Dungeon Crawl Stone Soup version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 13298533457305579552 1595 blade888 the Conjurer (level 8, -5/54 HPs) Began as an Octopode Conjurer on May 4, 2025. Slain by an orc warrior ... wielding a +0 flail (7 damage) ... on level 6 of the Dungeon. The game lasted 00:05:19 (3167 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 3167, Time: 00:05:20 Health: -5/54 AC: 1 Str: 6 XL: 8 Next: 93% Magic: 13/14 EV: 12 Int: 22 God: Gold: 173 SH: 0 Dex: 11 Spells: 13/16 levels left rFire . . . p - +4 trident (vamp) rCold . . . h - orb {*channel} rNeg . . . (no helmet) rPois . n - amulet of magic regeneration rElec . d - ring of see invisible rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.54/turn (no ring) (no ring) %: channel magic (20%) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 173 gold pieces. Inventory: Hand Weapons p - a +4 vampiric trident (weapon) Missiles j - 12 poisoned darts Armour h - an orb of energy (worn) Jewellery d - a ring of see invisible (worn) n - an amulet of magic regeneration (worn) Wands g - a wand of flame (32) o - a wand of paralysis (12) Scrolls b - 2 scrolls of noise {unknown} f - 5 scrolls of identify {unknown} k - 2 scrolls of teleportation {unknown} Potions a - a potion of magic c - a potion of mutation {unknown} e - a potion of curing {unknown} i - 2 potions of heal wounds {unknown} l - 2 potions of haste {unknown} m - a potion of moonshine {unknown} q - a potion of lignification {unknown} Skills: + Level 4.4 Fighting - Level 2.0 Dodging - Level 6.0 Stealth + Level 4.6 Spellcasting * Level 7.9 Conjurations - Level 4.0 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 80% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 22% N/A 17% 3 Fulminant Prism Conj/Alch 15% 3d10 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 41% 4 Dazzling Flash Hex/Fire 10% N/A 54% 3 Curse of Agony Necr 5% N/A 99% 5 Silence Hex/Air 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc warrior hits you with a +0 flail. The orc closely misses you. You climb upwards. There is a stone staircase leading down here. You puncture the orc! You kill the orc! The orc completely misses you. The orc warrior hits you with a +0 flail! You hit the orc warrior but do no damage. You grab the orc warrior. You squeeze the orc warrior, but do no damage. You constrict the orc warrior. The orc hits you with a +0 mace! The orc warrior hits you with a +0 flail! The orc misses you. The orc warrior barely misses you. You closely miss the orc. Your grab misses the orc. You constrict the orc warrior. The orc warrior hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 flail and wearing a +0 plate armour (moderately wounded, constricted by you, 100% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior! The orc warrior is severely wounded. (Press . to maintain the ray.) Magical energy flows into your mind! You constrict the orc warrior. The orc barely misses you. The orc warrior hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is almost dead. You constrict the orc warrior. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 flail! You die... #.<.........##.#.###.......# #.÷...########.#.###.####..# #...###..............# #.## ....#<#..........##### #.# ..###.#..........# #.# ..##..#..........# #.# ..##..#..........# #.# ..#...#..#######o########.# ###..##.#######)@o........# ##...##......##..........># .#..########..#...........# ....# ##.............# ...## ###...........# ÷...####### #..÷........# .....#....# #...÷.......# ..........# ##.########.# .#........# #.# #.# You could see an orc warrior and an orc. Vanquished Creatures Jeremiah (D:6) A shadowghast (D:6) A steam dragon (D:7) 2 sky beasts A black bear (D:6) An ogre (D:5) A phantom (D:5) A bullfrog (D:6) A scorpion (D:6) A howler monkey (D:6) 2 bombardier beetles (D:5) 2 hounds (D:6) 3 jellies A sleepcap (D:6) 2 iguanas Ijyb (D:4) 2 orc wizards (D:5) 4 adders A shadow imp (D:6) A white imp (D:6) 14 orcs 3 endoplasms A giant cockroach (D:2) A hobgoblin (D:4) 8 jackals A ball python (D:4) A bat (D:3) 3 goblins A kobold (D:3) 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 188 | D:1 | Reached XP level 2. HP: 17/18 MP: 5/5 191 | D:1 | Learned a level 2 spell: Searing Ray 609 | D:4 | Noticed Sigmund 642 | D:3 | Identified the +0 leather armour of the Evening {Fly rPois | rF-} 690 | D:3 | Reached skill level 1 in Fighting 941 | D:3 | Reached XP level 3. HP: 23/23 MP: 6/6 980 | D:4 | Noticed Ijyb 992 | D:4 | Killed Ijyb 1009 | D:4 | Reached XP level 4. HP: 4/28 MP: 0/7 1267 | D:5 | Entered Level 5 of the Dungeon 1281 | D:5 | Reached skill level 5 in Conjurations 1367 | D:5 | Noticed a phantom 1409 | D:5 | Killed a phantom 1410 | D:5 | Reached XP level 5. HP: 31/34 MP: 1/9 1578 | D:5 | Noticed an ogre 1588 | D:5 | Killed an ogre 1589 | D:5 | Reached XP level 6. HP: 41/41 MP: 0/11 1720 | D:5 | Reached skill level 6 in Conjurations 1948 | D:5 | Reached XP level 7. HP: 15/46 MP: 7/12 2255 | D:6 | Reached skill level 1 in Alchemy 2394 | D:6 | Noticed Jeremiah 2422 | D:6 | Killed Jeremiah 2423 | D:6 | Reached skill level 7 in Conjurations 2423 | D:6 | Reached XP level 8. HP: 40/54 MP: 10/14 2528 | D:6 | Reached skill level 5 in Stealth 3167 | D:6 | HP: 2/54 [orc/+0 mace (6)] 3167 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring, nicolae_concentric_dashed_squares_mild, nicolae_shop_information_kiosk D:2: layout_loops_cross, uniq_jessica D:3: layout_basic, serial_shops, nicolae_shop_hallway_plus, uniq_crazy_yiuf_cottage, uniq_grinder D:4: layout_basic, minmay_temple_entry_grid, nicolae_shop_i_like_small_books_too, uniq_ijyb, uniq_eustachio, uniq_sigmund, uniq_duvessa D:5: layout_basic D:6: layout_rooms, minmay_crossroads, uniq_jeremiah D:7: layout_cave_pools, chequers_temple_overflow_minitemple, kennysheep_crisscross, minmay_holes, nicolae_shop_fire_sale [nicolae_sub_dead_trees] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.4 Conjurations | 5 6 7 | 7.9 Spellcasting | 3 4 | 4.6 Stealth | 4 6 | 6.0 Alchemy | 2 4 | 4.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 21 | | || 21 Tentacles | 13 | 2 | 2 || 17 Constrict | 11 | 2 | 3 || 16 Club | 8 | | || 8 Short sword | 10 | 6 | 5 || 21 Trident | | | 12 || 12 Cast: Magic Dart | 3 | 6 | 7 || 16 Searing Ray | 7 | 12 | 30 || 49 Stab: Sleeping | 2 | | 4 || 6 Armour: Skin | 22 | 7 | 39 || 68 Dodge: Dodged | 22 | 7 | 46 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3171 | 3084 | 87 | 0 | 2534 | 7 | 453.0 | Dungeon | 3171 | 3084 | 87 | 0 | 2534 | 7 | 453.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1006 daAuts D:5: 870 daAuts D:3: 492 daAuts D:4: 328 daAuts D:1: 297 daAuts D:2: 151 daAuts D:7: 25 daAuts