bmj180 Level 1 of the Dungeon (9, 17, D:1) 18 stones (15, -3, D:1) a +0 ring mail (18, 28, D:1) 24 bolts (25, 3, D:1) a +1 dagger of protection (25, 4, D:1) 32 bolts (28, -6, D:1) a +0 club (32, -16, D:1) a +0 hand axe (38, 4, D:1) a +0 short sword (45, 4, D:1) a +0 scale mail (57, 2, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 24 stones (3, -43, D:2) a +0 hand axe (4, -23, D:2) a cursed -2 club 4 stones (4, 12, D:2) a +0 hunting sling (5, -21, D:2) a stone (10, 3, D:2) 15 arrows (10, 10, D:2) 14 sling bullets (15, -13, D:2) a +0 spear (15, -3, D:2) a +0 whip (18, -18, D:2) a +0 club (21, -17, D:2) a stone (22, -6, D:2) a +0 shield (23, -11, D:2) a +0 dagger (29, -17, D:2) a +0 club a +0 ring mail (30, -18, D:2) a +0 spear (32, -41, D:2) a +0 robe (33, -19, D:2) 2 stones (33, -18, D:2) a +0 club (33, -17, D:2) a +0 short sword (33, 8, D:2) a +0 short sword a +0 leather armour (34, -19, D:2) a +0 short sword (34, -6, D:2) a +0 club a +0 club (39, -11, D:2) 13 stones (41, -30, D:2) a +0 flail (42, -33, D:2) 20 stones (46, -19, D:2) a +0 ring mail (54, -8, D:2) a +0 robe (54, 4, D:2) a +0 club a +0 robe a +0 dagger (54, 5, D:2) a +0 whip (54, 6, D:2) a +0 leather armour (56, 5, D:2) a +0 flail (58, -42, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 trident (4, 3, D:3) 20 stones (6, 3, D:3) a +0 hunting sling (15, 1, D:3) a +0 whip (16, 1, D:3) a +0 flail a +0 club (19, -2, D:3) 11 arrows (23, -3, D:3) a +1 dagger of venom (27, 4, D:3) a +0 scythe a +0 robe (28, 7, D:3) a cursed -1 whip (31, -3, D:3) a +0 short sword (32, -21, D:3) 14 sling bullets (32, 16, D:3) 20 bolts (32, 25, D:3) a +0 club Level 4 of the Dungeon (1, -4, D:4) a +0 ring mail (2, -15, D:4) a +0 ring mail (3, 3, D:4) 2 throwing nets (4, -22, D:4) a +0 short sword (15, -14, D:4) a +0 robe a +1 whip of freezing (29, -19, D:4) a +0 whip (41, -4, D:4) a +0 leather armour (44, 14, D:4) 10 sling bullets Level 5 of the Dungeon [Shop] Xuodasia's Armour Shoppe a +2 chain mail of cold resistance (258 gold) a +4 plate armour of cold resistance (600 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 centaur barding (276 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a cursed +0 chain mail (42 gold) the cursed +0 plate armour of the Mind {-Tele rPois rC+} (391 gold) It protects you from cold. It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. a scarf of repulsion (144 gold) a +1 plate armour of fire resistance (420 gold) a +0 leather armour (24 gold) (0, 0, D:5) 21 bolts (2, 9, D:5) a +0 hand axe (6, 7, D:5) an uncursed staff of death (10, -2, D:5) an arrow (11, -1, D:5) 2 arrows (13, 1, D:5) 2 arrows (13, 2, D:5) 2 arrows (13, 4, D:5) an arrow a +0 shortbow a +0 giant club (15, -1, D:5) a +0 mace a +0 shortbow 12 arrows (15, 1, D:5) an arrow (15, 2, D:5) 2 arrows (16, -26, D:5) a +0 giant club (19, -12, D:5) a +0 dagger a +0 ring mail (19, -11, D:5) a +0 club a +0 club (19, -10, D:5) a +0 trident (25, -19, D:5) 10 stones (36, 16, D:5) 16 sling bullets (39, 13, D:5) a +0 ring mail (41, -12, D:5) a +0 flail (41, 7, D:5) a +0 club (43, -18, D:5) a +0 ring mail (44, 6, D:5) a +0 spear (50, -17, D:5) a +0 hand axe a +0 leather armour (51, -1, D:5) a +0 short sword a +0 robe (53, -3, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, 7, D:6) a +0 falchion (2, 17, D:6) a +0 giant club (6, 6, D:6) a +0 robe (8, 33, D:6) a +0 whip (13, 6, D:6) a +0 robe (13, 14, D:6) 15 bolts (40, 0, D:6) a +1 hand axe of venom a +0 scale mail (41, 1, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Sihos's Assorted Antiques a potion of brilliance (112 gold) an uncursed ring of flight (490 gold) a +0 hand axe (84 gold) a +1 war axe of chopping (341 gold) the +4 hand axe of Bumoil {antimagic, *Contam rC+ MR+ Dex+3} (1380 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a potion of degeneration (28 gold) a +0 robe (19 gold) (0, 0, D:7) a +0 leather armour (5, -7, D:7) a +0 battleaxe (7, -15, D:7) a +0 flail (8, -15, D:7) a +2 robe of positive energy a +0 dagger (8, -1, D:7) a +0 giant club (17, -25, D:7) 3 arrows (18, -25, D:7) a +0 dagger a +0 short sword (19, -25, D:7) 18 arrows a +0 shortbow (20, -26, D:7) an arrow (21, -26, D:7) an arrow (23, -27, D:7) an arrow (27, -10, D:7) 22 arrows a +0 shortbow a +0 robe a +0 dagger (28, -30, D:7) a +0 quarterstaff (28, -9, D:7) an arrow (30, -11, D:7) an arrow (38, -10, D:7) a +0 dagger (39, -34, D:7) 25 stones Level 8 of the Dungeon (0, 0, D:8) a ration (0, 13, D:8) 27 sling bullets (1, 1, D:8) a ration (3, -15, D:8) 23 stones (3, -8, D:8) a +0 shortbow 4 arrows (3, 0, D:8) 6 stones (3, 2, D:8) a ration (4, -8, D:8) an arrow (6, -8, D:8) an arrow (7, -8, D:8) 2 arrows (7, 4, D:8) 17 bolts (9, -6, D:8) an arrow (10, 16, D:8) 24 stones (11, -13, D:8) 10 stones (13, -26, D:8) a +0 quarterstaff (13, -9, D:8) a +0 chain mail an orc skeleton (14, -11, D:8) a +0 flail an orc skeleton (14, -10, D:8) a +0 trident a +0 chain mail (14, -9, D:8) a +0 hand axe a +0 ring mail (15, 1, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (15, 10, D:8) a +0 mace (19, 33, D:8) 21 stones (21, 3, D:8) 18 bolts (24, 5, D:8) a +0 war axe (25, 14, D:8) a +0 robe (26, 8, D:8) 27 stones (28, 3, D:8) a +1 trident of venom (28, 9, D:8) a +0 dagger (32, -1, D:8) a +0 short sword 6 stones (32, 12, D:8) a +0 war axe (33, -2, D:8) a stone (33, 12, D:8) a +2 vampiric trident (34, -1, D:8) a +0 whip 5 stones (36, 1, D:8) a +0 dagger a +0 robe (36, 2, D:8) a cursed -1 dagger a +0 robe (45, 4, D:8) a +0 flail the Ecumenical Temple