Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 6519137602925021115 37 blade888 the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on May 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:39 (878 turns). blade888 the Conjurer (Demonspawn Conjurer) Turns: 878, Time: 00:01:40 Health: 26/26 AC: 3 Str: 7 XL: 3 Next: 21% Magic: 6/6 EV: 11 Int: 20 God: Gold: 57 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . k - +2 dagger (speed) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... i - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: no status effects A: powered by pain 1, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons k - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery i - an amulet of magic regeneration (worn) Scrolls c - 2 scrolls of immolation {unknown} h - a scroll of enchant weapon {unknown} j - 2 scrolls of vulnerability {unknown} Potions b - a potion of magic e - a potion of cancellation {unknown} f - 3 potions of attraction {unknown} g - a potion of mutation {unknown} l - a potion of curing {unknown} Skills: + Level 1.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Stone Arrow Conj/Erth 22% 3d8 17% 3 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Dazzling Flash Hex/Fire 4% N/A 41% 3 Passwall Erth 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Curse of Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Your movements are slightly less encumbered by armour. (ER -2) Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel less encumbered by your armour. You stop channelling your searing ray. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. You closely miss the goblin. The goblin unwields a +0 sling. The goblin wields a +0 dagger. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Stone Arrow and Passwall to your library. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######## .......######## #.........# #..######.# ###..#### #.# #.@.....###.## #.#..##.....<###### #.#..####....)..... #.#..# #.....###### .....####...## #g#.....†...# #.########.## .. #.# ##'## You could see a hobgoblin. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 5 hobgoblins 4 jackals (D:2) 4 ball pythons (D:1) 2 bats 7 goblins 5 kobolds 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blade888 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 458 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 458 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 605 | D:1 | Learned a level 2 spell: Searing Ray 802 | D:2 | Reached skill level 1 in Fighting 840 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 840 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 878 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_rooms D:2: layout_loops_corners, serial_shops, nicolae_shop_gaudy_bauble, grunt_ministairs_3, kennysheep_small_spiral Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 19 Cast: Magic Dart || 41 Searing Ray || 2 Armour: Robe || 14 Dodge: Dodged || 23