Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 13127719393161860393 535 blade888 the Conjurer (level 7, 52/52 HPs) Began as a Demonspawn Conjurer on May 18, 2025. Was an Initiate of Gozag. Quit the game on level 5 of the Dungeon. The game lasted 00:06:56 (4419 turns). blade888 the Conjurer (Demonspawn Conjurer) Turns: 4419, Time: 00:06:57 Health: 52/52 AC: 5 Str: 7 XL: 7 Next: 4% Magic: 16/21 EV: 11 Int: 21 God: Gozag Gold: 401 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . c - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . s - +1 pair of boots Will ..... (no amulet) Stlth ++++ g - ring of magical power HPRegen 0.28/turn (no ring) MPRegen 0.17/turn %: no passive effects @: gold aura, wreathed by umbra A: thin skeletal structure 1, demonic magic 1, foul shadow 2 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 479 gold pieces. You paid 78 gold pieces to Gozag. Inventory: Hand Weapons c - a +0 sling (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) s - a +1 pair of boots (worn) Jewellery g - a ring of magical power (worn) Scrolls f - a scroll of butterflies {unknown} i - 4 scrolls of identify {unknown} j - 3 scrolls of vulnerability {unknown} k - a scroll of teleportation {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of revelation {unknown} t - 3 scrolls of fear {unknown} u - 2 scrolls of torment {unknown} v - a scroll of poison {unknown} w - a scroll of acquirement {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} h - a potion of ambrosia {unknown} l - a potion of heal wounds {unknown} m - 3 potions of attraction {unknown} p - a potion of berserk rage {unknown} q - 2 potions of lignification {unknown} r - a potion of curing {unknown} Skills: + Level 3.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting * Level 6.5 Conjurations * Level 1.4 Forgecraft You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Battlesphe Conj/Frge 20% 2d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Bombard Conj/Erth 8% 9d2 99% 6 Death Channel Necr 1% N/A 100% 6 Fortress Blast Frge 13% 6d4 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Spellspark Servitor Conj/Frge 10% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Okawaru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Spells you cast may paralyse adjacent enemies. You are shadowed, sometimes releasing foul flame when damaged in melee. Message History You stop channelling your searing ray. You now have enough gold to petition Gozag for potion effects. You now have 401 gold pieces (gained 8). A jelly comes into view. The jelly quivers. A jelly is nearby! A jelly is nearby! A jelly is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (100% to hit) The magic dart hits the jelly. The jelly is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (lightly wounded, 100% to hit) The magic dart hits the jelly. The jelly is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (heavily wounded, 100% to hit) The magic dart hits the jelly. The jelly is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (severely wounded, 100% to hit) The magic dart hits the jelly! You kill the jelly! You have reached level 7! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...#.# #...#.#.# #....<#.# ###..##.# ......#.# ..# ####.. #.# ....# ....$.#.# ...## ......#.## .... ...##..@.# (.. #... #....###### #.# ###.......####.# ### #.#####......# #.. #.........#..###.. #.........##...#.. ..........##.#.... #.........##.##... ############.###.# There were no monsters in sight! Vanquished Creatures Sigmund (D:3) A howler monkey (D:5) A hound (D:4) 2 jellies A gnoll bouda (D:5) An iguana (D:5) Natasha (D:4) 4 adders 5 gnolls (D:5) A white imp (D:5) 2 ribbon worms 5 endoplasms 4 giant cockroaches 9 hobgoblins 4 jackals 6 orcs 5 quokkas 6 ball pythons 2 bats (D:1) 4 frilled lizards 15 goblins 4 kobolds 6 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 157 | D:1 | Found a faded altar of an unknown god. 162 | D:1 | You fall into a shaft and drop 1 floor! 176 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 176 | D:2 | Reached XP level 2. HP: 20/20 MP: 0/5 330 | D:2 | Learned a level 2 spell: Searing Ray 364 | D:2 | Reached skill level 1 in Fighting 755 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 755 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1245 | D:3 | Found a radiant altar of Vehumet. 1461 | D:3 | Found a hazy altar of Hepliaklqana. 1554 | D:3 | Noticed Sigmund 1565 | D:3 | Killed Sigmund 1566 | D:3 | Reached skill level 5 in Conjurations 1566 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/8 1566 | D:3 | Reached XP level 5. HP: 39/39 MP: 4/9 2073 | D:4 | Noticed Natasha 2077 | D:4 | Killed Natasha 2157 | D:4 | Gained mutation: You are shadowed, sometimes releasing foul | flame when damaged in melee. [demonic ancestry] 2157 | D:4 | Reached XP level 6. HP: 46/46 MP: 10/10 2534 | D:4 | Found a staircase to the Ecumenical Temple. 2562 | Temple | Entered the Ecumenical Temple 2579 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 2647 | D:4 | Found a broken altar of Ashenzari. 2842 | D:4 | Reached skill level 6 in Conjurations 3962 | D:5 | Entered Level 5 of the Dungeon 3974 | D:5 | Learned a level 4 spell: Fulminant Prism 4107 | D:5 | Reached skill level 1 in Forgecraft 4242 | D:5 | Found a burning altar of Makhleb. 4419 | D:5 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 4419 | D:5 | Reached XP level 7. HP: 52/52 MP: 12/12 4419 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_s, chequers_hall_statues_corner_a, chequers_hall_statues_corner_a, minmay_goblin_outpost D:3: layout_basic, nicolae_hepliaklqana_hippocampus, nicolae_overflow_hidden_temple, serial_curves, eino_curves_03, eino_curves_04, eino_curves_02, minmay_misc_feat_chi, uniq_sigmund D:4: layout_gridville, evilmike_ruin_ashenzari, minmay_temple_entry_enclosed_plants, uniq_natasha D:5: layout_basic, mainiacjoe_overflow_six_doors_small Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.2 Spellcasting | 3 | 3.7 Conjurations | 5 6 | 6.5 Forgecraft | 1 | 1.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 45 | 57 | || 102 Cast: Magic Dart | 38 | 27 | || 65 Searing Ray | 8 | 24 | || 32 Armour: Robe | 13 | 21 | || 34 Dodge: Dodged | 22 | 21 | || 43