bmj180 Level 1 of the Dungeon (1, -30, D:1) a +0 dagger (3, -46, D:1) a +0 club (3, -36, D:1) a +0 short sword (4, -16, D:1) 23 arrows (8, -5, D:1) a +0 club (9, -11, D:1) a +0 hand axe (13, -38, D:1) 18 sling bullets (16, -38, D:1) 5 stones (20, -44, D:1) a +0 club (34, -34, D:1) a +0 robe (38, 1, D:1) a +0 club (38, 2, D:1) a +0 dagger (46, -40, D:1) 20 stones (49, -27, D:1) 12 arrows (56, -29, D:1) a +0 club (56, -5, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, 11, D:2) a +0 club (19, 4, D:2) a +0 short sword (20, 5, D:2) a +0 robe (31, -8, D:2) a +0 club (39, -18, D:2) 3 curare-tipped darts (40, -1, D:2) a +0 club (40, 28, D:2) a +0 leather armour (44, -1, D:2) a +0 leather armour (44, 19, D:2) a +0 dagger 4 stones (47, -8, D:2) a +0 club (55, 8, D:2) a +0 dagger Level 3 of the Dungeon (3, 9, D:3) 18 sling bullets (3, 11, D:3) a +0 plate armour (7, 0, D:3) a +0 chain mail (7, 2, D:3) a +0 mace (10, 32, D:3) 20 stones (20, 18, D:3) a +0 dagger a +0 club a +0 dagger a +0 dagger (21, 14, D:3) a +0 dagger (21, 15, D:3) a +0 dagger (32, 0, D:3) a +0 club (33, 1, D:3) 15 stones (35, 3, D:3) 3 stones (36, 34, D:3) a +1 dagger of electrocution (46, 28, D:3) 27 stones Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow (0, 3, D:4) a crystal ball of energy (0, 4, D:4) 12 gold pieces (4, 0, D:4) 16 gold pieces (5, 17, D:4) a +0 leather armour (15, 19, D:4) a +0 chain mail (21, 12, D:4) a +0 ring mail (34, 14, D:4) a cursed -2 spear (37, 25, D:4) 21 stones (39, 34, D:4) a +0 scale mail a +0 club (46, 41, D:4) a +0 long sword (47, 22, D:4) a +0 leather armour a +0 hand axe a +0 ring mail a +0 flail a +0 dagger a +0 robe (48, 22, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -19, D:5) 10 stones (11, -13, D:5) an arrow (13, -14, D:5) a +0 shortbow 20 arrows (43, -33, D:5) a +0 dagger (44, -36, D:5) a +0 plate armour (50, 6, D:5) a +0 chain mail (52, 4, D:5) a +0 short sword a +0 shortbow 6 arrows (54, 2, D:5) 5 arrows (55, 0, D:5) 14 stones (55, 2, D:5) an arrow (56, 2, D:5) 2 arrows (58, 2, D:5) an arrow (59, 1, D:5) 2 arrows Level 6 of the Dungeon [Shop] Huoqoeme's Antique Weapon Shop a +3 triple crossbow of flaming (1085 gold) the cursed +0 halberd of Wisdom {antimagic, -Tele +Fly rC++ Stlth+} (1016 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from cold. It lets you fly. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. a +0 falchion of freezing (229 gold) a +2 hand crossbow of flaming (567 gold) a +0 war axe (108 gold) a +0 scimitar (124 gold) a +1 short sword of draining (384 gold) a +0 giant club (52 gold) a +0 short sword (93 gold) (1, -40, D:6) a +0 dagger (5, -43, D:6) 12 arrows (16, -34, D:6) a +0 war axe (21, -44, D:6) 7 arrows (28, -29, D:6) a +0 flail (32, -45, D:6) 11 stones (39, -47, D:6) a +0 spear (41, -37, D:6) a +0 whip (42, -50, D:6) a +0 scale mail (47, -11, D:6) 11 arrows (48, -34, D:6) a +0 trident (49, -35, D:6) a +0 short sword a +0 leather armour a +0 leather armour a +0 robe a +0 dagger a +0 hand axe a +0 leather armour (49, -34, D:6) a +0 dagger (54, -48, D:6) 19 stones (54, -10, D:6) a +0 leather armour (54, -5, D:6) a +0 mace a +0 chain mail a +0 ring mail (55, -9, D:6) 18 stones (57, -23, D:6) 2 arrows (58, -23, D:6) an arrow (59, -23, D:6) an arrow (60, -23, D:6) 2 arrows (61, -26, D:6) 35 bolts (61, -23, D:6) an arrow (63, -42, D:6) 25 stones (63, -22, D:6) a +0 shortbow 10 arrows Level 7 of the Dungeon (6, 19, D:7) a +0 robe a +1 whip of electrocution (8, 19, D:7) a +0 trident (8, 20, D:7) a +0 chain mail (9, 20, D:7) a +0 mace (11, -1, D:7) a +0 antimagic giant club (11, 0, D:7) a cursed -1 giant spiked club (17, -1, D:7) a +0 trident (17, 9, D:7) a +0 shortbow 20 arrows (22, -9, D:7) a cursed +0 scale mail a cursed -1 flail (26, -9, D:7) a +0 dagger a +0 robe (35, 18, D:7) a +0 giant club (49, 8, D:7) a +0 club (57, 15, D:7) a +0 giant club a throwing net Level 8 of the Dungeon (6, -30, D:8) a +0 hand axe (6, -29, D:8) a +0 robe a +0 dagger a +0 dagger (13, -21, D:8) a +1 falchion of holy wrath (14, -17, D:8) a +0 robe (15, -18, D:8) 22 arrows (18, -30, D:8) an arrow (19, -29, D:8) an arrow (20, -41, D:8) a +0 robe a +0 mace (21, -41, D:8) a +0 robe a +0 flail (21, -28, D:8) 3 arrows (22, -41, D:8) a +0 robe a +0 robe a +0 robe a +4 mace (22, -26, D:8) an arrow (22, -20, D:8) a +0 leather armour (24, -23, D:8) 5 arrows a +0 shortbow (31, -48, D:8) 23 stones (31, -24, D:8) a +0 ring mail (35, -31, D:8) a +0 short sword (40, -24, D:8) a +0 falchion (41, -47, D:8) a +0 mace (42, -47, D:8) a +0 robe a cursed -1 dagger (42, -46, D:8) a +0 mace (42, -18, D:8) a +0 plate armour a +0 war axe (43, -49, D:8) a +0 chain mail a +0 dire flail (44, -48, D:8) a +0 mace (45, -52, D:8) a +0 ring mail (45, -51, D:8) a +0 trident (45, -33, D:8) a +0 chain mail (49, -44, D:8) 28 stones (51, -23, D:8) a +1 hand axe of chopping a +2 morningstar of crushing a +6 hand axe the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 morningstar a +0 war axe (51, -22, D:8) a +1 robe the cursed +1 ring mail of Ceyrim {rPois rC- Str+3 Int+5} It affects your strength (+3). It affects your intelligence (+5). It makes you vulnerable to cold. It protects you from poison. It has a curse placed upon it. (51, -21, D:8) a scroll of enchant armour a scroll of immolation Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (1, -17, D:9) 22 bolts (2, -2, D:9) a +0 leather armour (3, -3, D:9) a +2 trident of venom (5, -14, D:9) a +0 dagger (6, -23, D:9) a +0 leather armour (7, -26, D:9) 21 bolts (12, -12, D:9) 14 arrows (28, -3, D:9) a +0 robe a +0 dagger (35, 8, D:9) a +0 giant club a +0 short sword a +0 club (35, 9, D:9) a +0 scale mail a +0 club a cursed +0 robe a +1 dagger of freezing a +0 chain mail a +0 chain mail a +0 war axe a +0 chain mail a +0 mace a cursed +0 robe a +0 dagger of venom a +0 flail (36, -23, D:9) a +0 leather armour a +0 falchion (36, 10, D:9) a +0 hand axe (37, -23, D:9) a +0 mace a +0 chain mail a +2 trident of flaming (38, -23, D:9) a +0 chain mail a +0 dagger (39, -25, D:9) a stone (39, -23, D:9) a stone (40, -29, D:9) a +0 hand axe of freezing (40, -27, D:9) a +0 club a +0 mace (40, -21, D:9) 6 stones a +0 dagger a +0 scale mail (40, -17, D:9) a +0 scale mail (41, -29, D:9) a +0 flail (41, -28, D:9) a +0 robe a +0 dagger (41, -25, D:9) a cursed +0 ring mail a +0 short sword (41, -23, D:9) a +0 mace (42, -25, D:9) a stone (42, -24, D:9) a +0 robe a cursed +0 dagger a cursed -1 leather armour a +0 flail (43, -28, D:9) a stone (43, -25, D:9) a +0 scale mail a +0 hand axe (44, -28, D:9) 2 stones (45, -1, D:9) a +0 rapier (46, -1, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 robe (6, -1, D:10) a scroll of noise a +0 giant club a +0 giant club (19, 36, D:10) a +0 dagger a +0 robe (21, 37, D:10) a +0 club (24, -7, D:10) a +0 hand crossbow (24, -6, D:10) 14 stones (30, 29, D:10) a +0 dagger a +0 robe (31, 29, D:10) a +0 leather armour a +0 flail a +0 ring mail (36, 22, D:10) a cursed -1 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail a cursed -3 battleaxe (0, 4, Lair:1) 2 throwing nets (0, 12, Lair:1) a +0 scale mail (1, 3, Lair:1) a throwing net (6, -7, Lair:1) a +0 falchion (10, 16, Lair:1) 18 stones (11, -9, Lair:1) a +0 ring mail (18, 7, Lair:1) 19 arrows (23, 4, Lair:1) a cursed +0 ring mail (30, -2, Lair:1) 26 stones (31, -15, Lair:1) a water moccasin corpse (skeletalised by now) (48, -2, Lair:1) a +0 battleaxe (50, -2, Lair:1) 23 stones Level 2 of the Lair of Beasts (2, -1, Lair:2) a +0 scale mail Level 1 of the Abyss (0, 0, Abyss:1) a +0 short sword (unseen) (3, 4, Abyss:1) 14 sling bullets a Gauntlet (0, 0, Gauntlet) 32 gold pieces (0, 5, Gauntlet) a scroll of fog (0, 8, Gauntlet) a cursed ring of see invisible (0, 28, Gauntlet) a manual of Ice Magic (0, 29, Gauntlet) a +0 pair of gloves (0, 32, Gauntlet) the +2 cloak of the Frog {rN+ Regen+ Str-4} It affects your strength (-4). It protects you from negative energy. It increases your rate of regeneration. (1, 20, Gauntlet) a +2 plate armour of poison resistance (2, 19, Gauntlet) 2 potions of curing (2, 20, Gauntlet) the +2 pair of boots "Mamm" {Dex+5} It affects your dexterity (+5). (13, 15, Gauntlet) a +1 cloak of invisibility (13, 18, Gauntlet) a +0 halberd (13, 19, Gauntlet) the cursed +3 trident "Alaipost" {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it. (14, 29, Gauntlet) the ring "Xoikh" {rC- Dex+6 SInv} [ring of see invisible] It affects your dexterity (+6). It makes you vulnerable to cold. It lets you see invisible. (14, 31, Gauntlet) a +4 ring mail of fire resistance (14, 32, Gauntlet) a scroll of teleportation (15, 5, Gauntlet) a scroll of enchant weapon (15, 6, Gauntlet) a +1 helmet of see invisible (16, 5, Gauntlet) an uncursed amulet of magic regeneration