Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 17415204264006452204 856 blade888 the Conjurer (level 7, -1/52 HPs) Began as a Demonspawn Conjurer on May 14, 2025. Slain by a centaur (5 damage) ... on level 7 of the Dungeon. The game lasted 00:07:04 (5142 turns). blade888 the Conjurer (Demonspawn Conjurer) Turns: 5142, Time: 00:07:04 Health: -1/52 AC: 2 Str: 13 XL: 7 Next: 70% Magic: 17/21 EV: 14 Int: 21 God: Gold: 192 SH: 0 Dex: 11 Spells: 2/13 levels left rFire . . . i - +1 short sword (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ o - ring of magical power HPRegen 0.28/turn e - +6 ring of strength MPRegen 0.17/turn %: no passive effects @: about to teleport A: hooves 1, repulsion field 2, powered by death 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons i - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) w - the +2 scale mail "Yxueff" {rF+ Dex+5 Stlth+} (You found it on level 8 of the Dungeon) rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. Jewellery e - a +6 ring of strength (worn) o - a ring of magical power (worn) r - a ring of fire s - an amulet of guardian spirit v - a ring of ice Wands t - a wand of flame (10) x - a wand of warping (5) Scrolls d - a scroll of butterflies {unknown} g - 2 scrolls of identify {unknown} h - a scroll of teleportation j - a scroll of fear {unknown} l - 2 scrolls of poison {unknown} n - 2 scrolls of amnesia {unknown} q - a scroll of acquirement {unknown} Potions b - a potion of magic c - 2 potions of curing f - 3 potions of attraction {unknown} k - a potion of moonshine {unknown} m - 6 potions of brilliance {unknown} p - a potion of invisibility {unknown} u - a potion of haste {unknown} Skills: + Level 3.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting * Level 6.6 Conjurations * Level 4.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 52% 1d2 4% 1 Apportation Tloc 6% N/A 12% 1 Kinetic Grapnel Frge 12% 1d4 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Fedhas Makhleb Qazlal Uskayaw Shops: D:7 ( Innate Abilities, Weirdness & Mutations You have large cloven feet. You are surrounded by a moderate repulsion field. (EV +3) You regenerate a little health from kills. Message History The steam dragon hisses angrily. The centaur hits you. The centaur kicks you but does no damage. A bullfrog comes into view. The steam dragon breathes steam at you. The ball of steam hits you!! The centaur hits you. The centaur barely misses you. The steam dragon moves out of view. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You are engulfed in a cloud of scalding steam. The centaur barely misses you. x2 Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The centaur misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. The centaur kicks you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (moderately wounded, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The bullfrog is engulfed in a cloud of scalding steam. The centaur hits you. You die... ≈..#...........##.# #.### ≈..#.####.#...###.### #.# ≈.... ............>######.# ..#. ###.##..####.........# .# #+##..# #.######### ...# #.# ..# #.# ####.# #c@..# #F#### .§§ #.#. #.#. # .D #. .. You could see a bullfrog and a centaur. Vanquished Creatures A steam dragon (D:8) A sky beast (D:7) A centaur (D:8) A kobold brigand (D:8) A scorpion (D:4) A bombardier beetle (D:3) A jelly (D:8) A gnoll bouda (D:8) An orc priest (D:4) A sleepcap (D:4) Natasha (thrice) (D:3) 8 gnolls 4 adders 5 dart slugs 7 endoplasms 4 giant cockroaches 12 hobgoblins 6 jackals 9 orcs 2 ball pythons 7 bats 4 frilled lizards 6 goblins 10 kobolds 10 quokkas 5 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 505 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 505 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 705 | D:1 | Learned a level 2 spell: Searing Ray 1363 | D:2 | Reached XP level 3. HP: 17/25 MP: 6/6 1416 | D:2 | Reached skill level 1 in Fighting 1511 | D:2 | Reached skill level 1 in Alchemy 1800 | D:3 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 1800 | D:3 | Reached XP level 4. HP: 32/32 MP: 7/7 2064 | D:3 | Noticed Natasha 2066 | D:3 | Reached skill level 5 in Conjurations 2158 | D:3 | Killed Natasha 2159 | D:3 | Gained mutation: You are surrounded by a moderate repulsion | field. (EV +3) [demonic ancestry] 2159 | D:3 | Reached XP level 5. HP: 37/37 MP: 9/9 2354 | D:3 | Found a hide-covered altar of Uskayaw. 2566 | D:3 | Noticed Natasha 2569 | D:3 | Killed Natasha 2764 | D:3 | Found a blossoming altar of Fedhas. 2834 | D:3 | Noticed Natasha 2838 | D:3 | Killed Natasha 3068 | D:4 | Gained mutation: You have large cloven feet. [demonic | ancestry] 3068 | D:4 | Reached XP level 6. HP: 44/44 MP: 8/10 3495 | D:4 | Found a stormy altar of Qazlal. 4067 | D:4 | Learned a level 4 spell: Fulminant Prism 4072 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4158 | D:5 | Entered Level 5 of the Dungeon 4180 | D:5 | You fall into a shaft and drop 3 floors! 4191 | D:8 | Noticed a steam dragon 4199 | D:8 | Killed a steam dragon 4291 | D:8 | Reached skill level 6 in Conjurations 4292 | D:8 | Reached XP level 7. HP: 51/51 MP: 12/12 4429 | D:8 | Found a burning altar of Makhleb. 4503 | D:8 | Identified the +2 scale mail "Yxueff" {rF+ Dex+5 Stlth+} 5003 | D:7 | Found Icysig's Hydra Hut. 5013 | D:7 | Noticed an eight-headed hydra 5142 | D:7 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_corners, serial_glass, glass_columns_c, glass_columns_b D:2: layout_basic, minmay_misc_feat_room D:3: layout_loops_ring, nicolae_uskayaw_murder_on_the_dancefloor, fedhas_altar_4, uniq_natasha D:4: layout_loops_corners, lemuel_round_altar, hangedman_abyss_or_decor_jellyfish_corner, kennysheep_generic_room_6 D:5: layout_basic, mainiacjoe_overflow_tiny_flanked D:7: erik_cavepeople, layout_basic, mainiacjoe_overflow_concentric_impassable, doesnt_shop_hydraphobe D:8: layout_loops_cross, grunt_temple_overflow_order_and_chaos_2, nicolae_ru_the_path_less_chosen, chequers_serial_rivers_micro_c, nicolae_concentric_dashed_squares_mild, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.2 Alchemy | 1 2 3 4 | 4.6 Conjurations | 5 6 | 6.6 Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 15 | | || 15 Short sword | 73 | 43 | 6 || 122 Kick | | 5 | 2 || 7 Cast: Magic Dart | 27 | 9 | || 36 Searing Ray | 3 | 28 | 17 || 48 Evoke: Wand | | 2 | || 2 Use: Scroll | | 1 | 1 || 2 Potion | | | 1 || 1 Stab: Sleeping | 1 | 5 | 1 || 7 Armour: Robe | 57 | 22 | 30 || 109 Dodge: Dodged | 49 | 57 | 21 || 127