blejac99 Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (1, -6, D:1) a stone (5, -34, D:1) a +0 dagger (15, -36, D:1) a +0 club 22 stones (20, -41, D:1) a stone (24, -43, D:1) a +0 short sword (26, -7, D:1) a +0 leather armour (31, -46, D:1) a +0 club (40, -35, D:1) a cursed -2 ring of dexterity (43, -1, D:1) a +0 leather armour (53, -21, D:1) 3 large rocks (53, -14, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 8, D:2) 13 stones (6, 14, D:2) a +0 ring mail (8, 7, D:2) a +0 club (10, 24, D:2) a +0 club (13, -9, D:2) a +0 dagger a cursed +0 chain mail (13, 10, D:2) a +0 mace (17, -15, D:2) 20 stones (17, 4, D:2) a potion of degeneration (18, -15, D:2) a +0 club (19, 15, D:2) a +0 club (31, 26, D:2) a +0 ring mail (46, -3, D:2) a cursed +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour of poison resistance a +0 scale mail (4, -2, D:3) a cursed -2 club (8, 15, D:3) a +0 falchion (18, 19, D:3) 22 stones (25, -1, D:3) a +0 whip (38, -20, D:3) a +0 dagger (45, -24, D:3) a +0 club (46, -24, D:3) a +0 club (50, -14, D:3) 21 bolts (50, 6, D:3) a +0 centaur barding (52, 16, D:3) a +0 robe (62, -13, D:3) a +0 trident (63, 17, D:3) 24 sling bullets Level 4 of the Dungeon [Shop] Vuovos's Antique Armour Emporium a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) the +0 robe "Anyrydy" {-Tele +Inv Regen+ Int-4} (15 gold) It affects your intelligence (-4). It lets you turn invisible. It prevents most forms of teleportation. It increases your rate of regeneration. a +0 leather armour (44 gold) a +1 cloak of invisibility (363 gold) a +0 ring mail (88 gold) a +0 robe (15 gold) a +0 chain mail (99 gold) a +0 robe (15 gold) a +1 pair of boots of stealth (363 gold) [Shop] Cawuig's Antique Weapon Shoppe a +0 shortbow (66 gold) a +0 flail (77 gold) the +4 halberd of Buludafy {venom, rElec rN+} (946 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from negative energy. a +4 falchion of holy wrath (602 gold) a +0 club (22 gold) a cursed -2 club (2 gold) a +0 falchion (66 gold) a +0 club (22 gold) a +0 broad axe (88 gold) the cursed +3 falchion "Human's Bane" {speed, +Blink MP+9} (770 gold) Attacks with this weapon are significantly faster. It affects your magic capacity (+9). It lets you blink. It has a curse placed upon it. the +2 great sword "Tijorch" {flame, Int+4} (816 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). a +0 short sword (66 gold) a +0 rapier (88 gold) a +0 vampiric spear (242 gold) (0, 0, D:4) a +0 robe (9, -22, D:4) a +0 leather armour (14, -18, D:4) a +0 scale mail (18, -24, D:4) a +0 war axe (27, -21, D:4) a +4 ring mail (46, -32, D:4) 19 bolts (50, -1, D:4) a +0 robe (58, -5, D:4) 19 bolts (63, -16, D:4) a +2 halberd of flaming a +0 robe (67, -18, D:4) a +0 ring mail Level 5 of the Dungeon (5, -4, D:5) a cursed +0 hand axe (7, -17, D:5) a +0 hand axe (unseen) (8, -18, D:5) a +1 dagger of venom a +0 robe an orc corpse (skeletalised by now) (9, -4, D:5) a +0 trident (15, -17, D:5) 22 stones (20, -16, D:5) 21 arrows the Ecumenical Temple an ossuary (0, 0, Ossuary) a bog body corpse