Version: Dungeon Crawl Stone Soup 0.13.0-13-g27bfa31 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.13 -name bmfx -rc /dgldir/rcfiles/crawl-0.13/bmfx.rc -macro /dgldir/rcfiles/crawl-0.13/bmfx.macro -morgue /dgldir/morgue/bmfx/ -webtiles-socket /crawl-master/webserver/sockets/bmfx:2013-10-19.13:28:57.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 16 stack frames. /usr/games/crawl-0.13(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5f4e93]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.13(_Z13do_crash_dumpv+0x27a) [0x5fb52a]: do_crash_dump() /usr/games/crawl-0.13() [0x5f5104] /lib/x86_64-linux-gnu/libc.so.6(+0x324f0) [0x7f85466374f0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f85466d3af0]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f8546677e53]: /lib/x86_64-linux-gnu/libc.so.6(+0x72aca) [0x7f8546677aca]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x1fe) [0x7f8546677dbe]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0x9c) [0x7f854666da0c]: /usr/games/crawl-0.13(_Z3endibPKcz+0x20b) [0x9f07ab]: end(int, bool, char const*, ...) /usr/games/crawl-0.13(_Z9save_gamebPKc+0x152) [0x6a41b2]: save_game(bool, char const*) /usr/games/crawl-0.13() [0x7bb122] /usr/games/crawl-0.13() [0x7bbc1d] /usr/games/crawl-0.13(main+0x2f9) [0x4fbbb9]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f8546623ead]: /usr/games/crawl-0.13() [0x56dabd] Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Oct 19 2013 at 05:45:45 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Icontrib/install/x86_64-linux-gnu/include -Iutil -I. -I/usr/include/lua5.1 -I/usr/include -Irltiles -I/usr/include/ncursesw -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.13/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.13/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.13/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 5, depth = 3 Level id: Lair:3 Level build method = , level layout type = cross, absdepth0 = 12 Level vaults: Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The green rat closely misses you. You barely miss the green rat. You feel sick. You constrict the green rat. You block the green rat's attack. The green rat bites you but does no damage. You sock the green rat! The green rat is almost dead. You constrict the green rat. You kill the green rat! Vehumet accepts your kill. You start resting. You feel sick. Magic restored. You start resting. You feel sick. You start resting. You feel sick. You feel a little better. You start resting. You feel sick. You are feeling hungry. You start resting. You feel sick. You feel better. Eat which item? (? for menu, Esc to quit) Okay, then. You start resting. A rat comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (hasn't noticed you) The puff of flame hits the rat. You kill the rat! Vehumet accepts your kill. You feel your power returning. You see here a green rat corpse. You start resting. Magic restored. You see here a rat corpse. You start butchering the rat corpse with your knife. You continue butchering the corpse. You finish chopping the rat corpse into pieces. v - a chunk of rat flesh {@w1} You see here a rat skeleton. Eating a chunk of rat flesh {@w1}. This raw flesh tastes terrible. You continue eating. You start resting. HP restored. Found a sling. m - 3 meat rations (gained 1) A green rat comes into view. A green rat is nearby! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - green rat Aim: a green rat (resting) The puff of flame misses the green rat. The green rat moves out of view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - green rat Aim: a green rat (hasn't noticed you) The puff of flame hits the green rat. The green rat is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - green rat Aim: a green rat (moderately wounded) The puff of flame hits the green rat. The green rat is severely wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - green rat Aim: a green rat (severely wounded) The puff of flame hits the green rat. You kill the green rat! Vehumet accepts your kill. You feel your power returning. Unknown command. Found a stone staircase leading down. You now have 317 gold pieces (gained 25). x - 2 chokos (gained 1) You now have 336 gold pieces (gained 19). A yak comes into view. Found a scroll of curse armour. Found an escape hatch in the ceiling. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (flame) The puff of flame hits the yak. The yak is moderately wounded. The yak is engulfed in roaring flames. You barely miss the yak. The yak is heavily wounded. The yak is engulfed in roaring flames. The yak gores you but does no damage. You hit the yak. The yak is heavily wounded. The yak is engulfed in roaring flames. The yak barely misses you. The yak is engulfed in roaring flames. You kill the yak! Vehumet accepts your kill. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! You hear a bellow! You hear a bellow! You hear a bellow! A yak comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (flame) The puff of flame hits the yak. The yak is lightly wounded. The yak is engulfed in roaring flames. You sock the yak! The yak is severely wounded. The yak is engulfed in roaring flames. You kill the yak! Vehumet accepts your kill. You feel your power returning. 3 yaks come into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak The puff of flame hits the yak. The yak is lightly wounded. The yak moves out of view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (flame, lightly wounded) The puff of flame hits the yak. The yak is moderately wounded. The yak is engulfed in roaring flames. You hit the yak. The yak is heavily wounded. The yak is engulfed in roaring flames. The yak barely misses you. A yak comes into view. You barely miss the yak. The yak is severely wounded. The yak is engulfed in roaring flames. The yak gores you. The yak is engulfed in roaring flames. You kill the yak! Vehumet accepts your kill. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (flame) The puff of flame hits the yak. The yak is heavily wounded. The yak is engulfed in roaring flames. You hit the yak. The yak is almost dead. The yak is engulfed in roaring flames. You kill the yak! Vehumet accepts your kill. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (flame) The puff of flame misses the yak. The puff of flame hits the yak. The yak is lightly wounded. The yak is engulfed in roaring flames. You thump the yak! The yak is heavily wounded. The yak is engulfed in roaring flames. You hit the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. Your Evocations skill increases to level 5! The yak is engulfed in roaring flames. The yak gores you! You barely miss the yak. The yak is almost dead. The yak is engulfed in roaring flames. You kill the yak! Vehumet accepts your kill. You feel your power returning. Your Dodging skill increases to level 4! You start resting. Magic restored. Things that are here: a yak corpse Things that are here: a yak corpse e - a gluggy purple potion Found 17 stones. HP restored. A quokka comes into view. A quokka is nearby! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka The puff of flame hits the quokka. You kill the quokka! Vehumet accepts your kill. Read which item? (? for menu, Esc to quit) Identify which item? (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. e - a potion of magic Magic restored. You now have 350 gold pieces (gained 14). A giant centipede comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - giant centipede Aim: a giant centipede (resting) The puff of flame hits the giant centipede. You kill the giant centipede! Vehumet accepts your kill. You feel your power returning. Magic restored. A yak comes into view. The yak bellows! A yak comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak The puff of flame hits the yak. The yak is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (flame, lightly wounded) The puff of flame hits the yak. The yak is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (flame, moderately wounded) The puff of flame hits the yak. The yak is moderately wounded. The yak is engulfed in roaring flames. You thump the yak! The yak is almost dead. The yak is engulfed in roaring flames. You kill the yak! Vehumet accepts your kill. A yak comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (hasn't noticed you) The puff of flame hits the yak. The yak is moderately wounded. A yak comes into view. The yak bellows! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (flame, lightly wounded) The puff of flame hits the yak. The yak is moderately wounded. The yak is engulfed in roaring flames. You sock the yak! You squeeze the yak. You kill the yak! Vehumet accepts your kill. Vehumet offers you knowledge of Dazzling Spray. You feel your power returning. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (flame) The puff of flame hits the yak. The yak is moderately wounded. The yak is engulfed in roaring flames. You barely miss the yak. Your squeeze misses the yak. The yak is severely wounded. The yak is engulfed in roaring flames. The yak gores you. You hit the yak. Your squeeze misses the yak. The yak is almost dead. The yak gores you. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead) That beam is likely to hit you. Continue anyway? The beam explodes into a vile cloud! The stinking cloud engulfs the yak. The yak is almost dead. The stinking cloud engulfs you! The stinking cloud engulfs the yak. You are engulfed in noxious fumes. You choke on the stench! You are confused. The yak is engulfed in noxious fumes. The yak gores you! The yak is engulfed in roaring flames. You feel less confused. The yak is engulfed in noxious fumes. You kill the yak! Vehumet accepts your kill. You feel your power returning. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (noxious fumes, moderately wounded) The puff of flame hits the yak. The yak is heavily wounded. The yak is engulfed in noxious fumes. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded) The puff of flame hits the yak. The yak is severely wounded. You block the yak's attack. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded) The puff of flame hits the yak. The yak is almost dead. The yak gores you. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead) The puff of flame hits the yak. You kill the yak! Vehumet accepts your kill. You start resting. Magic restored. Drop what? (_ for help) (? for menu, Esc to quit) Okay, then. Things that are here: a yak corpse Butcher a yak corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] Butcher a yak corpse? [(y)es/(c)hop/(n)o/(a)ll/(q)uit/?] Okay, then. You start butchering the yak corpse with your knife. You continue butchering the corpse. HP restored. You finish chopping the yak corpse into pieces. v - 5 chunks of yak flesh {@w1} Things that are here: a yak skeleton; a yak corpse Found a stone staircase leading up. Found an escape hatch in the floor. A giant frog comes into view. Found a scroll of enchant armour. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - giant frog Aim: a giant frog (resting) The puff of flame hits the giant frog. The giant frog is moderately wounded. The giant frog gives a loud, deep croak! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (moderately wounded) The puff of flame hits the giant frog. The giant frog is severely wounded. A giant slug comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - giant frog Aim: a giant frog (severely wounded) The puff of flame hits the giant frog. You kill the giant frog! Vehumet accepts your kill. You feel your power returning. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - giant slug Aim: a giant slug The puff of flame hits the giant slug. The giant slug is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - giant slug Aim: a giant slug (lightly wounded) The puff of flame hits the giant slug. The giant slug is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - giant slug Aim: a giant slug (lightly wounded) The puff of flame hits the giant slug. The giant slug is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - giant slug Aim: a giant slug (moderately wounded) The puff of flame hits the giant slug. The giant slug is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - giant slug Aim: a giant slug (moderately wounded) The puff of flame hits the giant slug. The giant slug is heavily wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - giant slug Aim: a giant slug (heavily wounded) The puff of flame hits the giant slug. The giant slug is heavily wounded. Unknown command. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - giant slug Aim: a giant slug (heavily wounded) The puff of flame hits the giant slug. The giant slug is severely wounded. Unknown command. You hit the giant slug. The giant slug is severely wounded. You completely miss the giant slug. The giant slug is severely wounded. The giant slug bites you! You hit the giant slug. The giant slug is severely wounded. The giant slug barely misses you. You hit the giant slug. The giant slug is almost dead. The giant slug bites you! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - giant slug Aim: a giant slug (severely wounded) The puff of flame hits the giant slug. You kill the giant slug! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You see here a giant slug corpse. z - a scroll of enchant armour Ugh! There is something really disgusting in your inventory. (slot v) You drop a scroll of enchant armour. You see here a giant slug corpse. Found a dwarven cloak. You see here a dwarven cloak. M - 4 scrolls of teleportation (gained 1) Found 30 stones. Found 11 poisoned bolts. You can't pick everything up without burdening yourself. You see here a viscous white potion. You are being weighed down by all of your possessions. z - a viscous white potion Read which item? (? for menu, Esc to quit) Identify which item? (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. z - a potion of berserk rage Drop what? (_ for help) (? for menu, Esc to quit) You drop a potion of berserk rage. Your possessions no longer seem quite so burdensome. Drop what? (_ for help) (? for menu, Esc to quit) You drop 5 rotting chunks of yak flesh {@w1}. You see here 11 poisoned bolts. You see here 11 poisoned bolts. You see here 30 stones. You found a shaft trap! v - a purple potion You now have 371 gold pieces (gained 21). You see here a scroll of curse armour. There is an escape hatch in the ceiling here. Things that are here: a yak skeleton There is a stone staircase leading down here. Found a stone staircase leading up. Read which item? (? for menu, Esc to quit) Identify which item? (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. v - a potion of poison Drop what? (_ for help) (? for menu, Esc to quit) You drop a potion of poison. w - 3 scrolls of remove curse (gained 1) Key pressed, stopping explore. An elephant comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant (hasn't noticed you) The puff of flame hits the elephant. The elephant is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - elephant The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant (lightly wounded) The puff of flame hits the elephant. The elephant is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (lightly wounded) The puff of flame hits the elephant. The elephant appears unharmed. The elephant is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - elephant The fire roars! The elephant is engulfed in roaring flames. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant (flame, moderately wounded) The puff of flame hits the elephant. The elephant appears unharmed. The elephant is moderately wounded. The elephant is engulfed in roaring flames. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (flame, heavily wounded) The puff of flame hits the elephant. The elephant appears unharmed. The elephant is heavily wounded. The elephant is engulfed in roaring flames. The elephant tramples you but does no damage. The elephant closely misses you. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (flame, heavily wounded) The puff of flame hits the elephant. The elephant appears unharmed. The elephant is heavily wounded. The elephant is engulfed in roaring flames. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. You hit the elephant. The elephant is severely wounded. The elephant is engulfed in roaring flames. You block the elephant's attack. The elephant trunk-slaps you but does no damage. You are feeling hungry. You sock the elephant! You kill the elephant! Vehumet accepts your kill. You feel your power returning. Unknown command. Eat which item? (? for menu, Esc to quit) Okay, then. You start resting. Magic restored. Eat which item? (? for menu, Esc to quit) You continue eating. You finish eating. That choko was very bland. A blink frog comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog (hasn't noticed you) The puff of flame hits the blink frog. The blink frog is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (moderately wounded) The puff of flame hits the blink frog. The blink frog is heavily wounded. A blink frog comes into view. The blink frog blinks! The blink frog moves out of view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (heavily wounded) The puff of flame hits the blink frog. The blink frog is almost dead. The blink frog blinks! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (almost dead) The puff of flame hits the blink frog. You kill the blink frog! Vehumet accepts your kill. You feel your power returning. A blink frog comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog (hasn't noticed you) The puff of flame hits the blink frog. The blink frog is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (moderately wounded) The puff of flame hits the blink frog. The blink frog is heavily wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (heavily wounded) The puff of flame hits the blink frog. The blink frog is almost dead. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog (almost dead) The puff of flame hits the blink frog. You kill the blink frog! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. A blink frog comes into view. The blink frog moves out of view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - blink frog Aim: a blink frog (hasn't noticed you) The puff of flame misses the blink frog. The blink frog blinks! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - blink frog Aim: a blink frog The puff of flame hits the blink frog. The blink frog is heavily wounded. The blink frog blinks! You hit the blink frog. You grab the blink frog. You squeeze the blink frog! You kill the blink frog! Vehumet accepts your kill. You feel your power returning. An elephant comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant (hasn't noticed you) The puff of flame hits the elephant. The elephant is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - elephant The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! The elephant is engulfed in roaring flames. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - elephant Aim: an elephant (flame, lightly wounded) The puff of flame hits the elephant. The elephant is moderately wounded. The elephant is engulfed in roaring flames. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (flame, heavily wounded) The puff of flame hits the elephant. The elephant is heavily wounded. The elephant is engulfed in roaring flames. You hit the elephant. The elephant is severely wounded. The elephant is engulfed in roaring flames. The elephant tramples you! You hold your ground! The elephant closely misses you. The elephant is engulfed in roaring flames. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (flame, almost dead) The puff of flame hits the elephant. The elephant is almost dead. The elephant is engulfed in roaring flames. You kill the elephant! Vehumet accepts your kill. Your Spellcasting skill increases to level 8! Your Fire Magic skill increases to level 4! Your Evocations skill increases to level 6! You start resting. A komodo dragon comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (hasn't noticed you) The beam explodes into a vile cloud! The stinking cloud engulfs the komodo dragon. The komodo dragon is engulfed in noxious fumes. The komodo dragon appears confused. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - komodo dragon The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! The komodo dragon is engulfed in noxious fumes. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! The komodo dragon seems less confused. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (flame) The beam explodes into a vile cloud! The stinking cloud engulfs the komodo dragon. The komodo dragon is engulfed in roaring flames. You hit the komodo dragon but do no damage. You squeeze the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon bites you! You feel ill. The blink frog blinks! The komodo dragon closely misses you. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (moderately wounded) That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. Read which item? (? for menu, Esc to quit) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The komodo dragon looks frightened! The komodo dragon turns to fight! Read which item? (? for menu, Esc to quit) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. The komodo dragon bites you! * * * LOW HITPOINT WARNING * * * You feel ill. Read which item? (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You feel much better. The komodo dragon bites you! You feel ill. Drink which item? (? for menu, Esc to quit) You feel much better. The komodo dragon barely misses you. Read which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You feel yourself speed up. The komodo dragon closely misses you. You are very lightly contaminated with residual magic. The komodo dragon bites you but does no damage. The blink frog blinks! A black mamba comes into view. Read which item? (? for menu, Esc to quit) As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The komodo dragon seems to regain its courage. The black mamba misses you. The black mamba bites you! You are poisoned. The black mamba poisons you! Your surroundings suddenly seem different. An elephant comes into view. The elephant trumpets! 2 elephants come into view. You feel sick. You feel sick. You feel sick. You feel better. An elephant comes into view. The black mamba hisses angrily. Read which item? (? for menu, Esc to quit) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The black mamba looks frightened! The blink frog looks frightened! The komodo dragon looks frightened! Your extra speed is starting to run out. The blink frog blinks! You feel yourself slow down. You see here 17 stones. A water moccasin comes into view. The water moccasin moves out of view. There is a stone staircase leading down here. You see here a potion of poison. There is a stone staircase leading up here. You start resting. Your magical contamination has completely faded away. You start resting. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (hasn't noticed you) The puff of flame hits the water moccasin. The water moccasin is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) The puff of flame misses the water moccasin. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) The puff of flame hits the water moccasin. The water moccasin is severely wounded. Unknown command. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) The puff of flame hits the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead) The puff of flame hits the water moccasin. You kill the water moccasin! Vehumet accepts your kill. Vehumet is aiding your destructive magics. You feel your power returning. You start resting. Magic restored. You start resting. You feel your health improve. You start resting. You start resting. You are feeling hungry. HP restored. The elephant trumpets! The elephant is too close now for your liking. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! The elephant is engulfed in roaring flames. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! The elephant is engulfed in roaring flames. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! The elephant is engulfed in roaring flames. You barely miss the elephant. You squeeze the elephant. The elephant is heavily wounded. The elephant is engulfed in roaring flames. The elephant tramples you! You hold your ground! The elephant closely misses you. You hit the elephant. You squeeze the elephant, but do no damage. The elephant is severely wounded. The elephant is engulfed in roaring flames. The elephant tramples you but does no damage. The elephant barely misses you. You hit the elephant. You kill the elephant! Vehumet accepts your kill. You feel your power returning. Your Dodging skill increases to level 5! You start resting. Magic restored. Eat which item? (? for menu, Esc to quit) You continue eating. You finish eating. That choko was very bland. Vehumet will no longer aid your destructive magics. (D) Dungeon (T) Temple (O) Orcish Mines (L) Lair Where to? (Enter - Lair:2 @ (x,y), ? - help) HP restored. There is a stone staircase leading down here. You climb downwards. A komodo dragon, a black mamba, a quokka, a porcupine, 5 wolves, a hydra, a giant frog and a giant centipede come into view. Found five items. Found a stone staircase leading up. There is a stone staircase leading up here. The wolf barks! The giant frog gives a loud, deep croak! You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: c - a wand of invisibility {zapped: 4} Press: ? - help, Shift-Dir - straight line, f - you Nothing appears to happen. Read which item? (? for menu, Esc to quit) Okay, then. You climb downwards. A hydra and a hippogriff come into view. The six-headed hydra roars! Found 25 stones and a dagger. There is a stone staircase leading up here. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [bmfx] Species: Octopode Job: Wizard class_name: Wizard HP: 69/69; mods: 0/6 MP: 27/27; mods: 0/4 Stats: 9 (9) 30 (30) 10 (10) Position: (66, 30), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 8 | 1810 | 10/450 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | | 0 | 0 | 0 | 0 | 0/1410790144 Dodging | X | 2 | 28 | 5 | 771 | 21/300 Stealth | X | 0 | 0 | 4 | 257 | 7/125 Stabbing | | 0 | 0 | 0 | 0 | 0/50 Shields | X | 0 | 0 | 5 | 750 | 0/300 Traps | | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 14 | 8 | 2167 | 27/535 Conjurations | X | 1 | 14 | 9 | 2541 | 291/550 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 1 | 51 | 1/100 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 1 | 51 | 1/100 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 14 | 4 | 530 | 30/250 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 2 | 150 | 0/150 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 1 | 40 | 5/71 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 2 | 28 | 6 | 810 | 68/247 Spell bugs: Durations: Attributes: #12: 747 #13: 396 #23: 10811 #24: -1492156068 #27: 14850 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +5,+4 flail of protection eq slot #2, inv slot #1: +2 wizard hat eq slot #5, inv slot #17: +0 elven buckler eq slot #10, inv slot #5: +2 ring of strength eq slot #11, inv slot #11: ring of sustenance eq slot #12, inv slot #15: +6 ring of intelligence }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ASSERT(element_colours[element]) in 'colour.cc' at line 633 failed. Recursive crash.