bocha96 Level 1 of the Dungeon (12, -11, D:1) a +0 mace (13, 25, D:1) 19 arrows (21, -18, D:1) 29 bolts (22, -16, D:1) 14 sling bullets (28, -16, D:1) 20 bolts (28, 26, D:1) a +0 club (29, 21, D:1) 14 sling bullets (36, 6, D:1) a +0 club (37, -1, D:1) a +0 club (37, 6, D:1) a +0 dagger a +0 dagger (37, 11, D:1) a +0 spear (39, -2, D:1) 3 tomahawks (39, 20, D:1) a +0 club (42, -1, D:1) a cursed +0 hand axe Level 2 of the Dungeon (0, 1, D:2) a +0 short sword (4, 33, D:2) a +0 club (9, 16, D:2) a +0 whip (20, 26, D:2) a +0 club (21, 27, D:2) a +0 robe (23, 15, D:2) a +0 short sword a cursed +0 ring mail (25, 31, D:2) a +0 dagger (33, 2, D:2) a +0 club (33, 3, D:2) a +0 dagger (34, 33, D:2) a +0 club (38, 31, D:2) a +0 hunting sling (42, 28, D:2) a +0 whip (42, 40, D:2) a +0 plate armour (47, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a tomahawk (2, 0, D:3) a +0 blowgun 10 poisoned needles (2, 12, D:3) a cursed -2 club (4, -1, D:3) a +0 falchion a +0 leather armour (4, 0, D:3) 2 tomahawks (4, 1, D:3) a +0 dagger (5, 0, D:3) a +0 mace a +0 leather armour (5, 1, D:3) a +0 dagger a +0 leather armour (6, -7, D:3) a +0 dagger a +0 dagger (7, 21, D:3) 3 needles of confusion (9, 11, D:3) a +0 chain mail (17, 29, D:3) a +0 scythe a +0 robe (23, -3, D:3) a +0 dagger (32, 33, D:3) a +0 rapier (38, -3, D:3) a +0 club (40, 8, D:3) a +0 leather armour (40, 39, D:3) 15 poisoned needles (43, 36, D:3) 26 bolts (52, 1, D:3) a +0 dagger a +0 robe a +0 falchion a +0 ring mail (53, 1, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Ehill's Antique Weapon Shoppe a +0 flail (91 gold) a +0 vampiric hand axe (286 gold) a +0 hand crossbow of flaming (215 gold) a +0 lajatang (390 gold) the +2 Maxwell's thermic engine {flame, freeze} (1144 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a +0 dagger (52 gold) a +0 long sword (91 gold) a +0 trident (91 gold) a +2 whip of venom (390 gold) the +9 sword of Zonguldrok {reap} (2080 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +1 great sword of venom (384 gold) a +5 shortbow of freezing (842 gold) a +0 whip (65 gold) (0, 0, D:4) a +0 dagger (9, 7, D:4) a +0 scale mail (25, -11, D:4) a +0 club (26, -10, D:4) a +0 flail (32, -3, D:4) 20 arrows (38, 16, D:4) a cursed -1 scale mail (47, 9, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 giant club (unseen) (1, 1, D:5) a +0 dagger (unseen) (13, -13, D:5) a +0 falchion (16, -8, D:5) a +0 flail (16, -7, D:5) a cursed ring of attention a +0 club (17, -8, D:5) a +0 leather armour a +0 club (17, -7, D:5) a +0 spear a +0 spear (18, -23, D:5) a +0 ring mail (unseen) (20, 13, D:5) 18 gold pieces (21, -24, D:5) a +0 robe a +0 dagger (21, -23, D:5) a +0 chain mail (24, 12, D:5) a +0 club (unseen) (26, 11, D:5) a +0 dagger (unseen) (33, 2, D:5) an iguana corpse (skeletalised by now) (36, 12, D:5) a +0 dagger (unseen) (40, -18, D:5) a +0 hand axe a +0 plate armour an orc skeleton (40, -5, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (unseen) the Ecumenical Temple (13, 6, Temple) a +0 flail (unseen)