Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 17018573650735024141 41 blade888 the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on May 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:21 (1434 turns). blade888 the Conjurer (Demonspawn Conjurer) Turns: 1434, Time: 00:01:22 Health: 26/26 AC: 4 Str: 13 XL: 3 Next: 32% Magic: 6/6 EV: 11 Int: 20 God: Gold: 19 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.24/turn i - +6 ring of strength MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: antennae 1, slimy green scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of wizardry (worn) i - a +6 ring of strength (worn) Scrolls f - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} Potions b - a potion of mutation {unknown} e - a potion of might {unknown} g - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 3% 2 Fulminant Prism Conj/Alch 5% 3d7 22% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 22% 4 Airstrike Air 1% 2d(1-17) 50% 4 Forge Lightning Spire Air/Frge 2% 3d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in slimy green scales. (AC +2) Message History Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 18, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! You stop channelling your searing ray. The adder hisses angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The searing ray hits the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The searing ray hits the adder! You kill the adder! You feel sick. You stop channelling your searing ray. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You now have 19 gold pieces (gained 8). A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#. .###.... #.# #..[## ..:.... #.# #.... .....# ##.# #... .....###..# #... ....##..>########... ..####.................. #.r.....#†#..#########.. #..####@†.......######.. #..........###......... #............#########.. ..............# #.. ..............# ### ..............# ..............# ............### #...........# You could see a rat (asleep). Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 ball pythons 5 bats (D:1) 4 goblins (D:1) A kobold (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 308 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 308 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 311 | D:1 | Learned a level 2 spell: Searing Ray 1237 | D:2 | Reached skill level 1 in Fighting 1342 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1342 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1434 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, serial_bayou_pond_d D:2: layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Short sword || 5 Cast: Magic Dart || 36 Searing Ray || 5 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 6