Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 11459089396315266507 119 blade888 the Conjurer (level 4, -4/33 HPs) Began as a Demonspawn Conjurer on May 9, 2025. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:30 (1943 turns). blade888 the Conjurer (Demonspawn Conjurer) Turns: 1943, Time: 00:02:31 Health: -4/33 AC: 4 Str: 7 XL: 4 Next: 73% Magic: 6/8 EV: 11 Int: 20 God: Gold: 191 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . c - +2 short sword (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: hooves 1, yellow scales 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 191 gold pieces. Inventory: Hand Weapons c - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) Jewellery l - a ring of wizardry Scrolls e - 2 scrolls of noise h - a scroll of identify j - a scroll of brand weapon k - a scroll of poison m - 2 scrolls of blinking n - a scroll of vulnerability o - 2 scrolls of teleportation Potions b - a potion of magic d - a potion of curing f - a potion of might {unknown} g - 5 potions of moonshine {unknown} i - a potion of ambrosia {unknown} Skills: + Level 2.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Vehumet Shops: D:3 ( Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in yellow scales. (AC +2) Message History A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! x3; You hear a shout! The gnoll closely misses you. The gnoll misses you. The gnoll hits you from afar with a +0 spear. A gnoll comes into view. It is wielding a +0 whip. You barely miss the gnoll. Your kick misses the gnoll. The gnoll hits you with a +0 halberd! The gnoll hits you from afar with a +0 spear. You hit the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, very poisoned, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! You die... ###### .....# ####.# # #.# ### ####'### jj# .......# #j# .......# #)# .......# #@# .......#########.# .................# .)...############# ####...# ...#...# ...#...# #..#...# ...#.### You could see 3 gnolls. Vanquished Creatures 5 gnolls 3 adders 2 dart slugs An orc (D:3) 7 endoplasms 5 giant cockroaches 6 hobgoblins 3 quokkas 4 ball pythons 3 bats A frilled lizard (D:3) 5 goblins 8 kobolds 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 183 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 183 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 640 | D:2 | Found a radiant altar of Vehumet. 642 | D:2 | Reached skill level 1 in Fighting 703 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 703 | D:2 | Reached XP level 3. HP: 20/26 MP: 6/6 707 | D:2 | HP: 1/26 [gnoll/+0 spear (5)] 722 | D:2 | Learned a level 2 spell: Searing Ray 870 | D:2 | Reached XP level 4. HP: 13/32 MP: 0/7 1000 | D:2 | Reached skill level 5 in Conjurations 1260 | D:3 | Found Buxeomp's Weapon Emporium. 1335 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1943 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: layout_rooms, basic_altar, nicolae_grassy_gnolls D:3: layout_basic, mainiacjoe_overflow_catwalk, serial_shops, nicolae_shop_tiny_waterfront Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 61 | 54 || 115 Kick | 2 | 13 || 15 Cast: Magic Dart | 5 | || 5 Searing Ray | 3 | 1 || 4 Use: Potion | 1 | || 1 Scroll | | 6 || 6 Stab: Sleeping | 2 | 4 || 6 Armour: Robe | 42 | 25 || 67 Dodge: Dodged | 46 | 20 || 66