bmpenner Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, 40, D:1) a +0 club (13, 44, D:1) a +0 hunting sling (14, 44, D:1) a +0 dagger (23, 38, D:1) a +0 short sword (28, 16, D:1) 23 stones (32, 17, D:1) a +0 mace (36, 38, D:1) 17 stones (37, 39, D:1) a +0 club (41, 38, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) 28 arrows (9, 4, D:2) a +0 dagger (22, -2, D:2) a +0 robe (22, 11, D:2) a +0 dagger (29, 2, D:2) 25 stones (39, 7, D:2) a stone (39, 8, D:2) a stone (41, 23, D:2) a +0 whip (42, 23, D:2) a +0 ring mail (52, -6, D:2) a +2 dagger of draining Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 3, D:3) a +0 club (1, -24, D:3) 18 stones (5, -30, D:3) 14 bolts (13, -17, D:3) a +0 hunting sling (16, -27, D:3) a cursed +0 ring mail (20, -22, D:3) a stone (23, -11, D:3) 5 javelins (26, -36, D:3) 26 sling bullets (28, -29, D:3) a +0 spear (31, -25, D:3) a +0 dagger (33, -3, D:3) an uncursed staff of wizardry (43, -5, D:3) a +0 whip (43, -2, D:3) a stone (43, 0, D:3) a stone (43, 1, D:3) a stone (47, 0, D:3) a +0 club (48, 1, D:3) a +0 mace a boomerang a +0 leather armour (52, 8, D:3) a +0 club (53, 2, D:3) a +0 dagger (54, 2, D:3) 3 stones (55, 2, D:3) a +0 whip a +0 animal skin a +0 hunting sling 18 stones a +0 club (55, 3, D:3) a +0 club a +0 dagger a +0 hunting sling 11 stones (55, 6, D:3) a +2 dagger of venom a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (5, 23, D:4) a +0 war axe (14, 23, D:4) 15 poisoned darts (16, -29, D:4) a +0 dagger (16, 3, D:4) a +1 flail of protection a +0 hand axe (16, 4, D:4) a +0 hand axe a +0 leather armour (17, 4, D:4) a +0 mace a +0 leather armour (18, 0, D:4) 13 stones (24, 8, D:4) a +0 buckler (27, -19, D:4) a +0 whip (39, 15, D:4) a +0 hat (59, -1, D:4) a +0 giant spiked club (59, 13, D:4) a +0 dagger a +0 robe (59, 23, D:4) a +0 scale mail (60, 12, D:4) a +1 short sword of draining a +0 chain mail a +0 dagger (60, 13, D:4) a +0 hand axe (65, -27, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) 25 stones (2, 7, D:5) an arrow (2, 8, D:5) 2 arrows (2, 11, D:5) an arrow (2, 13, D:5) an arrow (2, 14, D:5) a +0 shortbow 14 arrows (3, 8, D:5) an arrow (3, 15, D:5) an arrow (7, 37, D:5) 25 stones (14, 31, D:5) a +0 flail a +0 leather armour (15, 8, D:5) 12 sling bullets (16, 28, D:5) a +0 club a +0 leather armour (16, 33, D:5) a +0 club (17, 27, D:5) a +0 war axe a +0 plate armour a +0 flail a +0 ring mail (19, 8, D:5) a +0 leather armour (20, 34, D:5) 14 poisoned darts (23, 8, D:5) a +0 pair of gloves (24, 17, D:5) 27 stones (26, 23, D:5) 9 arrows (30, 22, D:5) a +0 short sword a +0 leather armour (31, 22, D:5) a +0 dagger a +0 robe a +0 flail a +0 leather armour (31, 23, D:5) a +0 whip (32, 22, D:5) a +0 dagger a +0 robe (34, 6, D:5) a +0 ring mail (34, 37, D:5) a +0 ring mail (34, 38, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 21 arrows a +0 shortbow (0, 1, D:6) a +2 halberd of venom (8, -11, D:6) a +0 dagger a +0 robe (9, -11, D:6) a +0 dagger of freezing 2 boomerangs of dispersal {!f} a +0 trident (9, -10, D:6) a cursed -2 flail a +0 ring mail (15, 31, D:6) a +0 ring mail (16, -4, D:6) a boomerang of dispersal {!f} (17, 6, D:6) a +0 flail of protection (18, 0, D:6) 3 boomerangs of dispersal {!f} (18, 1, D:6) 2 boomerangs of dispersal {!f} (18, 2, D:6) a +0 shortbow 9 arrows (20, 1, D:6) an arrow (21, -21, D:6) a +0 spear (21, 1, D:6) an arrow (29, -12, D:6) a +3 quarterstaff of chaos (30, -10, D:6) a +0 mace (33, -4, D:6) 5 boomerangs (49, 18, D:6) a +2 mace of protection (50, 18, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (4, 3, D:7) 15 stones (10, 2, D:7) a +0 trident (21, 8, D:7) a +0 robe a +0 dagger (22, 6, D:7) a +0 falchion (23, 5, D:7) 15 arrows (28, 19, D:7) a +0 ring mail a +0 war axe (31, 13, D:7) 20 stones (32, 19, D:7) a +0 giant spiked club (32, 21, D:7) a +0 leather armour (33, 12, D:7) a +2 dagger of electrocution a +0 robe (34, 22, D:7) a +0 ring mail a +0 spear a +0 short sword a +0 robe a +0 dagger a +3 leather armour of magic resistance 20 sling bullets a +0 quarterstaff a +0 hunting sling (34, 23, D:7) a cursed +0 robe a +0 dagger (34, 27, D:7) a stone (35, 22, D:7) a +0 plate armour a +0 hand axe (35, 23, D:7) a stone (36, 9, D:7) a +0 short sword a +0 ring mail (36, 13, D:7) 17 stones (37, -4, D:7) 9 stones (41, -6, D:7) a +0 long sword (44, -7, D:7) 23 stones (46, 11, D:7) a +1 spear of piercing 6 stones a +0 ring mail a +0 shield (46, 14, D:7) a stone (46, 15, D:7) a stone (46, 17, D:7) a stone a +0 whip (46, 18, D:7) 2 stones (46, 19, D:7) 2 stones (48, -1, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 short sword 14 poisoned darts (0, 1, D:8) a +0 dagger a +0 robe a +0 flail (2, -15, D:8) a +0 dagger a +0 robe (11, -3, D:8) a +0 dagger of draining (13, -14, D:8) a +0 robe (17, -11, D:8) a +0 giant club a cursed -3 giant club (20, -5, D:8) a +0 dagger (20, 10, D:8) a +0 trident (23, -8, D:8) 18 arrows (25, -1, D:8) a +0 falchion (25, 3, D:8) a +0 leather armour (26, -32, D:8) 26 stones (31, -24, D:8) 5 gold pieces (31, -21, D:8) a +0 trident (34, -22, D:8) an arrow (34, -20, D:8) an arrow (35, -21, D:8) an arrow (35, -19, D:8) 2 arrows (35, -17, D:8) 17 arrows a +0 shortbow (36, -27, D:8) 25 sling bullets (36, -21, D:8) an arrow (37, -21, D:8) an arrow (43, -26, D:8) a +0 giant spiked club a cursed -3 giant spiked club (43, -25, D:8) a +0 mace a +0 chain mail a +1 great sword of protection a +0 shortbow 10 arrows Level 9 of the Dungeon [Shop] Kowah's Antique Weapon Boutique the +8 storm bow {elec, penet} (1862 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +2 flail of draining (585 gold) a +0 short sword of venom (179 gold) a +2 hunting sling of velocity (454 gold) a +5 short sword of electrocution (1104 gold) a +0 vampiric demon trident (1504 gold) the +11 quarterstaff "Tuelis" {vamp, rElec rN+} (2726 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It protects you from negative energy. the +5 dagger of the Traitor {pierce, +Blink} (1344 gold) It inflicts extra damage upon your enemies. It lets you blink. a +0 dagger of venom (140 gold) (0, 0, D:9) a +0 short sword 4 boomerangs a +2 leather armour of poison resistance (0, 12, D:9) 12 poisoned darts (1, -3, D:9) a +0 short sword (1, 0, D:9) a cursed -3 giant spiked club (2, 2, D:9) a +0 whip a cursed -2 dagger a +0 robe (2, 25, D:9) an arrow (2, 26, D:9) 2 arrows (2, 27, D:9) an arrow (2, 28, D:9) 2 arrows (2, 29, D:9) an arrow (2, 31, D:9) a +0 shortbow 5 arrows (9, 15, D:9) 21 stones (16, 17, D:9) a +0 dagger 5 stones a +0 club (16, 18, D:9) 3 poisoned darts a +0 club (17, 16, D:9) a stone 3 poisoned darts (17, 18, D:9) a +0 short sword (18, 15, D:9) a stone (25, 14, D:9) a +0 chain mail a +0 club (26, -2, D:9) an uncursed ring of ice (26, 32, D:9) a +0 scale mail (30, 18, D:9) an uncursed ring of ice (31, 6, D:9) a +0 trident a +0 ring mail (32, 6, D:9) a +0 dagger a +0 robe a +4 battleaxe a +0 plate armour (34, 17, D:9) a +0 club a +0 dagger a +0 robe (34, 18, D:9) a +0 leather armour a +0 dagger (35, 17, D:9) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger a +0 plate armour a +0 trident a +0 chain mail a +0 scimitar a cursed +0 club (36, 17, D:9) a +0 leather armour a +0 war axe a cursed -1 whip a +0 plate armour a +0 flail (39, 16, D:9) 7 gold pieces (unseen) (41, 9, D:9) a +0 shortbow 10 arrows (47, -15, D:9) a +0 club a +0 whip a +0 robe a +0 whip (48, -15, D:9) a +0 halberd (49, -14, D:9) a +0 flail (49, -2, D:9) a cursed +0 falchion a +0 robe a +2 flail a +0 robe (51, 1, D:9) a +0 cloak (54, -1, D:9) a +0 short sword a +0 robe (54, 22, D:9) 22 bolts Level 10 of the Dungeon [Shop] Murogoiq's Antique Armour Boutique a +2 robe of magic resistance (584 gold) a +0 shield of protection (379 gold) a +2 chain mail of positive energy (610 gold) the cursed +1 leather armour of Elitism {*Contam rPois Str+3 Dex+4} (801 gold) It affects your strength (+3). It affects your dexterity (+4). It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. a +4 scale mail of poison resistance (924 gold) a +3 scale mail of fire resistance (858 gold) a +2 leather armour of cold resistance (627 gold) a +0 leather armour of cold resistance (297 gold) a +2 robe of magic resistance (584 gold) a +3 chain mail of fire resistance (874 gold) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} (1980 gold) It makes you much more stealthy. a +3 chain mail of poison resistance (775 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (3210 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (0, 0, D:10) a +0 dagger a +0 robe a +4 dagger a +0 leather armour (21, -18, D:10) a +0 buckler (32, 7, D:10) a +0 ring mail (37, 21, D:10) 17 arrows (42, 0, D:10) a +0 short sword 4 boomerangs a +0 scale mail (44, -5, D:10) 10 sling bullets (47, 16, D:10) a +0 falchion a cursed +0 ring mail (50, 8, D:10) a +1 long sword of slicing a +0 chain mail (53, -7, D:10) 26 arrows a +2 shortbow of freezing (57, 5, D:10) 20 bolts Level 11 of the Dungeon (0, 0, D:11) 16 gold pieces (10, -5, D:11) a +0 giant club a +0 giant club (13, 4, D:11) 24 stones (17, -3, D:11) a +0 flail a +0 robe a cursed +0 dagger a +0 robe a cursed +0 dagger a +0 robe a cursed +0 flail a +0 robe (21, 14, D:11) a +0 robe (21, 15, D:11) a +0 dire flail a +0 giant club (23, 20, D:11) a +0 falchion (24, -17, D:11) a +1 hand axe of chopping (24, -13, D:11) a +0 giant club (24, 8, D:11) 12 stones (27, 18, D:11) a +0 helmet (29, -13, D:11) a cursed -1 hand axe (30, -13, D:11) a +0 glaive a +0 chain mail (32, 10, D:11) a +0 giant spiked club (36, 4, D:11) a +0 longbow (38, 23, D:11) a crystal ball of energy Level 12 of the Dungeon (0, 0, D:12) 21 gold pieces (2, -28, D:12) a scroll of identify (18, -20, D:12) 29 gold pieces (21, -4, D:12) 20 gold pieces (22, -6, D:12) an uncursed ring of wizardry (23, -14, D:12) 13 gold pieces (29, -8, D:12) 9 gold pieces a +0 short sword (29, -1, D:12) 16 arrows (30, -8, D:12) a +0 flail a +0 ring mail a +0 whip (32, -21, D:12) 14 gold pieces (32, -13, D:12) a +0 mace (45, -2, D:12) 21 gold pieces a Gauntlet (0, 0, Gauntlet) the +0 hat of Inference {*Drain Str+2 Int+4 Dex+3} It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+3). It causes draining when unequipped. (1, -14, Gauntlet) a scroll of fear (3, -15, Gauntlet) the amulet "Zylequt" {Fragile rN++ Regen+} [amulet of regeneration] It greatly protects you from negative energy. It increases your rate of regeneration. It will be destroyed if unequipped. (3, -14, Gauntlet) a lamp of fire (3, 0, Gauntlet) a scroll of vulnerability (4, -1, Gauntlet) a scroll of remove curse (11, 18, Gauntlet) 17 stones (12, -2, Gauntlet) the cursed +0 hat "Coeff" {-Tele Int+8 Stlth+} It affects your intelligence (+8). It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. (12, -1, Gauntlet) a book of Party Tricks (13, -13, Gauntlet) the ring of Sunlight {+Fly AC+3} [ring of protection] It affects your AC (+3). It lets you fly. (14, -13, Gauntlet) a cursed ring of teleportation (14, 16, Gauntlet) 60 gold pieces a +1 leather armour of positive energy a +0 pair of gloves a +0 lajatang a ration {!d} a book of Flames an uncursed staff of summoning a lightning rod (4/4) {!a} a scroll of fog 3 scrolls of identify {@r1} a scroll of teleportation {@r4} a +3 hand crossbow (16, -13, Gauntlet) 11 stones (16, 13, Gauntlet) 3 javelins (18, -2, Gauntlet) a scroll of random uselessness (18, 11, Gauntlet) a +0 pair of gloves (28, -10, Gauntlet) 3 scrolls of noise {!r} (29, -14, Gauntlet) a potion of cancellation (29, 0, Gauntlet) a scroll of remove curse (32, 0, Gauntlet) a +2 scythe of flaming