Dungeon Crawl Stone Soup version 0.15-a0-1675-g4580af5 (webtiles) character file. 242 bmfx the Slasher (level 5, 6/38 HPs) Began as a Demonspawn Skald on June 24, 2014. Quit the game in a sewer. The game lasted 00:08:11 (2928 turns). bmfx the Slasher (Demonspawn Skald) Turns: 2928, Time: 00:08:11 HP 6/38 AC 7 Str 15 XL: 5 Next: 82% MP 9/9 EV 16 Int 10 God: Gold 144 SH 0 Dex 17 Spells: 2 memorised, 4 levels left rFire . . . SeeInvis . t - +2 dagger (venom) rCold . . . Clarity . b - +1 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . f - +2 cloak SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) e - +2 ring of strength @: agile, very slightly contaminated, invisible, not resistant to hostile enchantments, unstealthy A: dopey 2, powered by pain 1, spiny 1, wild magic 1, no device heal 1 a: no special abilities You were in a sewer. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 144 gold pieces. Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You are partially covered in sharp spines. You are very dopey. (Int -4) Your spells are a little harder to cast, but a little more powerful. Potions and wands are less effective at restoring your health. Skills: - Level 2.0 Fighting + Level 5.6 Long Blades - Level 0.8 Armour - Level 0.8 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger A - Infusion Chrm #..... 22% 1 ##..... B - Spectral Weapon Hex/Chrm #....... 78% 3 ####... Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 127 | 60 || 187 Dagger | | 42 || 42 Throw: Stone | 10 | 8 || 18 Cast: Infusion | 10 | 6 || 16 Use: Scroll | 1 | 5 || 6 Potion | | 3 || 3 Stab: Invisible | | 1 || 1 Inventory: Hand weapons a - a +1 falchion q - a +0 dagger of holy wrath t - a +2 dagger of venom (weapon) Missiles h - a throwing net o - 16 poisoned needles p - 16 stones (quivered) Armour b - a +1 leather armour (worn) f - a +2 cloak (worn) Comestibles d - 5 bread rations g - a meat ration k - a rotting chunk of giant newt flesh {@w1} l - a rotting chunk of goblin flesh {@w1} Scrolls i - 2 scrolls of remove curse Jewellery e - a +2 ring of strength (left hand) n - an uncursed ring of teleportation Potions r - a potion of heal wounds {unknown} Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 *Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 ##.## #.# ####.#### #####..≈≈...#### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #####.).()..#### #######..#.(### #...#....#....# #........#.@∩.# #####....#....# ########### There were no monsters in sight! Vanquished Creatures A crocodile (Sewer) 2 gnolls (D:2) 4 adders (D:2) A giant mite (D:3) 3 worms (D:2) 3 giant geckos 2 oozes (D:1) 5 giant cockroaches 12 goblins 7 hobgoblins 5 jackals 2 quokkas (D:2) 2 ball pythons (D:3) 8 bats 4 giant newts 8 kobolds 12 rats 81 creatures vanquished. Vault maps used: D:1: dpeg_arrival_boxorama D:2: first_bread, minmay_goblin_outpost D:3: portal_sewer_entry_c Sewer: sewer_the_crocodile Message History You hit the crocodile. The crocodile is severely wounded. The crocodile is struck by your spines. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel agile all of a sudden. You hit the crocodile but do no damage. The crocodile is almost dead. The crocodile bites you but does no damage. You closely miss the crocodile. The crocodile is almost dead. You kill the crocodile! Your Long Blades skill increases to level 5! Eat which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You feel extremely strange. You feel stupid. You feel less in control of your magic. Your system partially rejects artificial healing. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | bmfx, the Demonspawn Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 519 | D:1 | Gained mutation: You are partially covered in sharp spines. [demonic ancestry] 519 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/4 1237 | D:1 | Reached skill level 3 in Long Blades 1295 | D:2 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 1295 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/6 1468 | D:2 | Learned a level 3 spell: Spectral Weapon 1972 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/7 2006 | D:2 | Reached skill level 4 in Long Blades 2723 | D:3 | Reached XP level 5. HP: 38/38 MP: 9/9 2744 | D:3 | Found a glowing drain. 2796 | Sewer | Entered a sewer 2917 | Sewer | Gained mutation: You are resistant to hostile enchantments. [potion of mutation] 2917 | Sewer | Lost mutation: You are resistant to hostile enchantments. [potion of mutation] 2917 | Sewer | Gained mutation: You are dopey. (Int -2) [potion of mutation] 2926 | Sewer | Reached skill level 5 in Long Blades 2927 | Sewer | Gained mutation: You are very dopey. (Int -4) [potion of mutation] 2927 | Sewer | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 2927 | Sewer | Gained mutation: Potions and wands are less effective at restoring your health. [potion of mutation] 2928 | Sewer | Quit the game