Version: Dungeon Crawl Stone Soup 0.15-a0-1632-gd490d05 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-d490d05e1d -name bmfx -rc /dgldir/rcfiles/crawl-git/bmfx.rc -macro /dgldir/rcfiles/crawl-git/bmfx.macro -morgue /dgldir/morgue/bmfx/ -webtiles-socket /crawl-master/webserver/sockets/bmfx:2014-06-21.00:17:04.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 13 stack frames. /usr/games/crawl-git-d490d05e1d(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5fcde3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-d490d05e1d(_Z13do_crash_dumpv+0x2a4) [0x603a94]: do_crash_dump() /usr/games/crawl-git-d490d05e1d(_Z20crash_signal_handleri+0x74) [0x5fd054]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x324f0) [0x7fee4ded54f0]: /lib/x86_64-linux-gnu/libc.so.6(unlink+0x7) [0x7fee4df72d57]: /usr/games/crawl-git-d490d05e1d(_Z8unlink_uPKc+0x25) [0x9ef485]: unlink_u(char const*) /usr/games/crawl-git-d490d05e1d(_Z13fopen_replacePKc+0x9) [0x6a8179]: fopen_replace(char const*) /usr/games/crawl-git-d490d05e1d(_Z14whereis_recordPKc+0xc0) [0x5cf980]: whereis_record(char const*) /usr/games/crawl-git-d490d05e1d(_Z9save_gamebPKc+0x126) [0x6ab5b6]: save_game(bool, char const*) /usr/games/crawl-git-d490d05e1d() [0x7c26af] /usr/games/crawl-git-d490d05e1d(main+0x5e5) [0x4fd285]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7fee4dec1ead]: /usr/games/crawl-git-d490d05e1d() [0x56f0d9] GDB not installed. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jun 21 2014 at 00:07:51 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -isystem contrib/install/x86_64-linux-gnu/include -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d490d05e1d/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d490d05e1d/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d490d05e1d/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = basic, level layout type = basic, rooms, absdepth0 = 3 Level vaults: layout_basic minmay_temple_entry_trees minmay_curled_crystal uniq_iyjb Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f - white draconian Aim: a white draconian, wielding a mace and wearing a cloak (catching its breath) The orb of destruction hits the white draconian. The white draconian is severely wounded. Casting: Orb of Destruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f/p - white draconian Aim: a white draconian, wielding a mace and wearing a cloak (severely wounded) The white draconian breathes frost at you. The chilling blast hits you! You resist. The orb of destruction hits the white draconian. You blow up the white draconian! Vehumet accepts your kill. You feel your power returning. You start resting. A mottled draconian comes into view. It is wielding a long sword. A green draconian and a draconian scorcher come into view. The green draconian roars! An ancient lich comes into view. The mottled draconian is engulfed in freezing vapours. The mottled draconian seems to slow down. The mottled draconian spits sticky flame at you. You hear a sizzling sound! The mottled draconian scorcher is engulfed in freezing vapours. The mottled draconian scorcher seems to slow down. Casting: Orb of Destruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - mottled draconian scorcher Aim: a mottled draconian scorcher, wielding a long sword and wearing a cloak (freezing vapour, lightly wounded, slow) You conjure a mighty blast of ice! The great icy blast engulfs the green draconian. The green draconian is severely wounded. The green draconian is flash-frozen. The great icy blast engulfs the mottled draconian. The mottled draconian is severely wounded. The mottled draconian is flash-frozen. The great icy blast engulfs the mottled draconian scorcher. The mottled draconian scorcher is almost dead. The mottled draconian scorcher is flash-frozen. The great icy blast engulfs the ancient lich. The ancient lich partially resists. The ancient lich is lightly damaged. The ancient lich is flash-frozen. The mottled draconian is engulfed in freezing vapours. The green draconian is engulfed in freezing vapours. The green draconian seems to slow down. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - mottled draconian scorcher Aim: a mottled draconian scorcher, wielding a long sword and wearing a cloak (freezing vapour, almost dead, slow, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the green draconian. The green draconian is frozen into a solid block of ice! You kill the green draconian! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the mottled draconian. The mottled draconian is frozen into a solid block of ice! You kill the mottled draconian! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the mottled draconian scorcher. The mottled draconian scorcher is frozen into a solid block of ice! You kill the mottled draconian scorcher! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the ancient lich. The ancient lich partially resists. The ancient lich is heavily damaged. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - ancient lich Aim: an ancient lich (freezing vapour, heavily damaged, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the ancient lich. The ancient lich partially resists. The ancient lich is almost destroyed. The ancient lich gestures wildly while chanting. The ancient lich seems to speed up. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - ancient lich Aim: an ancient lich (freezing vapour, almost destroyed, fast, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the ancient lich. The ancient lich partially resists. You destroy the ancient lich! Vehumet accepts your kill. You see here a chunk of white draconian flesh {@w1}. You see here a chunk of white draconian flesh {@w1}. You can't carry that many items. A green draconian scorcher comes into view. It is wielding a short sword. The green draconian scorcher is engulfed in freezing vapours. The green draconian scorcher seems to slow down. You see here a chunk of white draconian flesh {@w1}. The green draconian scorcher is engulfed in freezing vapours. An orb of fire comes into view. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - green draconian scorcher Aim: a green draconian scorcher, wielding a short sword and wearing a cloak (moderately wounded, slow) You conjure a mighty blast of ice! The great icy blast engulfs the green draconian scorcher. The green draconian scorcher is frozen into a solid block of ice! You kill the green draconian scorcher! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the orb of fire. The orb of fire partially resists. The orb of fire is moderately damaged. The orb of fire is flash-frozen. Read which item? (? for menu, Esc to quit) As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Nothing appears to happen. The orb of fire is engulfed in freezing vapours. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - orb of fire Aim: an orb of fire (freezing vapour, moderately damaged, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the orb of fire. The orb of fire partially resists. The orb of fire is moderately damaged. The green draconian shaped block of ice melts away. The orb of fire is engulfed in freezing vapours. You channel some magical energy. You feel slightly less full. Your surroundings suddenly seem different. Nothing appears to happen. You channel some magical energy. You feel slightly less full. Nothing appears to happen. You channel some magical energy. Nothing appears to happen. You channel some magical energy. You feel slightly more hungry. Nothing appears to happen. You channel some magical energy. You feel slightly more hungry. You channel some magical energy. You feel slightly more hungry. You channel some magical energy. You feel slightly more hungry. You feel less regenerative. Nothing appears to happen. Nothing appears to happen. Nothing appears to happen. You channel some magical energy. You feel slightly more hungry. Nothing appears to happen. Nothing appears to happen. Eat which item? (? for menu, Esc to quit) You continue eating. x3 You finish eating. That meat ration really hit the spot! You found a Zot trap! Magic restored. You found a blade trap! Key pressed, stopping explore. You see here the Orb of Zot. An Orb Guardian comes into view. The Orb Guardian moves out of view. The Orb Guardian is too close now for your liking. An Orb Guardian is nearby! Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - Orb Guardian Aim: an Orb Guardian You conjure a mighty blast of ice! The great icy blast engulfs the Orb Guardian. The Orb Guardian is heavily wounded. The Orb Guardian is flash-frozen. The Orb Guardian is engulfed in freezing vapours. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - Orb Guardian Aim: an Orb Guardian (freezing vapour, heavily wounded, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the Orb Guardian. The Orb Guardian is frozen into a solid block of ice! You kill the Orb Guardian! Vehumet accepts your kill. You feel your power returning. Nothing appears to happen. You channel some magical energy. You feel slightly less full. You channel some magical energy. You feel slightly less full. You channel some magical energy. You feel slightly less full. Nothing appears to happen. You found a blade trap! An orb of fire is nearby! An orb of fire is nearby! Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haste Press: ? - help, Shift-Dir - straight line, f - you You feel yourself speed up. You are very lightly contaminated with residual magic. The orb of fire emits a lurid red light. You hear a sizzling sound! You channel some magical energy. You feel slightly less full. Nothing appears to happen. Found a chunk of white draconian flesh. Casting: Haste Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - orb of fire Aim: an orb of fire You conjure a mighty blast of ice! The great icy blast engulfs the orb of fire. The orb of fire partially resists. The orb of fire is lightly damaged. The orb of fire is flash-frozen. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - orb of fire Aim: an orb of fire (freezing vapour, lightly damaged, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the orb of fire. The orb of fire partially resists. The orb of fire is heavily damaged. The orb of fire glows yellow. You hear a sizzling sound! The bolt of fire misses you. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - orb of fire Aim: an orb of fire (freezing vapour, moderately damaged, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the orb of fire. The orb of fire partially resists. The orb of fire is heavily damaged. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - orb of fire Aim: an orb of fire (freezing vapour, heavily damaged, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the orb of fire. The orb of fire partially resists. The orb of fire is almost destroyed. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You channel some magical energy. You feel slightly less full. Nothing appears to happen. The orb of fire glows deep purple. The bolt of fire hits you! You resist. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Unknown command. Nothing appears to happen. The Orb Guardian shaped block of ice melts away. The orb of fire is engulfed in freezing vapours. You channel some magical energy. You feel slightly less full. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - orb of fire Aim: an orb of fire (freezing vapour, almost destroyed, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the orb of fire. The orb of fire partially resists. You destroy the orb of fire! You feel your power returning. Nothing appears to happen. Nothing appears to happen. Nothing appears to happen. Nothing appears to happen. You channel some magical energy. You channel some magical energy. You feel slightly less full. You channel some magical energy. You feel slightly less full. A tentacled monstrosity comes into view. You channel some magical energy. You feel slightly less full. You channel some magical energy. You feel slightly less full. The tentacled monstrosity is engulfed in freezing vapours. Nothing appears to happen. The tentacled monstrosity is engulfed in freezing vapours. Nothing appears to happen. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - tentacled monstrosity Aim: a tentacled monstrosity (lightly wounded) You conjure a mighty blast of ice! The great icy blast engulfs the tentacled monstrosity. The tentacled monstrosity partially resists. The tentacled monstrosity is heavily wounded. The tentacled monstrosity is flash-frozen. The tentacled monstrosity is engulfed in freezing vapours. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - tentacled monstrosity Aim: a tentacled monstrosity (freezing vapour, heavily wounded, encased in ice) You miscast Glaciate. You smell something strange. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - tentacled monstrosity Aim: a tentacled monstrosity (freezing vapour, heavily wounded, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the tentacled monstrosity. The tentacled monstrosity partially resists. The tentacled monstrosity is severely wounded. The tentacled monstrosity is engulfed in freezing vapours. You block the tentacled monstrosity's attack. The tentacled monstrosity completely misses you. The tentacled monstrosity closely misses you. The tentacled monstrosity grabs you. The tentacled monstrosity constricts you. Really walk into that arrow trap? [Y]es or [N]o only, please. Really walk into that arrow trap? Okay, then. Your attempt to break free from the tentacled monstrosity fails, but you feel that another attempt might succeed. The tentacled monstrosity is engulfed in freezing vapours. You block the tentacled monstrosity's attack. The tentacled monstrosity misses you. You block the tentacled monstrosity's attack. The tentacled monstrosity constricts you. You escape the tentacled monstrosity's grasp. The tentacled monstrosity is engulfed in freezing vapours. Things that are here: a runed mace; a cloak Your extra speed is starting to run out. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - tentacled monstrosity Aim: a tentacled monstrosity (severely wounded, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the tentacled monstrosity. The tentacled monstrosity partially resists. The tentacled monstrosity is almost dead. Nothing appears to happen. The tentacled monstrosity is engulfed in freezing vapours. You kill the tentacled monstrosity! Vehumet accepts your kill. You feel your power returning. You channel some magical energy. You feel slightly less full. You start resting. You feel yourself slow down. You start resting. Magic restored. You start resting. HP restored. Found a hardcover book. An Orb Guardian comes into view. An Orb Guardian is nearby! An Orb Guardian is nearby! Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - Orb Guardian Aim: an Orb Guardian (hasn't noticed you) You conjure a mighty blast of ice! The great icy blast engulfs the Orb Guardian. The Orb Guardian is moderately wounded. The Orb Guardian is flash-frozen. The Orb Guardian is engulfed in freezing vapours. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Cold Press: ? - help, Shift-Dir - straight line, f/p - Orb Guardian Aim: an Orb Guardian (freezing vapour, moderately wounded, encased in ice) The bolt of cold misses the Orb Guardian. Casting: Bolt of Cold Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - Orb Guardian Aim: an Orb Guardian (freezing vapour, moderately wounded, encased in ice) You miscast Glaciate. A chill runs through your body. The Orb Guardian is engulfed in freezing vapours. x2 Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - Orb Guardian Aim: an Orb Guardian (freezing vapour, heavily wounded, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the Orb Guardian. The Orb Guardian is frozen into a solid block of ice! You kill the Orb Guardian! Vehumet accepts your kill. You feel your power returning. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation Press: ? - help Apport: a hardcover book Yoink! You pull the item towards yourself. You can't carry that many items. Drop what? (_ for help) (? for menu, Esc to quit) You drop a wand of fire (0). R - a book of the Warp You drop a book of the Warp. Okay, then. You start resting. The Orb Guardian shaped block of ice melts away. Magic restored. Found 23 poisoned arrows. You see here 23 poisoned arrows. Found a scroll of vulnerability. Your magical contamination has completely faded away. You see here 15 sling bullets of flame. Done exploring. Done exploring. Done exploring. You see here a scroll of vulnerability. R - a scroll of vulnerability You see here the Orb of Zot. Eat which item? (? for menu, Esc to quit) Okay, then. Drop what? (_ for help) (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +2 cloak of magic resistance. You finish taking off your +2 cloak of magic resistance. You feel less resistant to hostile enchantments. You start putting on your armour. You continue putting on the +4 dragonskin cloak. You finish putting on the +4 dragonskin cloak. You feel oddly protected from the elements. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +2 hat of see invisible. You finish taking off your +2 hat of see invisible. You feel less perceptive. You start putting on your armour. You continue putting on the +2 helmet "Veavi" {Dex+1 Stlth+}. You finish putting on the +2 helmet "Veavi" {Dex+1 Stlth+}. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +1 robe of Philately {rF++}. x2 You finish taking off the +1 robe of Philately {rF++}. You start putting on your armour. You continue putting on your +2 robe of the Archmagi. x2 You finish putting on your +2 robe of the Archmagi. You feel powerful. Put on which piece of jewellery? (? for menu, Esc to quit) You remove your amulet of resist mutation. B - an amulet of warding (around neck) Read which item? (? for menu, Esc to quit) As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You pick up the Orb of Zot! The orb lets out a hideous shriek! The lords of Pandemonium are not amused. Beware! Now all you have to do is get back out of the dungeon! Casting: Apportation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haste Press: ? - help, Shift-Dir - straight line, f - you You feel a surge of power! You feel yourself speed up. You are very lightly contaminated with residual magic. You start resting. Your surroundings suddenly seem different. Read which item? (? for menu, Esc to quit) As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel the orb delaying this translocation! You start resting. An Ice Fiend comes into view. Casting: Haste Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - Ice Fiend Aim: an Ice Fiend You feel a surge of power! You conjure a mighty blast of ice! The great icy blast engulfs the Ice Fiend. The Ice Fiend partially resists. The Ice Fiend is heavily wounded. The Ice Fiend is flash-frozen. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - Ice Fiend Aim: an Ice Fiend (freezing vapour, heavily wounded, encased in ice) You feel a surge of power! You miscast Glaciate. Your skin tingles. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - Ice Fiend Aim: an Ice Fiend (freezing vapour, heavily wounded, encased in ice) You feel a surge of power! You conjure a mighty blast of ice! The great icy blast engulfs the Ice Fiend. The Ice Fiend partially resists. The Ice Fiend is almost dead. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - Ice Fiend Aim: an Ice Fiend (freezing vapour, almost dead, encased in ice) You feel a surge of power! You conjure a mighty blast of ice! The great icy blast engulfs the Ice Fiend. The Ice Fiend partially resists. You kill the Ice Fiend! Vehumet accepts your kill. Nothing appears to happen. You channel some magical energy. You feel slightly less full. You channel some magical energy. You feel slightly less full. You channel some magical energy. You feel slightly less full. Your surroundings suddenly seem different. Read which item? (? for menu, Esc to quit) As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel the orb delaying this translocation! You channel some magical energy. You feel slightly less full. You channel some magical energy. You feel slightly less full. You channel some magical energy. You feel slightly less full. You channel some magical energy. You feel slightly less full. Nothing appears to happen. Nothing appears to happen. Nothing appears to happen. You channel some magical energy. You feel slightly less full. You channel some magical energy. You feel slightly less full. Nothing appears to happen. You channel some magical energy. You feel slightly less full. You channel some magical energy. You feel slightly less full. You channel some magical energy. You feel slightly less full. Nothing appears to happen. Nothing appears to happen. You channel some magical energy. Nothing appears to happen. You channel some magical energy. You feel slightly less full. Your surroundings suddenly seem different. Magic restored. There is an open door here. Your extra speed is starting to run out. You hear a distant "Zot"! There is an open door here. A quasit comes into view. You feel yourself slow down. There is a stone staircase leading up here. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Cold Press: ? - help, Shift-Dir - straight line, f - quasit Aim: a quasit You feel a surge of power! The bolt of cold hits the quasit. The quasit resists. The quasit is almost dead. The quasit completely misses you. You block the quasit's attack. The quasit completely misses you. Casting: Bolt of Cold Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Cold Press: ? - help, Shift-Dir - straight line, f/p - quasit Aim: a quasit (almost dead) You feel a surge of power! The bolt of cold hits the quasit. The quasit resists. You kill the quasit! Vehumet accepts your kill. You feel your power returning. Nothing appears to happen. You channel some magical energy. You feel slightly less full. Nothing appears to happen. A shadow imp comes into view. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. Magic restored. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. Things that are here: a cloak; a war axe There is an open door here. A death cob comes into view. Casting: Bolt of Cold Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - death cob Aim: a death cob You feel a surge of power! The fireball explodes! The fireball engulfs the death cob. The death cob is heavily damaged. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - death cob Aim: a death cob (heavily damaged) You feel a surge of power! The fireball explodes! The fireball engulfs the death cob. The death cob is severely damaged. The death cob completely misses you. x2 Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f/p - death cob Aim: a death cob (severely damaged) You feel a surge of power! The wavering orb of destruction weakly hits the death cob. You blow up the death cob! Vehumet accepts your kill. You feel your power returning. (D) Dungeon (T) Temple (O) Orcish Mines (E) Elven Halls (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (V) Vaults (C) Crypt (W) Tomb (H) Hell (Z) Zot (U) Depths Where to? (* - list waypoints, Enter - Zot:3 @ (x,y), ? - help) Magic restored. A crimson imp comes into view. Casting: Orb of Destruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Cold Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Unknown command. Casting: Bolt of Cold Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Cold Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp You feel a surge of power! The bolt of cold misses the crimson imp. The crimson imp blinks! (D) Dungeon (T) Temple (O) Orcish Mines (E) Elven Halls (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (V) Vaults (C) Crypt (W) Tomb (H) Hell (Z) Zot (U) Depths Where to? (* - list waypoints, Enter - Zot:3 @ (x,y), ? - help) Casting: Bolt of Cold Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Cold Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp You feel a surge of power! The bolt of cold hits the crimson imp. The crimson imp is frozen! You kill the crimson imp! Vehumet accepts your kill. (D) Dungeon (T) Temple (O) Orcish Mines (E) Elven Halls (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (V) Vaults (C) Crypt (W) Tomb (H) Hell (Z) Zot (U) Depths Where to? (* - list waypoints, Enter - Zot:3 @ (x,y), ? - help) A sixfirhy and a pandemonium lord come into view. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. Unknown command. Unknown command. Things that are here: a cloak; a glowing dire flail Casting: Bolt of Cold Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You fly up into the air. Things that are here: a cloak; a battleaxe; a purple draconian skeleton There is a stone staircase leading up here. You fly upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. There is an open door here. There is a gate leading back out of this place here. You fly up through the gate. Welcome back to the Depths! You sense a powerful magical force warping space. There is a gate to the Realm of Zot here. A soul eater comes into view. There is an open door here. Things that are here: a cloak; a cutlass An orange demon comes into view. There is a stone staircase leading up, spattered with blood here. You fly upwards. You sense a powerful magical force warping space. There is a stone staircase leading down, spattered with blood here. There is an open door here. A sixfirhy comes into view. Casting: Flight Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Cold Press: ? - help, Shift-Dir - straight line, f - sixfirhy Aim: a sixfirhy You feel a surge of power! The bolt of cold hits the sixfirhy. You kill the sixfirhy! Vehumet accepts your kill. You feel your power returning. (D) Dungeon (T) Temple (O) Orcish Mines (E) Elven Halls (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (V) Vaults (C) Crypt (W) Tomb (H) Hell (Z) Zot (U) Depths Where to? (* - list waypoints, Enter - Depths:4 @ (x,y), ? - help) Things that are here: a runed chain mail; a war axe Magic restored. Things that are here: 11 arrows of flame; a short sword; a longbow There is a stone staircase leading up here. You fly upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. You fly downwards. You sense a powerful magical force warping space. There is a stone staircase leading up here. You are starting to lose your buoyancy. (D) Dungeon (T) Temple (O) Orcish Mines (E) Elven Halls (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (V) Vaults (C) Crypt (W) Tomb (H) Hell (Z) Zot (U) Depths Where to? (* - list waypoints, Enter - Depths:4 @ (x,y), ? - help) You see here a scroll of immolation. You float gracefully downwards. An Executioner and a large abomination come into view. Casting: Bolt of Cold Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - Executioner Aim: an Executioner You feel a surge of power! You conjure a mighty blast of ice! The great icy blast engulfs the Executioner. The Executioner partially resists. The Executioner is frozen into a solid block of ice! You kill the Executioner! Vehumet accepts your kill. The great icy blast engulfs the large abomination. The large abomination is frozen into a solid block of ice! You destroy the large abomination! Vehumet accepts your kill. You feel your power returning. (D) Dungeon (T) Temple (O) Orcish Mines (E) Elven Halls (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (V) Vaults (C) Crypt (W) Tomb (H) Hell (Z) Zot (U) Depths Where to? (* - list waypoints, Enter - Depths:4 @ (x,y), ? - help) There is a stone staircase leading down here. Magic restored. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. Found a staff of fire and a glowing quarterstaff. There is a stone staircase leading down here. You climb downwards. You sense a powerful magical force warping space. There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: w - a wand of digging (12) Press: ? - help, Shift-Dir - straight line, f - you The rock shatters into small pieces. This wand has 11 charges left. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. There is an open door here. There is an open door here. You see here 2 large rocks. An infernal demonspawn comes into view. It is wielding a glowing demon whip. The infernal demonspawn shouts! A sixfirhy comes into view. The infernal demonspawn hits you but does no damage. The infernal demonspawn hits you but does no damage. The infernal demonspawn closely misses you. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - infernal demonspawn Aim: an infernal demonspawn, wielding a glowing demon whip and wearing a scale mail You feel a surge of power! You conjure a mighty blast of ice! The great icy blast engulfs the sixfirhy. The sixfirhy is frozen into a solid block of ice! You kill the sixfirhy! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the infernal demonspawn. The infernal demonspawn is severely wounded. The infernal demonspawn is flash-frozen. The infernal demonspawn is engulfed in freezing vapours. You block the infernal demonspawn's attack. The infernal demonspawn is engulfed in freezing vapours. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - infernal demonspawn Aim: an infernal demonspawn, wielding a glowing demon whip and wearing a scale mail (almost dead, encased in ice) You feel a surge of power! You conjure a mighty blast of ice! The great icy blast engulfs the infernal demonspawn. The infernal demonspawn is frozen into a solid block of ice! You kill the infernal demonspawn! Vehumet accepts your kill. You feel your power returning. (D) Dungeon (T) Temple (O) Orcish Mines (E) Elven Halls (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (V) Vaults (C) Crypt (W) Tomb (H) Hell (Z) Zot (U) Depths Where to? (* - list waypoints, Enter - Depths:1 @ (x,y), ? - help) The sixfirhy shaped block of ice melts away. A hellwing comes into view. The hellwing gives a chilling moan. A hellwing comes into view. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - hellwing Aim: a hellwing You feel a surge of power! You conjure a mighty blast of ice! The great icy blast engulfs the hellwing. You kill the hellwing! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the hellwing. The hellwing is frozen into a solid block of ice! You kill the hellwing! Vehumet accepts your kill. You feel your power returning. The hellwing shaped block of ice melts away. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! You sense a powerful magical force warping space. There is a staircase to the Depths here. A blue devil comes into view. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - blue devil Aim: a blue devil You feel a surge of power! The fireball explodes! The fireball engulfs the blue devil. The blue devil is burned terribly! You kill the blue devil! Vehumet accepts your kill. You feel your power returning. (D) Dungeon (T) Temple (O) Orcish Mines (E) Elven Halls (L) Lair (S) Swamp (N) Spider Nest (M) Slime Pits (V) Vaults (C) Crypt (W) Tomb (H) Hell (Z) Zot (U) Depths Where to? (* - list waypoints, Enter - D:15 @ (x,y), ? - help) Magic restored. There is a stone staircase leading up here. You climb upwards. The red ugly thing gurgles horribly! x2 You sense a powerful magical force warping space. A red ugly thing comes into view. The red ugly thing completely misses you. There is a stone staircase leading down here. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line You feel a surge of power! You conjure a mighty blast of ice! The great icy blast engulfs the red ugly thing. You kill the red ugly thing! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the red ugly thing. The red ugly thing is frozen into a solid block of ice! You kill the red ugly thing! Vehumet accepts your kill. You feel your power returning. The great icy blast engulfs the red ugly thing. You kill the red ugly thing! Vehumet accepts your kill. A monstrous demonspawn, a torturous demonspawn and 2 black suns come into view. The gelid black sun shouts! The torturous demonspawn shouts! The monstrous demonspawn shouts! The putrid black sun mumbles some strange prayers to its god. The putrid black sun begins absorbing vital energies! The gelid black sun begins absorbing vital energies! The torturous demonspawn begins absorbing vital energies! The monstrous demonspawn begins absorbing vital energies! The monstrous demonspawn misses you. The monstrous demonspawn completely misses you. The monstrous demonspawn barely misses you. The torturous demonspawn completely misses you. A gelid demonspawn comes into view. It is wielding a halberd. The putrid black sun mumbles some strange prayers to its god against you. The bolt of negative energy misses you. The putrid black sun invokes the aid of its god against you. The bolt of negative energy misses you. The gelid black sun utters a dark prayer and points at you. Your life force is offered up. The monstrous demonspawn hits you but does no damage. The monstrous demonspawn misses you. x2 Your magical contamination has completely faded away. You see here a +1 scimitar of flaming. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. The monstrous demonspawn hits you but does no damage. The monstrous demonspawn completely misses you. You block the monstrous demonspawn's attack. There is an escape hatch in the ceiling here. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - monstrous demonspawn Aim: a monstrous demonspawn wearing a plate armour (absorbing vital energies) You feel a surge of power! You conjure a mighty blast of ice! The great icy blast engulfs the monstrous demonspawn. The monstrous demonspawn is severely wounded. The monstrous demonspawn is flash-frozen. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f/p - monstrous demonspawn Aim: a monstrous demonspawn wearing a plate armour (freezing vapour, severely wounded, encased in ice, absorbing vital energies) You feel a surge of power! You conjure a mighty blast of ice! The great icy blast engulfs the monstrous demonspawn. The monstrous demonspawn is frozen into a solid block of ice! You kill the monstrous demonspawn! Vehumet accepts your kill. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: w - a wand of digging (11) Press: ? - help, Shift-Dir - straight line, f - you The rock shatters into small pieces. This wand has 10 charges left. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. An Orb Guardian comes into view. Casting: Glaciate Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate Press: ? - help, Shift-Dir - straight line, f - Orb Guardian Aim: an Orb Guardian You feel a surge of power! You conjure a mighty blast of ice! The great icy blast engulfs the Orb Guardian. The Orb Guardian is frozen into a solid block of ice! You kill the Orb Guardian! Vehumet accepts your kill. You feel your power returning. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: w - a wand of digging (10) Press: ? - help, Shift-Dir - straight line, f - you The rock shatters into small pieces. This wand has 9 charges left. A Hell Sentinel comes into view. There is a stone staircase leading up here. Magic restored. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. You feel less regenerative. A tormentor comes into view. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. There is an open door here. There is a stone staircase leading up here. You climb upwards. You sense a powerful magical force warping space. There is a stone staircase leading down here. You open the door. There is an open door here. You see here a dagger. A hell hound comes into view. The hell hound barks! 2 hell hounds come into view. The hell hound breathes flames at you. The blast of flame misses you. A hell hound comes into view. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! The hell hound barks! The hell hound barks! The hell hound breathes flames at you. The blast of flame hits you! You resist. You block the hell hound's attack. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [bmfx] Species: Demonspawn Job: Wizard class_name: Wizard HP: 212/213; mods: 0/0 MP: 46/46; mods: 0/0 Stats: 8 (8) 28 (28) 17 (17) Position: (36, 33), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 16 | 9220 | 1020/1250 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 100 | 19 | 16411 | 1784/1962 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | X | 0 | 0 | 5 | 950 | 59/357 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 19 | 14667 | 40/1962 Conjurations | X | 0 | 0 | 23 | 21481 | 1681/2250 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | X | 0 | 0 | 10 | 3450 | 121/773 Summonings | X | 0 | 0 | 1 | 51 | 1/100 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 3 | 541 | 185/238 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 22 | 21793 | 745/2498 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 12 | 3550 | 19/715 Spell bugs: Durations: Attributes: #4: 387283 #12: 8735 #13: 2200 #23: 71846 #24: -809823205 #27: 1633726 #43: 1 #49: 9274 Mutations: claws: 3 (innate) yellow scales: 3 (innate) heat resistance: 1 (innate) hurl hellfire: 1 (innate) powered by death: 3 (innate) magic shield: 1 (innate) magic regeneration: 1 (innate) magic link: 1 (innate) flame cloud immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: staff of energy {!a} eq slot #1, inv slot #42: +4 dragonskin cloak eq slot #2, inv slot #20: +2 helmet "Veavi" {Dex+1 Stlth+} eq slot #4, inv slot #18: +1 pair of boots of the Lotus Blossom {+Blink rElec rPois rC++ Stlth+} eq slot #5, inv slot #1: +3 buckler of protection eq slot #6, inv slot #3: +2 robe of the Archmagi eq slot #7, inv slot #29: +3 ring of protection eq slot #8, inv slot #36: +3 ring of protection eq slot #9, inv slot #27: amulet of warding }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...####'#.#+#.#.#.....#.#........ .......#.#.#.#.#.......#.#(#+#... .......+......#....+#.....#+#.... ##.....#.....#.#...#.#...#...#... .....................(...+...+... ............)........#...#...#... .........+#+.........+....#+#.... .........#.#.........#.#.#.#+#... ..###.#+#.#.#...@.#+#.#.#........ ..###+##.#.#+...hh...#.#.#.[..... ........#.#.#.......#.#.#.....### .........#.#.#+#+h..[#.#.#....... ........#+#.#+#.#...#.#...#'#..## ............[......<.)....'#..... ###.................#)....#.#.... .....############..#......'#+.... ....#............#.'#.....#...... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe dk_xom_monty_hall_triggered: true ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>