bocha96 Level 1 of the Dungeon (1, -27, D:1) 8 stones (4, -53, D:1) a +0 club (14, -45, D:1) a +0 chain mail (16, -56, D:1) a +0 leather armour (17, -52, D:1) a +0 dagger (26, -39, D:1) 10 bolts (28, -37, D:1) a +0 dagger 4 stones (32, -18, D:1) 28 stones (36, -57, D:1) a +0 whip (40, -10, D:1) a +0 club (42, -14, D:1) a +0 dagger (45, -29, D:1) a +0 ring mail (47, -53, D:1) a +0 club (49, -42, D:1) a +0 leather armour (60, -17, D:1) a +0 dagger (62, -17, D:1) a +0 club Level 2 of the Dungeon (3, 9, D:2) a +0 short sword a cursed +0 club (6, -3, D:2) a stone (10, 1, D:2) 19 stones (11, -12, D:2) a +0 whip (14, -1, D:2) a +0 quarterstaff (17, -13, D:2) a stone (17, -10, D:2) a +0 club (19, -8, D:2) a cursed -1 hunting sling (21, 10, D:2) a stone (22, 6, D:2) a +0 club a +0 short sword (25, 8, D:2) a +0 club a stone (30, -7, D:2) 3 stones (31, -15, D:2) a +0 club (33, -12, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, 12, D:3) a +0 flail (17, -1, D:3) a +0 dagger (23, -8, D:3) a +0 ring mail (33, 4, D:3) a +0 falchion (45, 21, D:3) a +0 dagger a +0 ring mail (50, 20, D:3) 21 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 spear (11, -4, D:4) a +0 giant club (13, 4, D:4) 21 stones (16, -26, D:4) 30 sling bullets (18, -12, D:4) a +0 robe (19, -25, D:4) a cursed -3 dagger a +0 robe a +0 club (19, -17, D:4) a +0 flail of holy wrath a +0 chain mail (20, -25, D:4) a +0 dagger a cursed +0 robe (21, -26, D:4) a +0 whip (29, -4, D:4) a +0 mace (42, -2, D:4) 13 stones (54, -5, D:4) a +0 robe a +0 leather armour (55, -33, D:4) 24 stones Level 5 of the Dungeon [Shop] Taffod's Antique Weapon Emporium a +1 rapier of speed (399 gold) a +0 war axe (73 gold) a +0 hunting sling (31 gold) a +0 blowgun (52 gold) the +4 trident of Wyrd {flame, *Rage MP+9 Int+5 Stlth+} (1331 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your magic capacity (+9). It may make you go berserk in combat. It makes you more stealthy. a +0 dire flail (84 gold) a +0 rapier (84 gold) a +2 arbalest of freezing (422 gold) a +0 arbalest (94 gold) a +0 quarterstaff (84 gold) (0, 0, D:5) a +0 rapier (5, 32, D:5) a +0 ring mail (7, 27, D:5) a +0 dagger (9, 10, D:5) 23 bolts (19, -8, D:5) a +0 robe (20, -1, D:5) a +0 dagger (21, -1, D:5) a +0 scale mail a +0 flail (22, 2, D:5) a cursed -1 dagger (25, 9, D:5) a +0 spear (26, 10, D:5) a stone (26, 11, D:5) a stone (26, 12, D:5) a stone (26, 14, D:5) 3 arrows (26, 15, D:5) 4 stones 6 arrows (26, 16, D:5) 2 stones (27, 15, D:5) a +0 giant club (29, 10, D:5) a +0 shortbow 5 arrows (30, 10, D:5) 2 stones 4 arrows (31, 9, D:5) an arrow (36, 27, D:5) 27 stones (40, 12, D:5) 21 stones (41, 27, D:5) a +0 ring mail (47, 5, D:5) a +0 club a +0 ring mail Level 6 of the Dungeon (5, 0, D:6) 22 stones the Ecumenical Temple (20, 13, Temple) a +0 dagger a +0 robe (22, 7, Temple) a +0 dagger (unseen) (22, 9, Temple) a +0 leather armour an orc corpse (23, 7, Temple) a +0 flail an orc skeleton