Dungeon Crawl Stone Soup version 0.34-a0-35-g6dd01c98c1 (webtiles) character file. Game seed: 15170736220510194073 61 blade888 the Conjurer (level 4, -2/28 HPs) Began as an Octopode Conjurer on May 5, 2025. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:03 (1327 turns). blade888 the Conjurer (Octopode Conjurer) Turns: 1327, Time: 00:03:03 Health: -2/28 AC: 1 Str: 6 XL: 4 Next: 7% Magic: 1/7 EV: 12 Int: 22 God: Gold: 105 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls g - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} m - a scroll of poison {unknown} Potions a - a potion of magic d - a potion of might e - 2 potions of enlightenment {unknown} f - 2 potions of curing {unknown} i - a potion of lignification {unknown} k - 2 potions of resistance {unknown} l - a potion of heal wounds {unknown} n - 3 potions of mutation {unknown} Talismans c - an inkwell talisman Skills: + Level 1.1 Fighting - Level 2.0 Dodging + Level 3.3 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations * Level 1.3 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 21% 2 Inner Flame Hex/Fire 2% N/A 38% 3 Passwall Erth 2% N/A 38% 3 Swiftness Air 2% N/A 38% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Sticky Flame Fire/Alch 2% 2d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (heavily wounded, 64% to hit) The puff of flame hits Sigmund. Sigmund resists. Sigmund is heavily wounded. Sigmund closely misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (heavily wounded, 64% to hit) The puff of flame hits Sigmund. Sigmund resists. Sigmund is severely wounded. Sigmund barely misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (severely wounded, 64% to hit) The puff of flame hits Sigmund. Sigmund resists. Sigmund is severely wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (severely wounded, 64% to hit) The puff of flame hits Sigmund. Sigmund resists. Sigmund is almost dead. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something but does no damage. (Press . to maintain the ray.) Something completely misses you. The searing ray hits something. Something hits you. * * * LOW HITPOINT WARNING * * * Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line The now-empty wand crumbles to dust. You stop channelling your searing ray. It was a potion of might. You feel very mighty all of a sudden. Something hits you. You die... ##### # .....##### # .. #.##.....####### ... ................ .. #####...######## #.#### ###.....# #....## ####.###.#### #@.###............ ##.{...##.###..... #####.##.###.#.#. #..#.....#... #.....######) #######.##...####.. #.>...#.##.#....... #.......#.>####.### #.....###.## #.# # There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 giant cockroaches A hobgoblin (D:1) 2 jackals (D:1) 3 ball pythons 7 bats A goblin (D:1) 3 kobolds 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 331 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 334 | D:1 | Learned a level 2 spell: Searing Ray 527 | D:1 | Found Oschufox's Weapon Shoppe. 655 | D:2 | Noticed Terence 655 | D:2 | Found a faded altar of an unknown god. 661 | D:2 | Noticed Sigmund 663 | D:2 | Killed Terence 664 | D:2 | Reached skill level 1 in Fighting 664 | D:2 | Reached skill level 1 in Shapeshifting 664 | D:2 | Reached XP level 3. HP: 17/23 MP: 0/6 1123 | D:2 | Found a burning altar of Makhleb. 1288 | D:2 | Reached XP level 4. HP: 5/28 MP: 3/7 1327 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_cross, serial_shops, shop D:2: layout_rooms, hellmonk_ecumenical_altar_crossroads, basic_altar, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Fighting | 1 | 1.1 Shapeshifting | 1 | 1.3 Dodging | | 2.0 Spellcasting | | 2.3 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 47 | || 47 Constrict | 13 | || 13 Tentacles | 7 | || 7 Cast: Magic Dart | 3 | || 3 Searing Ray | 4 | 2 || 6 Evoke: Wand | | 9 || 9 Use: Potion | | 1 || 1 Stab: Sleeping | 9 | || 9 Armour: Skin | 29 | 3 || 32 Dodge: Dodged | 27 | 4 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1326 | 1243 | 83 | 0 | 1002 | 2 | 663.0 | Dungeon | 1326 | 1243 | 83 | 0 | 1002 | 2 | 663.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 775 daAuts D:2: 551 daAuts