blinkfrog the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 plate armour (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 5, D) an uncursed ring of flight (11, 1, D) a +0 long sword the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +7 Singing Sword the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +6 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a +3 great mace of crushing (19, 1, D) an uncursed staff of cold (19, 16, D) a manual of Stealth (19, 17, D) a crystal ball of energy (19, 32, D) an uncursed ring of magical power (19, 33, D) a +2 robe (20, 0, D) a +0 dagger (20, 1, D) a fan of gales (20, 16, D) an uncursed staff of wizardry (20, 17, D) a book of Geomancy (20, 32, D) a phantom mirror (20, 33, D) a +2 robe (21, 1, D) a +2 dagger of draining (21, 16, D) a +1 pair of gloves of archery (21, 32, D) a phantom mirror (21, 33, D) a +1 scale mail of cold resistance (21, 34, D) a +1 shadow dragon armour (22, 0, D) an uncursed staff of cold (22, 1, D) a phial of floods (22, 16, D) a +0 long sword (22, 19, D) a +0 flail (22, 21, D) a +0 scimitar a +4 ring of intelligence (22, 32, D) a box of beasts (22, 33, D) an uncursed amulet of harm (22, 34, D) a potion of agility (22, 38, D) 135 gold pieces (23, 0, D) a cursed staff of summoning (23, 1, D) an uncursed amulet of faith (23, 4, D) a +4 short sword of draining a +0 robe (23, 5, D) a +4 short sword of venom a +0 robe (23, 16, D) a +0 flail (23, 17, D) the Incunabulum of the Last Demons Spells Type Level a - Freeze Ice 1 b - Blink Translocation 2 c - Force Lance Conjuration/Translocation 4 d - Malign Gateway Summoning/Translocation 7 (23, 18, D) a book of Battle (23, 19, D) a +0 scimitar (23, 20, D) a +0 dire flail a +0 cloak a +0 dire flail (23, 21, D) a +0 glaive a +0 antimagic falchion (23, 32, D) Sif Muna's Handbook of Ghastly Cold Spells Type Level a - Animate Skeleton Necromancy 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Corpse Rot Necromancy 2 e - Bolt of Draining Conjuration/Necromancy 5 (23, 33, D) a box of beasts (23, 34, D) the ring "Ofinoyreo" {rElec rF+} [ring of protection from fire] It protects you from fire. It insulates you from electricity. (24, 1, D) a +0 short sword (24, 4, D) an uncursed staff of fire a +0 robe a +0 battleaxe of flaming a +0 plate armour (24, 6, D) a cursed +1 battleaxe a +2 hunting sling of flaming a +0 robe a +6 dagger of electrocution a +0 robe (24, 16, D) a +2 robe of cold resistance (24, 18, D) a +0 long sword (24, 19, D) a +0 great sword of electrocution the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. a +0 long sword a +0 long sword a +0 trident (24, 20, D) a +0 hand axe a +0 whip a cursed +0 cloak (24, 21, D) the +2 war axe of the Sage {elec, +Blink} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you blink. a +2 quarterstaff of draining (24, 32, D) an uncursed staff of wizardry (24, 33, D) a +1 war axe of freezing (24, 34, D) an uncursed amulet of rage (24, 39, D) 9 gold pieces (24, 41, D) 144 gold pieces (25, 0, D) a +0 battleaxe (25, 1, D) an uncursed amulet of regeneration (25, 5, D) a cursed +0 mace a +0 robe an uncursed amulet of the gourmand (25, 17, D) a book of Air (25, 18, D) a +6 glaive of venom a +0 war axe (25, 19, D) a +2 amulet of reflection a +0 battleaxe a cursed +0 cloak (25, 20, D) a +0 glaive (25, 21, D) a +0 glaive a +0 mace (25, 32, D) a +5 quarterstaff of protection (25, 33, D) a lamp of fire (25, 34, D) a box of beasts (25, 42, D) 72 gold pieces (26, 0, D) the cursed +0 quarterstaff of Mana {flame, rN+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from negative energy. It has a curse placed upon it. (26, 1, D) a +0 dagger (26, 5, D) a +0 robe (26, 7, D) a +3 bardiche a +0 plate armour (26, 16, D) an uncursed staff of conjuration (26, 17, D) a +0 mace (26, 18, D) a +0 glaive (26, 20, D) a cursed +0 trident an uncursed amulet of regeneration (26, 32, D) a disc of storms (26, 33, D) a +1 war axe of electrocution (26, 34, D) the ring "Lalog" {rElec Str+5} [ring of strength] It affects your strength (+5). It insulates you from electricity. (26, 37, D) 441 gold pieces (26, 38, D) 189 gold pieces (26, 40, D) 180 gold pieces (26, 41, D) 153 gold pieces (27, 0, D) a +2 dagger of venom (27, 16, D) a +0 long sword (27, 17, D) a +4 scale mail of poison resistance (27, 32, D) a sack of spiders (27, 33, D) a +2 hunting sling of flaming (27, 34, D) a +2 flail of crushing (27, 44, D) 9 gold pieces (28, 1, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (28, 16, D) a book of Cantrips (28, 17, D) a lamp of fire (28, 32, D) a book of Power (28, 33, D) a lamp of fire (29, 0, D) a +3 leather armour of magic resistance (29, 1, D) a +4 war axe of chopping (29, 17, D) a +1 plate armour of magic resistance (29, 32, D) 2 potions of haste (29, 33, D) a +1 robe of resistance (29, 36, D) 9 gold pieces (34, 28, D) a +1 long sword of holy wrath (35, 0, D) a +2 scale mail of cold resistance (35, 14, D) a +0 dagger (35, 15, D) the +8 chain mail of Qedo {Int+4 Stlth+} It affects your intelligence (+4). It makes you more stealthy. (35, 28, D) a crystal ball of energy (35, 29, D) a +4 ring of slaying (36, 0, D) a sack of spiders (36, 1, D) a +1 robe of the Archmagi (36, 14, D) an uncursed staff of air (36, 28, D) a +3 hand axe of electrocution (36, 29, D) the +1 leather armour "Qeziaxtu" {rElec Regen+ Dex+2} It affects your dexterity (+2). It insulates you from electricity. It increases your rate of regeneration. (37, 1, D) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (37, 14, D) the +2 leather armour "Toro" {*Corrode rPois Dex+4} It affects your dexterity (+4). It protects you from poison. It may corrode you when you take damage. (37, 28, D) a +3 leather armour of positive energy (37, 29, D) a +2 executioner's axe of chopping (38, 0, D) a +4 halberd of flaming (38, 1, D) a +3 blowgun (38, 4, D) a +2 vampiric scythe (38, 5, D) a +4 scythe of venom (38, 14, D) a disc of storms (38, 15, D) a large rock a crystal ball of energy (38, 18, D) a +0 trident a +0 plate armour (38, 28, D) a +2 spear of venom (38, 29, D) a lamp of fire (38, 34, D) a +0 glaive a cursed +0 robe (39, 0, D) a +1 hand axe of freezing (39, 1, D) a +3 chain mail of poison resistance (39, 14, D) a disc of storms (39, 15, D) a crystal ball of energy (39, 17, D) a +0 short sword a +0 plate armour a cursed -3 scimitar a +0 chain mail a large rock (39, 18, D) a +0 battleaxe a +0 chain mail (39, 19, D) a +0 flail a +0 plate armour (39, 28, D) a +4 long sword of holy wrath (39, 29, D) a lamp of fire (39, 33, D) a +2 short sword of freezing a +0 robe (39, 37, D) a +0 dire flail a +2 robe of magic resistance (40, 1, D) a +1 pair of gloves of archery (40, 5, D) the +6 arbalest "Damnation" {damnation} (40, 14, D) the ring "Watabing" {rF- MR+ Str+3 Int+2} [ring of protection from magic] It affects your strength (+3). It affects your intelligence (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (40, 17, D) a +0 falchion a +0 war axe a +0 chain mail (40, 20, D) a bolt (40, 28, D) a +1 scale mail of fire resistance (40, 29, D) a book of Beasts (40, 36, D) a +0 mace a +0 robe a +0 shield (41, 0, D) an uncursed staff of conjuration (41, 1, D) a crystal ball of energy (41, 6, D) the +8 scimitar of Dung {freeze, -Tele rElec Str+6 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. (41, 14, D) the cursed +1 long sword "Reakhloka" {slice, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It has a curse placed upon it. (41, 15, D) a +2 robe of resistance (41, 17, D) a +0 long sword a +0 arbalest 21 bolts a +0 chain mail 4 large rocks (41, 18, D) a +1 great sword a +0 arbalest 16 bolts a +0 plate armour (41, 19, D) a +0 giant spiked club a +0 giant club a +2 long sword of freezing a +0 chain mail (41, 28, D) a +5 blowgun (41, 29, D) the cursed +2 rapier of Invincibility {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It has a curse placed upon it. (42, 1, D) an uncursed ring of flight (42, 14, D) a book of Burglary (42, 15, D) the ring "Keneasy" {+Fly rN+} [ring of positive energy] It protects you from negative energy. It lets you fly. an uncursed ring of protection from fire (42, 18, D) a bolt (42, 19, D) a +1 flail of protection a +0 robe (42, 28, D) a +3 scale mail of poison resistance (43, 14, D) a +1 scale mail of positive energy (43, 15, D) a fan of gales (43, 28, D) a lamp of fire (43, 29, D) an uncursed staff of cold (44, 28, D) the +9 shortbow of the Cup {venom, rElec Dex+3} It poisons the ammo it fires. It affects your dexterity (+3). It insulates you from electricity. (49, 0, D) an uncursed staff of power (49, 1, D) the ring of Padoplul {*Drain +Fly rF+ Stlth-} [ring of loudness] It protects you from fire. It lets you fly. It causes draining when unequipped. It makes you less stealthy. a +2 chain mail of cold resistance (49, 12, D) an uncursed staff of fire (49, 24, D) a +3 ring of strength (49, 28, D) a +0 long sword (49, 36, D) a +2 falchion of protection (49, 37, D) a +3 plate armour of poison resistance (50, 0, D) a sack of spiders (50, 12, D) a cursed -2 ring of slaying (50, 13, D) the Grimoire of Evil Curses Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Gell's Gravitas Hexes/Translocation 3 c - Leda's Liquefaction Hexes/Earth 4 d - Excruciating Wounds Charms/Necromancy 5 e - Simulacrum Ice/Necromancy 6 a book of Alchemy (50, 24, D) a +3 hand axe of flaming (50, 25, D) a +0 hand axe (50, 28, D) a +0 dire flail (50, 29, D) a +1 glaive of venom the +2 ratskin cloak {rPois rN+ Int-1 Dex-1} It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. (50, 36, D) an uncursed ring of fire (50, 37, D) a +1 scythe of venom (51, 0, D) a fan of gales (51, 1, D) a lamp of fire (51, 5, D) a cursed +0 spear a +0 robe (51, 13, D) an uncursed ring of positive energy the +3 leather armour of the Stallion {rN+} It protects you from negative energy. (51, 27, D) a +2 trident of holy wrath a +5 dagger of speed (51, 30, D) a +2 mace of draining (51, 36, D) an uncursed ring of see invisible (51, 37, D) a +0 hand axe of electrocution (52, 0, D) a +1 short sword of venom (52, 1, D) a +3 hunting sling of flaming (52, 12, D) a Grand Grimoire (52, 24, D) a +2 robe of positive energy (52, 25, D) a +2 mace of draining (52, 27, D) a +0 trident a +0 scimitar (52, 28, D) a cursed -1 trident (52, 36, D) the +5 plate armour "Raydeaps" {rPois rF+++ Str-3 Slay-6} It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It renders you almost immune to fire. It protects you from poison. (52, 37, D) the amulet "Imnax" {Dismiss rElec MP+9} [amulet of dismissal] It may teleport away creatures that harm you. It insulates you from electricity. It affects your magic capacity (+9). (53, 1, D) an uncursed staff of conjuration (53, 4, D) a +0 scythe of venom (53, 5, D) a +0 trident the ring of Wuwi {Int+2 Dex+5} [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (+5). (53, 13, D) a crystal ball of energy (53, 37, D) the +5 flail of the Chain {speed, +Fly rC+ rN+ MP+9} Attacks with this weapon are significantly faster. It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). It lets you fly. (54, 1, D) an uncursed staff of poison (54, 5, D) a +0 glaive (54, 12, D) an uncursed staff of fire (54, 13, D) a +2 chain mail of fire resistance (54, 24, D) an uncursed staff of poison (54, 36, D) a +3 amulet of reflection (55, 0, D) a +3 halberd of venom (55, 1, D) a +1 scimitar of holy wrath (55, 12, D) a +2 morningstar of protection (55, 13, D) a +3 ring of protection (55, 24, D) a +0 war axe (59, 36, D) the +7 scale mail of Amorality {Regen+ MP-9 Dex+2} It affects your dexterity (+2). It affects your magic capacity (-9). It increases your rate of regeneration. (60, 36, D) the +2 robe of the Mutiny {rC++ rCorr} It greatly protects you from cold. It protects you from acid and corrosion. (60, 37, D) a +5 shortbow of flaming (60, 42, D) a +0 battleaxe a +3 scimitar a +0 robe (61, 0, D) an uncursed staff of power (61, 8, D) a +2 scale mail of fire resistance (61, 16, D) a disc of storms (61, 26, D) an uncursed staff of death (61, 36, D) a +3 ring mail of cold resistance a +5 ice dragon armour a +5 fire dragon armour a +0 shield a disc of storms (61, 37, D) a +1 cloak of invisibility (61, 40, D) a +0 dagger a +0 robe (62, 0, D) an uncursed staff of poison (62, 1, D) a +4 hunting sling of flaming (62, 8, D) the cursed +0 chain mail of Amelioration {rElec rC+ Str-3} It affects your strength (-3). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (62, 9, D) the +8 rapier "Moumoac" {pierce, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (62, 16, D) a +5 spear of freezing (62, 17, D) a +3 ring of strength (62, 26, D) an uncursed staff of summoning (62, 27, D) a +0 spear of freezing (62, 36, D) a +1 battleaxe of electrocution (62, 37, D) a +3 chain mail of poison resistance (63, 0, D) a +2 ring mail of poison resistance (63, 8, D) a +0 quarterstaff of crushing (63, 17, D) an uncursed staff of conjuration (63, 27, D) an uncursed staff of poison (63, 36, D) a +4 giant club (64, 17, D) an uncursed staff of poison (67, 0, D) the +1 robe "Fourusch" {rC+ MR+ Str+3} It affects your strength (+3). It protects you from cold. It affects your resistance to hostile enchantments. (67, 2, D) a +1 arbalest of flaming (69, 0, D) a +0 scale mail (69, 36, D) the cursed +0 helmet of the Beginning {rElec rC+ MR-} It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (70, 8, D) the +1 leather armour of the Vaults {-Tele rN+ MR+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (70, 9, D) a +4 scale mail of cold resistance (70, 37, D) an uncursed staff of fire (70, 41, D) a +0 flail a +0 leather armour (71, 8, D) a +2 whip of electrocution (71, 17, D) a +0 war axe (71, 19, D) an uncursed staff of earth (71, 20, D) a +2 rapier of venom (71, 26, D) an uncursed staff of poison (71, 36, D) a +0 dagger (71, 39, D) a +1 glaive of protection a +0 plate armour (71, 40, D) a cursed +0 mace a +3 blowgun a +0 whip a +0 leather armour (71, 42, D) the +4 short sword "Peluphu" {holy, +Blink} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you blink. a +0 robe (72, 8, D) the +10 short sword of Purpose {elec, rPois SInv Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It lets you see invisible. It makes you more stealthy. (72, 9, D) an uncursed staff of conjuration (72, 19, D) a +2 dagger of electrocution a +1 whip of holy wrath (72, 26, D) a +0 spear of venom (72, 27, D) an uncursed staff of power (72, 37, D) a +0 dire flail (72, 39, D) a +0 dagger a +0 robe (72, 40, D) a +0 flail a +0 hand axe (73, 1, D) a disc of storms (73, 16, D) a +6 ring of dexterity a +6 ring of dexterity a +0 club (73, 20, D) a cursed +0 club (73, 26, D) an uncursed staff of summoning (73, 36, D) a fan of gales (73, 37, D) a +5 arbalest of freezing