bocha96 Level 1 of the Dungeon (0, 0, D:1) 14 stones (5, -20, D:1) a +0 dagger (8, 23, D:1) 29 arrows (16, 14, D:1) a +0 whip (17, -17, D:1) a +0 short sword (25, -15, D:1) a +0 mace (27, -11, D:1) a +0 robe (37, 25, D:1) a +0 hunting sling (42, -24, D:1) a +0 dagger (54, -20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, 6, D:2) a +0 club 19 stones (15, 11, D:2) a +0 leather armour (23, -5, D:2) 7 tomahawks (28, -30, D:2) 19 sling bullets (29, -40, D:2) a +0 short sword 2 stones (29, 2, D:2) a +0 dagger (32, -41, D:2) a stone (40, 6, D:2) a +0 dagger (47, -26, D:2) a +0 whip (49, -29, D:2) a +0 whip (55, -10, D:2) a +0 dagger (57, -6, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail (2, 1, D:3) 24 arrows (18, 4, D:3) a +0 dagger a +0 ring mail (19, -2, D:3) a stone (20, -31, D:3) a +0 hand axe (21, -1, D:3) 13 stones (22, -31, D:3) 32 stones (35, -11, D:3) a +0 scale mail (39, -8, D:3) a +0 club (44, -14, D:3) 13 sling bullets (44, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a cursed +0 halberd a +0 robe (1, 10, D:4) a +0 leather armour (19, 31, D:4) 24 stones (26, 55, D:4) a +0 trident (53, 53, D:4) a stone (53, 54, D:4) a +0 dagger a +0 robe a stone (54, 48, D:4) a +0 club 2 tomahawks a +0 leather armour (54, 49, D:4) a +0 trident a cursed +0 leather armour a +0 war axe 8 stones (54, 51, D:4) a +0 mace (54, 52, D:4) a +0 leather armour (59, 3, D:4) 29 stones Level 5 of the Dungeon (0, 0, D:5) a cursed -2 robe (6, 34, D:5) a +0 leather armour a +0 dagger (6, 37, D:5) a +0 robe a +0 dagger a +0 dagger a +0 robe (7, 37, D:5) a +0 scale mail a +0 hand axe (14, 0, D:5) a +0 dagger a +0 robe (14, 2, D:5) a +0 hand axe (14, 37, D:5) a +0 club (16, 1, D:5) a +0 ring mail (17, 1, D:5) a +1 dagger of flaming a +0 robe (22, 42, D:5) the +9 short sword "Beetle's Bane" {antimagic, +Inv rElec rPois rC- Dex-4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (-4). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you turn invisible. (24, 19, D:5) a +2 falchion of venom (24, 23, D:5) a +0 flail a +0 leather armour a +0 falchion (27, 12, D:5) a cursed -3 dagger a +0 robe (30, 6, D:5) a +0 short sword (32, 10, D:5) a +0 dagger a +0 robe (33, 25, D:5) a +0 scythe a +0 robe (34, 10, D:5) a +0 club a +0 scale mail (34, 25, D:5) a +0 scythe a +0 robe (35, 25, D:5) a +0 scythe a +0 robe (47, 42, D:5) a +0 robe (60, 2, D:5) 23 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 2, D:6) a cursed +0 scimitar a cursed +0 robe (1, 2, D:6) a +3 flail a +0 robe (3, 6, D:6) a +2 mace a +0 robe (4, 5, D:6) a cursed +3 scimitar a +0 robe (11, 18, D:6) a +0 dagger a +0 robe (11, 20, D:6) a +0 whip (11, 22, D:6) a +0 trident a +0 scale mail (13, -5, D:6) a +2 vampiric dagger a cursed +0 robe (14, -5, D:6) a +0 war axe a +0 chain mail (15, -4, D:6) a +0 mace a +0 ring mail (16, -1, D:6) a +0 shortbow 9 arrows (19, -6, D:6) 4 arrows (20, -9, D:6) a +0 whip (20, -8, D:6) a +0 dagger a +0 robe an arrow (20, -7, D:6) a cursed -1 club (21, -4, D:6) a +2 dagger of draining a +0 robe (25, -6, D:6) a +0 mace of crushing (26, -4, D:6) a +0 mace (27, -13, D:6) a +4 quarterstaff of chaos (27, -5, D:6) a +0 mace (27, -4, D:6) a +0 mace (28, -16, D:6) a +0 mace (28, -5, D:6) a +0 mace (38, -2, D:6) a +0 morningstar a +0 robe (38, -1, D:6) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour a +0 dagger a cursed +0 robe (38, 0, D:6) 7 tomahawks (39, -2, D:6) a +2 flail of protection (39, -1, D:6) a +0 short sword a cursed +3 long sword a +0 robe (39, 1, D:6) a +0 flail a +1 leather armour of fire resistance (40, 19, D:6) a +0 shortbow 5 arrows (40, 25, D:6) 26 stones (41, -2, D:6) a +0 dagger a +0 robe (42, -6, D:6) a +0 dagger a +0 robe (42, 14, D:6) 4 arrows (43, -5, D:6) a +0 flail a +0 robe of positive energy (43, 13, D:6) 2 arrows (44, -5, D:6) a +0 hand axe (45, -6, D:6) a +0 dagger a +0 robe (46, 19, D:6) a +0 hand axe (50, 1, D:6) a +0 robe (54, -15, D:6) a +0 club Level 7 of the Dungeon [Shop] Nih Nyth's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:7) a +0 pair of boots (1, -6, D:7) a +0 mace (14, -15, D:7) a stone (14, -12, D:7) a stone 6 arrows (14, -9, D:7) 22 stones (14, -8, D:7) a +0 dagger a +0 robe a +0 trident (14, 4, D:7) 20 sling bullets (15, -8, D:7) a +0 short sword a +0 leather armour (15, -5, D:7) a +0 shortbow 11 arrows (20, 14, D:7) a +0 hand axe (25, -20, D:7) a +0 dagger (26, -27, D:7) a +0 dagger a +0 robe (26, -22, D:7) 17 arrows (29, -24, D:7) a +0 short sword (31, -22, D:7) a cursed +0 mace a +0 plate armour (31, -8, D:7) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. Elyvilon disapproves of the use of such an item. (42, -7, D:7) a +3 spear of freezing a +0 robe an uncursed ring of see invisible (44, -7, D:7) a +0 robe (44, -6, D:7) a +0 hand axe a +0 helmet a +0 chain mail a +0 leather armour a +0 short sword a +0 robe a +0 battleaxe of flaming a +0 robe Level 8 of the Dungeon [Shop] Rucvew's Antique Weapon Emporium a +0 war axe (94 gold) a +0 trident (94 gold) the +7 war axe of the Candle {drain, rPois rC+ MR++} (1833 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. Elyvilon disapproves of the use of such an item. a +0 shortbow (81 gold) a +0 longbow (121 gold) a +0 spear (81 gold) the +10 quarterstaff of Contention {freeze, rN+ Dex+5} (2130 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from negative energy. the +7 spear of Domination {drain, rPois rC+ SInv} (1695 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It protects you from poison. It lets you see invisible. Elyvilon disapproves of the use of such an item. a cursed -2 club (2 gold) a cursed -3 hunting sling (2 gold) a +4 war axe of freezing (764 gold) a +0 quarterstaff (108 gold) the cursed +1 halberd "Giantbane" {vamp, *Rage +Inv rPois rN++} (1096 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It greatly protects you from negative energy. It lets you turn invisible. It may make you go berserk in combat. It has a curse placed upon it. Elyvilon disapproves of the use of such an item. the +8 flail of the Many Princes {flame, rC+ MP+9} (2138 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your magic capacity (+9). a +0 quarterstaff (108 gold) (0, 0, D:8) a +0 ring mail (15, 6, D:8) a +0 giant club (20, -11, D:8) a +0 robe a +0 dagger (22, -26, D:8) a scroll of noise (23, -13, D:8) a +0 leather armour (23, -8, D:8) a +0 plate armour a +0 battleaxe (23, -7, D:8) a +0 robe a +0 dagger (24, -7, D:8) a +0 dagger (28, -20, D:8) a +0 whip a +0 scale mail (30, -21, D:8) a +0 hand axe (30, -15, D:8) a +0 chain mail a +0 scimitar (34, -10, D:8) 25 stones (41, -5, D:8) a +0 flail (43, 18, D:8) a +0 mace a +0 plate armour (44, 19, D:8) a +0 dagger a +0 chain mail a +0 whip a +0 leather armour (47, 8, D:8) 8 tomahawks (47, 19, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 13 stones (2, -1, D:9) a +0 morningstar a cursed +0 leather armour (2, 0, D:9) a stone a +0 dagger a +0 robe (3, 0, D:9) 2 stones (4, 0, D:9) a +0 dagger (6, 0, D:9) 3 stones (7, 25, D:9) a +0 spear a cursed +0 robe (10, 24, D:9) a +0 robe (10, 25, D:9) a +0 robe (11, 41, D:9) a +0 whip (13, 14, D:9) a +0 dagger (13, 25, D:9) a +4 trident a cursed +0 robe (14, 14, D:9) a +2 dagger of holy wrath (14, 25, D:9) a +4 long sword a +0 robe (16, 29, D:9) 2 stones (16, 30, D:9) a stone (16, 32, D:9) a stone (17, 27, D:9) 12 stones a +1 dagger of flaming a +0 battleaxe a +0 plate armour (17, 35, D:9) a +0 short sword (32, -2, D:9) a +0 flail a +0 ring mail (32, -1, D:9) a +0 dagger a +0 robe (33, -1, D:9) a +2 falchion of holy wrath (38, 23, D:9) a +0 ring mail (38, 24, D:9) a +0 dagger a +0 robe a +0 mace a +0 plate armour (39, 5, D:9) a +0 war axe (39, 24, D:9) a +0 flail a +0 leather armour (46, -4, D:9) 2 scrolls of random uselessness Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 9 arrows (7, 0, D:10) 4 arrows (10, -35, D:10) 14 stones (20, -8, D:10) a +0 hand axe (34, -14, D:10) a cursed -3 glaive (36, -5, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (2, 19, D:11) a +0 quarterstaff (9, -1, D:11) 18 stones (22, -1, D:11) a +0 shortbow a +0 shortbow 26 arrows (23, -6, D:11) an arrow (23, -1, D:11) 3 arrows (23, 1, D:11) 18 arrows (24, -3, D:11) an arrow (24, -1, D:11) a +0 shortbow a +0 shortbow 19 arrows (26, -12, D:11) a cursed -2 club (30, 6, D:11) a +0 leather armour (35, -17, D:11) a +0 dire flail a +4 plate armour (36, -22, D:11) a +0 hand axe (47, 7, D:11) a +0 robe (51, 19, D:11) a +0 dagger (51, 20, D:11) a +0 short sword (51, 21, D:11) a +0 short sword a stone a +0 club (52, 15, D:11) a stone (52, 18, D:11) a stone (52, 20, D:11) 3 stones (52, 21, D:11) a +0 short sword (53, 20, D:11) a cursed -1 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (17, 32, Lair:1) a +0 flail (21, 48, Lair:1) 8 stones (25, 21, Lair:1) 20 sling bullets (27, 3, Lair:1) a +0 long sword (40, 40, Lair:1) a +0 rapier (44, 12, Lair:1) a +0 war axe (52, 52, Lair:1) a scroll of random uselessness Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 arrows (3, -14, Lair:2) 25 arrows (22, 10, Lair:2) a +0 dagger (33, -14, Lair:2) a +0 dagger (37, -28, Lair:2) 16 stones (40, -6, Lair:2) 23 sling bullets (42, 4, Lair:2) a +1 hand crossbow a +3 halberd (46, -18, Lair:2) 11 gold pieces (46, -17, Lair:2) a scroll of brand weapon (46, -16, Lair:2) a book of Callings (46, -15, Lair:2) a +0 scale mail (47, -17, Lair:2) an uncursed ring of protection from magic (48, -13, Lair:2) an uncursed amulet of the gourmand (60, 0, Lair:2) a +0 arbalest Level 3 of the Lair of Beasts (0, 0, Lair:3) 19 sling bullets (4, 2, Lair:3) a +0 long sword (7, -1, Lair:3) a +0 shortbow (7, 6, Lair:3) a +0 shortbow (8, 6, Lair:3) a +0 flail (16, 5, Lair:3) a +0 shortbow (23, 8, Lair:3) a +0 shortbow (24, -15, Lair:3) a +0 morningstar (31, 22, Lair:3) a scroll of random uselessness (42, 12, Lair:3) 23 stones (45, 12, Lair:3) 10 stones (56, 5, Lair:3) a +0 short sword a +0 robe (60, 8, Lair:3) a +0 glaive (61, 9, Lair:3) a +0 war axe a +0 robe (61, 10, Lair:3) a +0 battleaxe (64, 5, Lair:3) a +0 flail a +0 scimitar a cursed +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a black mamba corpse (skeletalised by now) (15, 22, Lair:4) 2 poisoned needles (16, 29, Lair:4) a +0 dagger a +0 robe the human skeleton of Josephine (19, 2, Lair:4) a +0 leather armour (19, 13, Lair:4) 2 potions of curing (36, 30, Lair:4) a bullfrog skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 potions of curing Level 6 of the Lair of Beasts (0, 0, Lair:6) a black mamba corpse (3, 5, Lair:6) a scroll of identify