+ Dex+4} (You bought it in a shop on level 5 of the Dungeon) rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Jewellery o - a ring of flight (worn) w - a +6 ring of strength (worn) Wands t - a wand of mindburst (11) Scrolls b - a scroll of enchant armour {unknown} d - 3 scrolls of teleportation f - a scroll of vulnerability g - a scroll of poison i - 2 scrolls of summoning k - a scroll of identify l - 3 scrolls of fear m - a scroll of blinking p - a scroll of amnesia r - a scroll of enchant weapon {unknown} s - a scroll of immolation {unknown} u - a scroll of acquirement {unknown} Potions a - 2 potions of magic c - 2 potions of attraction {unknown} e - a potion of invisibility {unknown} h - a potion of cancellation {unknown} j - a potion of enlightenment {unknown} n - a potion of mutation {unknown} q - 2 potions of moonshine {unknown} v - a potion of heal wounds {unknown} Skills: + Level 3.4 Fighting - Level 2.0 Dodging - Level 6.0 Stealth + Level 3.8 Spellcasting * Level 6.5 Conjurations - Level 3.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 36% 3d9 4% 2 Apportation Tloc 8% N/A 12% 1 Blink Tloc 8% N/A 17% 2 Jinxbite Hex 8% N/A 17% 2 Lesser Beckoning Tloc 8% N/A 17% 2 Sublimation of Blood Necr 4% N/A 17% 2 Dazzling Flash Hex/Fire 8% N/A 34% 3 Ignite Poison Fire/Alch 10% N/A 52% 4 Alistair's Intoxication Alch 11% N/A 67% 5 Starburst Conj/Fire 9% 6d5 99% 6 Summon Hydra Summ 2% N/A 100% 7 Fulsome Fusillade Conj/Alch 12% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ? D:3 [ D:5 *=[(? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the gnoll bouda! The gnoll bouda is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll bouda hits you with a +0 whip! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almost dead, 83% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. You kill the gnoll bouda! The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll is no longer moving quickly. You have reached level 8! The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll is distracted by your dazzling golden aura. Unknown command. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll is no longer distracted by gold. The gnoll shouts! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You stop channelling your searing ray. The gnoll closely misses you. Items here: $ )) [. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd! You die... Your body crumbles into a pile of gold. #.#.#.####### ###............ ..............# #............. #..##.######.. #..##.#.....# #..##.#.....# #....j'.....+ ##.##@#.....# #.##$#....^# ######+######.##.#.....# ....#......##.##.#.....# ....#......'...#.#####... ...)#......#####.# ... ....#####....# #.# .. ....#####....# #.# ....'...'....+ ..# You could see a gnoll. Vanquished Creatures Sigmund (D:6) An ogre (D:3) 2 scorpions 4 bombardier beetles A jelly (D:5) A gnoll bouda (D:6) 19 gnolls 6 adders 2 dart slugs 12 orcs 8 endoplasms 5 giant cockroaches 9 hobgoblins 4 jackals (D:5) 3 quokkas 16 ball pythons 6 bats 7 goblins 7 kobolds 2 rats 116 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 13/18 MP: 5/5 188 | D:1 | Learned a level 2 spell: Searing Ray 672 | D:2 | Reached XP level 3. HP: 22/22 MP: 6/6 705 | D:2 | Reached skill level 1 in Fighting 866 | D:2 | Noticed a scorpion 876 | D:2 | Killed a scorpion 877 | D:2 | Reached skill level 1 in Alchemy 877 | D:2 | Reached XP level 4. HP: 11/28 MP: 0/7 1271 | D:4 | Reached XP level 5. HP: 3/33 MP: 0/8 1574 | D:4 | Found a staircase to the Ecumenical Temple. 1676 | Temple | Entered the Ecumenical Temple 1767 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 1844 | D:1 | Learned a level 4 spell: Fulminant Prism 1877 | D:1 | Found Legeag's Magic Scroll Boutique. 2257 | D:1 | Reached skill level 5 in Conjurations 2262 | D:1 | Reached XP level 6. HP: 14/39 MP: 7/10 2532 | D:1 | Bought 3 scrolls of fear for 120 gold pieces 2532 | D:1 | Bought a scroll of blinking for 95 gold pieces 3127 | D:3 | Reached skill level 5 in Stealth 3431 | D:3 | Found Xiomp's Armour Boutique. 3699 | D:4 | Reached XP level 7. HP: 45/45 MP: 11/11 4525 | D:5 | Entered Level 5 of the Dungeon 4619 | D:5 | Found Gaffoa's General Store. 4637 | D:5 | Found Lusir's Antique Armour Emporium. 4637 | D:5 | Found Pycom's Antique Weapon Shoppe. 4638 | D:5 | Found Duetin Alus's Jewellery Boutique. 4641 | D:5 | Found Jesod's Magic Scroll Emporium. 4872 | D:5 | Bought a jewelled long sword for 195 gold pieces 4872 | D:5 | Identified the +6 long sword of the Orcish Mines {drain, | rN+ Dex+4} (You bought it in a shop on level 5 of the | Dungeon) 5315 | D:6 | Found a sacrificial altar of Ru. 5315 | D:6 | Found a shadowy altar of Dithmenos. 5321 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 5343 | D:6 | Noticed Sigmund 5347 | D:6 | Killed Sigmund 5409 | D:6 | Reached XP level 8. HP: 17/52 MP: 2/13 5413 | D:6 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, serial_shops, shop, hex_medium, serial_park_tiny_2, minivault_26 D:2: layout_rooms, minmay_stone_trees_medium, kennysheep_generic_room_7 D:3: layout_basic, serial_shops, shop D:4: layout_layer_cave, minmay_temple_entry_glassed_door D:5: layout_rooms, nicolae_shop_national_dungeon_mall D:6: layout_basic, gammafunk_temple_overflow_elements, serial_shops, shop, uniq_sigmund, uniq_menkaure Temple: regret_index_temple_chain_breaker Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.4 Stealth | 3 4 5 6 | 6.0 Alchemy | 1 2 3 | 3.0 Conjurations | 5 6 | 6.5 Spellcasting | 3 | 3.8 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 75 | 28 | || 103 Constrict | 24 | 20 | 10 || 54 Tentacles | 18 | 14 | 3 || 35 Double sword | | 34 | 19 || 53 Long sword | | | 6 || 6 Cast: Magic Dart | 3 | 7 | 4 || 14 Searing Ray | 5 | 16 | 8 || 29 Evoke: Wand | | | 2 || 2 Use: Potion | 1 | 1 | || 2 Scroll | | 5 | 1 || 6 Stab: Sleeping | 10 | 12 | 6 || 28 Armour: Skin | 49 | 36 | 21 || 106 Dodge: Dodged | 49 | 34 | 17 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5441 | 5104 | 337 | 0 | 4198 | 7 | 777.3 | Dungeon | 5337 | 5023 | 314 | 0 | 4198 | 6 | 889.5 | Temple | 103 | 80 | 23 | 0 | 0 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1291 daAuts D:4: 1283 daAuts D:1: 1075 daAuts D:2: 796 daAuts D:5: 634 daAuts D:6: 257 daAuts Temple: 103 daAuts